User:Wakeup720: Difference between revisions

8,575 editsJoined 27 June 2021
(Replaced content with "<big>Jab Starters</big> <tabber> Simple = <div></div> {| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center" |- ! Combo !! Position...")
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<big>Jab Starters</big>
<big>Jab Starter</big>
<tabber>
Simple = <div></div>
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|3C}} > ({{clr|1|236A}}* , ) {{clr|4|22D}} || Anywhere || No || No || 1104 / 1566 || 12 / 15 || All || Very Easy || Short combo to start magnetism. *Prone to whiffing on small characters w/o starting magnetism.
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|3C}} > {{clr|3|623C}} (whiff) , {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || Yes || No || 2699 || 23 || All || Easy || Common magnetized combo.
|-
| [Crouching] {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|5C}} > {{clr|1|6A}} > {{clr|2|6B}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || No || No || 2631 || 23 || All || Very Easy || {{clr|1|6A}} whiffs at max range.
|-
| {{clr|1|5A}}, {{clr|2|5B}} > {{clr|3|5C}} > {{clr|4|41236D}} , {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Midscreen || No || Yes || 3109 || 26 || All || Easy || Easy Spark Bolt combo.
|-
|}
|-|
Advanced = <div></div>
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|3|3C}} > {{clr|3|623C}} (whiff) , {{clr|3|5C}} > {{clr|4|4D}} , {{clr|2|5B}} > {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || Yes || No || 3133 || 26 || All || Easy || More damage, usually works best at max {{clr|1|5A}} range.
|}
|-|
Optimal = <div></div>
{| class="wikitable sortable" border="1" style="min-width: 1000px; width: 100%; style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|5C}} > {{clr|4|41236D}} , low {{clr|1|6A}} > {{clr|2|236B}} , low {{clr|1|6A}} > {{clr|3|6C}} > 9jc {{clr|3|j.2C}} , {{clr|3|3C}} > {{clr|3|623C}} , {{clr|4|22D}} || Midscreen || No || Yes || 3710 || 30 || All || Medium || Slightly harder, requires low {{clr|1|6A}}.
|}
</tabber>
 
<big>{{clr|3|5C}} Starter</big>
<tabber>
Simple = <div></div>
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|3C}} > ({{clr|1|236A}}* , ) {{clr|4|22D}} || Anywhere || No || No || 1104 / 1566 || 12 / 15 || All || Very Easy || Short combo to start magnetism. *Prone to whiffing on small characters w/o starting magnetism.
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|3C}} > {{clr|3|623C}} (whiff) , {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || Yes || No || 2699 || 23 || All || Easy || Common magnetized combo.
|-
| [Crouching] {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|5C}} > {{clr|1|6A}} > {{clr|2|6B}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || No || No || 2631 || 23 || All || Very Easy || {{clr|1|6A}} whiffs at max range.
|-
| {{clr|1|5A}}, {{clr|2|5B}} > {{clr|3|5C}} > {{clr|4|41236D}} , {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Midscreen || No || Yes || 3109 || 26 || All || Easy || Easy Spark Bolt combo.
|-
|}
|-|
Advanced = <div></div>
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|3|3C}} > {{clr|3|623C}} (whiff) , {{clr|3|5C}} > {{clr|4|4D}} , {{clr|2|5B}} > {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || Yes || No || 3133 || 26 || All || Easy || More damage, usually works best at max {{clr|1|5A}} range.
|}
|-|
Optimal = <div></div>
{| class="wikitable sortable" border="1" style="min-width: 1000px; width: 100%; style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|5C}} > {{clr|4|41236D}} , low {{clr|1|6A}} > {{clr|2|236B}} , low {{clr|1|6A}} > {{clr|3|6C}} > 9jc {{clr|3|j.2C}} , {{clr|3|3C}} > {{clr|3|623C}} , {{clr|4|22D}} || Midscreen || No || Yes || 3710 || 30 || All || Medium || Slightly harder, requires low {{clr|1|6A}}.
|}
</tabber>
 
<big>{{clr|1|6A}} Starter</big>
<tabber>
Simple = <div></div>
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|3C}} > ({{clr|1|236A}}* , ) {{clr|4|22D}} || Anywhere || No || No || 1104 / 1566 || 12 / 15 || All || Very Easy || Short combo to start magnetism. *Prone to whiffing on small characters w/o starting magnetism.
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|3C}} > {{clr|3|623C}} (whiff) , {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || Yes || No || 2699 || 23 || All || Easy || Common magnetized combo.
|-
| [Crouching] {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|5C}} > {{clr|1|6A}} > {{clr|2|6B}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || No || No || 2631 || 23 || All || Very Easy || {{clr|1|6A}} whiffs at max range.
|-
| {{clr|1|5A}}, {{clr|2|5B}} > {{clr|3|5C}} > {{clr|4|41236D}} , {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Midscreen || No || Yes || 3109 || 26 || All || Easy || Easy Spark Bolt combo.
|-
|}
|-|
Advanced = <div></div>
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|3|3C}} > {{clr|3|623C}} (whiff) , {{clr|3|5C}} > {{clr|4|4D}} , {{clr|2|5B}} > {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || Yes || No || 3133 || 26 || All || Easy || More damage, usually works best at max {{clr|1|5A}} range.
|}
|-|
Optimal = <div></div>
{| class="wikitable sortable" border="1" style="min-width: 1000px; width: 100%; style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|5C}} > {{clr|4|41236D}} , low {{clr|1|6A}} > {{clr|2|236B}} , low {{clr|1|6A}} > {{clr|3|6C}} > 9jc {{clr|3|j.2C}} , {{clr|3|3C}} > {{clr|3|623C}} , {{clr|4|22D}} || Midscreen || No || Yes || 3710 || 30 || All || Medium || Slightly harder, requires low {{clr|1|6A}}.
|}
</tabber>
 
<big>Drive Starter</big>
<tabber>
Simple = <div></div>
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|3C}} > ({{clr|1|236A}}* , ) {{clr|4|22D}} || Anywhere || No || No || 1104 / 1566 || 12 / 15 || All || Very Easy || Short combo to start magnetism. *Prone to whiffing on small characters w/o starting magnetism.
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|3C}} > {{clr|3|623C}} (whiff) , {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || Yes || No || 2699 || 23 || All || Easy || Common magnetized combo.
|-
| [Crouching] {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|5C}} > {{clr|1|6A}} > {{clr|2|6B}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || No || No || 2631 || 23 || All || Very Easy || {{clr|1|6A}} whiffs at max range.
|-
| {{clr|1|5A}}, {{clr|2|5B}} > {{clr|3|5C}} > {{clr|4|41236D}} , {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Midscreen || No || Yes || 3109 || 26 || All || Easy || Easy Spark Bolt combo.
|-
|}
|-|
Advanced = <div></div>
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|3|3C}} > {{clr|3|623C}} (whiff) , {{clr|3|5C}} > {{clr|4|4D}} , {{clr|2|5B}} > {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || Yes || No || 3133 || 26 || All || Easy || More damage, usually works best at max {{clr|1|5A}} range.
|}
|-|
Optimal = <div></div>
{| class="wikitable sortable" border="1" style="min-width: 1000px; width: 100%; style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|5C}} > {{clr|4|41236D}} , low {{clr|1|6A}} > {{clr|2|236B}} , low {{clr|1|6A}} > {{clr|3|6C}} > 9jc {{clr|3|j.2C}} , {{clr|3|3C}} > {{clr|3|623C}} , {{clr|4|22D}} || Midscreen || No || Yes || 3710 || 30 || All || Medium || Slightly harder, requires low {{clr|1|6A}}.
|}
</tabber>
 
<big>Anti-Air Combos</big>
<tabber>
Simple = <div></div>
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|3C}} > ({{clr|1|236A}}* , ) {{clr|4|22D}} || Anywhere || No || No || 1104 / 1566 || 12 / 15 || All || Very Easy || Short combo to start magnetism. *Prone to whiffing on small characters w/o starting magnetism.
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|3C}} > {{clr|3|623C}} (whiff) , {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || Yes || No || 2699 || 23 || All || Easy || Common magnetized combo.
|-
| [Crouching] {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|5C}} > {{clr|1|6A}} > {{clr|2|6B}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || No || No || 2631 || 23 || All || Very Easy || {{clr|1|6A}} whiffs at max range.
|-
| {{clr|1|5A}}, {{clr|2|5B}} > {{clr|3|5C}} > {{clr|4|41236D}} , {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Midscreen || No || Yes || 3109 || 26 || All || Easy || Easy Spark Bolt combo.
|-
|}
|-|
Advanced = <div></div>
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|3|3C}} > {{clr|3|623C}} (whiff) , {{clr|3|5C}} > {{clr|4|4D}} , {{clr|2|5B}} > {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || Yes || No || 3133 || 26 || All || Easy || More damage, usually works best at max {{clr|1|5A}} range.
|}
|-|
Optimal = <div></div>
{| class="wikitable sortable" border="1" style="min-width: 1000px; width: 100%; style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|5C}} > {{clr|4|41236D}} , low {{clr|1|6A}} > {{clr|2|236B}} , low {{clr|1|6A}} > {{clr|3|6C}} > 9jc {{clr|3|j.2C}} , {{clr|3|3C}} > {{clr|3|623C}} , {{clr|4|22D}} || Midscreen || No || Yes || 3710 || 30 || All || Medium || Slightly harder, requires low {{clr|1|6A}}.
|}
</tabber>
 
<big>Air-to-Air Combos</big>
<tabber>
Simple = <div></div>
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|3C}} > ({{clr|1|236A}}* , ) {{clr|4|22D}} || Anywhere || No || No || 1104 / 1566 || 12 / 15 || All || Very Easy || Short combo to start magnetism. *Prone to whiffing on small characters w/o starting magnetism.
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|3C}} > {{clr|3|623C}} (whiff) , {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || Yes || No || 2699 || 23 || All || Easy || Common magnetized combo.
|-
| [Crouching] {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|5C}} > {{clr|1|6A}} > {{clr|2|6B}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || No || No || 2631 || 23 || All || Very Easy || {{clr|1|6A}} whiffs at max range.
|-
| {{clr|1|5A}}, {{clr|2|5B}} > {{clr|3|5C}} > {{clr|4|41236D}} , {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Midscreen || No || Yes || 3109 || 26 || All || Easy || Easy Spark Bolt combo.
|-
|}
|-|
Advanced = <div></div>
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|3|3C}} > {{clr|3|623C}} (whiff) , {{clr|3|5C}} > {{clr|4|4D}} , {{clr|2|5B}} > {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || Yes || No || 3133 || 26 || All || Easy || More damage, usually works best at max {{clr|1|5A}} range.
|}
|-|
Optimal = <div></div>
{| class="wikitable sortable" border="1" style="min-width: 1000px; width: 100%; style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|5C}} > {{clr|4|41236D}} , low {{clr|1|6A}} > {{clr|2|236B}} , low {{clr|1|6A}} > {{clr|3|6C}} > 9jc {{clr|3|j.2C}} , {{clr|3|3C}} > {{clr|3|623C}} , {{clr|4|22D}} || Midscreen || No || Yes || 3710 || 30 || All || Medium || Slightly harder, requires low {{clr|1|6A}}.
|}
</tabber>
 
<big>Air-to-Ground Combos</big>
<tabber>
Simple = <div></div>
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|3C}} > ({{clr|1|236A}}* , ) {{clr|4|22D}} || Anywhere || No || No || 1104 / 1566 || 12 / 15 || All || Very Easy || Short combo to start magnetism. *Prone to whiffing on small characters w/o starting magnetism.
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|3C}} > {{clr|3|623C}} (whiff) , {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || Yes || No || 2699 || 23 || All || Easy || Common magnetized combo.
|-
| [Crouching] {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|5C}} > {{clr|1|6A}} > {{clr|2|6B}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || No || No || 2631 || 23 || All || Very Easy || {{clr|1|6A}} whiffs at max range.
|-
| {{clr|1|5A}}, {{clr|2|5B}} > {{clr|3|5C}} > {{clr|4|41236D}} , {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Midscreen || No || Yes || 3109 || 26 || All || Easy || Easy Spark Bolt combo.
|-
|}
|-|
Advanced = <div></div>
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|3|3C}} > {{clr|3|623C}} (whiff) , {{clr|3|5C}} > {{clr|4|4D}} , {{clr|2|5B}} > {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || Yes || No || 3133 || 26 || All || Easy || More damage, usually works best at max {{clr|1|5A}} range.
|}
|-|
Optimal = <div></div>
{| class="wikitable sortable" border="1" style="min-width: 1000px; width: 100%; style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|5C}} > {{clr|4|41236D}} , low {{clr|1|6A}} > {{clr|2|236B}} , low {{clr|1|6A}} > {{clr|3|6C}} > 9jc {{clr|3|j.2C}} , {{clr|3|3C}} > {{clr|3|623C}} , {{clr|4|22D}} || Midscreen || No || Yes || 3710 || 30 || All || Medium || Slightly harder, requires low {{clr|1|6A}}.
|}
</tabber>
 
<big>{{clr|2|360B}} Combos</big>
<tabber>
Simple = <div></div>
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|3C}} > ({{clr|1|236A}}* , ) {{clr|4|22D}} || Anywhere || No || No || 1104 / 1566 || 12 / 15 || All || Very Easy || Short combo to start magnetism. *Prone to whiffing on small characters w/o starting magnetism.
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|3C}} > {{clr|3|623C}} (whiff) , {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || Yes || No || 2699 || 23 || All || Easy || Common magnetized combo.
|-
| [Crouching] {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|5C}} > {{clr|1|6A}} > {{clr|2|6B}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || No || No || 2631 || 23 || All || Very Easy || {{clr|1|6A}} whiffs at max range.
|-
| {{clr|1|5A}}, {{clr|2|5B}} > {{clr|3|5C}} > {{clr|4|41236D}} , {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Midscreen || No || Yes || 3109 || 26 || All || Easy || Easy Spark Bolt combo.
|-
|}
|-|
Advanced = <div></div>
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|3|3C}} > {{clr|3|623C}} (whiff) , {{clr|3|5C}} > {{clr|4|4D}} , {{clr|2|5B}} > {{clr|3|5C}} > {{clr|1|6A}} > {{clr|3|2C}} > {{clr|3|623C}} , {{clr|4|22D}} || Anywhere || Yes || No || 3133 || 26 || All || Easy || More damage, usually works best at max {{clr|1|5A}} range.
|}
|-|
Optimal = <div></div>
{| class="wikitable sortable" border="1" style="min-width: 1000px; width: 100%; style="margin: 1em auto 1em auto;text-align: center"
|-
! Combo !! Position !! Magnetism !! Spark Bolt !! Damage !! Heat Gain !! Works on !! Difficulty !! Notes
|-
| {{clr|1|5A}} > {{clr|2|5B}} > {{clr|3|5C}} > {{clr|4|41236D}} , low {{clr|1|6A}} > {{clr|2|236B}} , low {{clr|1|6A}} > {{clr|3|6C}} > 9jc {{clr|3|j.2C}} , {{clr|3|3C}} > {{clr|3|623C}} , {{clr|4|22D}} || Midscreen || No || Yes || 3710 || 30 || All || Medium || Slightly harder, requires low {{clr|1|6A}}.
|}
</tabber>
 
<big>Situational Combos</big>
<tabber>
<tabber>
Simple = <div></div>
Simple = <div></div>

Revision as of 16:09, 21 April 2022

Jab Starter

Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 5B > 3C > (236A* , ) 22D Anywhere No No 1104 / 1566 12 / 15 All Very Easy Short combo to start magnetism. *Prone to whiffing on small characters w/o starting magnetism.
5A > 5B > 3C > 623C (whiff) , 5C > 6A > 2C > 623C , 22D Anywhere Yes No 2699 23 All Easy Common magnetized combo.
[Crouching] 5A > 5B > 5C > 6A > 6B > 2C > 623C , 22D Anywhere No No 2631 23 All Very Easy 6A whiffs at max range.
5A, 5B > 5C > 41236D , 5C > 6A > 2C > 623C , 22D Midscreen No Yes 3109 26 All Easy Easy Spark Bolt combo.
Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 3C > 623C (whiff) , 5C > 4D , 5B > 5C > 6A > 2C > 623C , 22D Anywhere Yes No 3133 26 All Easy More damage, usually works best at max 5A range.
Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 5B > 5C > 41236D , low 6A > 236B , low 6A > 6C > 9jc j.2C , 3C > 623C , 22D Midscreen No Yes 3710 30 All Medium Slightly harder, requires low 6A.

5C Starter

Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 5B > 3C > (236A* , ) 22D Anywhere No No 1104 / 1566 12 / 15 All Very Easy Short combo to start magnetism. *Prone to whiffing on small characters w/o starting magnetism.
5A > 5B > 3C > 623C (whiff) , 5C > 6A > 2C > 623C , 22D Anywhere Yes No 2699 23 All Easy Common magnetized combo.
[Crouching] 5A > 5B > 5C > 6A > 6B > 2C > 623C , 22D Anywhere No No 2631 23 All Very Easy 6A whiffs at max range.
5A, 5B > 5C > 41236D , 5C > 6A > 2C > 623C , 22D Midscreen No Yes 3109 26 All Easy Easy Spark Bolt combo.
Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 3C > 623C (whiff) , 5C > 4D , 5B > 5C > 6A > 2C > 623C , 22D Anywhere Yes No 3133 26 All Easy More damage, usually works best at max 5A range.
Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 5B > 5C > 41236D , low 6A > 236B , low 6A > 6C > 9jc j.2C , 3C > 623C , 22D Midscreen No Yes 3710 30 All Medium Slightly harder, requires low 6A.

6A Starter

Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 5B > 3C > (236A* , ) 22D Anywhere No No 1104 / 1566 12 / 15 All Very Easy Short combo to start magnetism. *Prone to whiffing on small characters w/o starting magnetism.
5A > 5B > 3C > 623C (whiff) , 5C > 6A > 2C > 623C , 22D Anywhere Yes No 2699 23 All Easy Common magnetized combo.
[Crouching] 5A > 5B > 5C > 6A > 6B > 2C > 623C , 22D Anywhere No No 2631 23 All Very Easy 6A whiffs at max range.
5A, 5B > 5C > 41236D , 5C > 6A > 2C > 623C , 22D Midscreen No Yes 3109 26 All Easy Easy Spark Bolt combo.
Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 3C > 623C (whiff) , 5C > 4D , 5B > 5C > 6A > 2C > 623C , 22D Anywhere Yes No 3133 26 All Easy More damage, usually works best at max 5A range.
Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 5B > 5C > 41236D , low 6A > 236B , low 6A > 6C > 9jc j.2C , 3C > 623C , 22D Midscreen No Yes 3710 30 All Medium Slightly harder, requires low 6A.

Drive Starter

Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 5B > 3C > (236A* , ) 22D Anywhere No No 1104 / 1566 12 / 15 All Very Easy Short combo to start magnetism. *Prone to whiffing on small characters w/o starting magnetism.
5A > 5B > 3C > 623C (whiff) , 5C > 6A > 2C > 623C , 22D Anywhere Yes No 2699 23 All Easy Common magnetized combo.
[Crouching] 5A > 5B > 5C > 6A > 6B > 2C > 623C , 22D Anywhere No No 2631 23 All Very Easy 6A whiffs at max range.
5A, 5B > 5C > 41236D , 5C > 6A > 2C > 623C , 22D Midscreen No Yes 3109 26 All Easy Easy Spark Bolt combo.
Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 3C > 623C (whiff) , 5C > 4D , 5B > 5C > 6A > 2C > 623C , 22D Anywhere Yes No 3133 26 All Easy More damage, usually works best at max 5A range.
Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 5B > 5C > 41236D , low 6A > 236B , low 6A > 6C > 9jc j.2C , 3C > 623C , 22D Midscreen No Yes 3710 30 All Medium Slightly harder, requires low 6A.

Anti-Air Combos

Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 5B > 3C > (236A* , ) 22D Anywhere No No 1104 / 1566 12 / 15 All Very Easy Short combo to start magnetism. *Prone to whiffing on small characters w/o starting magnetism.
5A > 5B > 3C > 623C (whiff) , 5C > 6A > 2C > 623C , 22D Anywhere Yes No 2699 23 All Easy Common magnetized combo.
[Crouching] 5A > 5B > 5C > 6A > 6B > 2C > 623C , 22D Anywhere No No 2631 23 All Very Easy 6A whiffs at max range.
5A, 5B > 5C > 41236D , 5C > 6A > 2C > 623C , 22D Midscreen No Yes 3109 26 All Easy Easy Spark Bolt combo.
Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 3C > 623C (whiff) , 5C > 4D , 5B > 5C > 6A > 2C > 623C , 22D Anywhere Yes No 3133 26 All Easy More damage, usually works best at max 5A range.
Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 5B > 5C > 41236D , low 6A > 236B , low 6A > 6C > 9jc j.2C , 3C > 623C , 22D Midscreen No Yes 3710 30 All Medium Slightly harder, requires low 6A.

Air-to-Air Combos

Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 5B > 3C > (236A* , ) 22D Anywhere No No 1104 / 1566 12 / 15 All Very Easy Short combo to start magnetism. *Prone to whiffing on small characters w/o starting magnetism.
5A > 5B > 3C > 623C (whiff) , 5C > 6A > 2C > 623C , 22D Anywhere Yes No 2699 23 All Easy Common magnetized combo.
[Crouching] 5A > 5B > 5C > 6A > 6B > 2C > 623C , 22D Anywhere No No 2631 23 All Very Easy 6A whiffs at max range.
5A, 5B > 5C > 41236D , 5C > 6A > 2C > 623C , 22D Midscreen No Yes 3109 26 All Easy Easy Spark Bolt combo.
Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 3C > 623C (whiff) , 5C > 4D , 5B > 5C > 6A > 2C > 623C , 22D Anywhere Yes No 3133 26 All Easy More damage, usually works best at max 5A range.
Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 5B > 5C > 41236D , low 6A > 236B , low 6A > 6C > 9jc j.2C , 3C > 623C , 22D Midscreen No Yes 3710 30 All Medium Slightly harder, requires low 6A.

Air-to-Ground Combos

Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 5B > 3C > (236A* , ) 22D Anywhere No No 1104 / 1566 12 / 15 All Very Easy Short combo to start magnetism. *Prone to whiffing on small characters w/o starting magnetism.
5A > 5B > 3C > 623C (whiff) , 5C > 6A > 2C > 623C , 22D Anywhere Yes No 2699 23 All Easy Common magnetized combo.
[Crouching] 5A > 5B > 5C > 6A > 6B > 2C > 623C , 22D Anywhere No No 2631 23 All Very Easy 6A whiffs at max range.
5A, 5B > 5C > 41236D , 5C > 6A > 2C > 623C , 22D Midscreen No Yes 3109 26 All Easy Easy Spark Bolt combo.
Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 3C > 623C (whiff) , 5C > 4D , 5B > 5C > 6A > 2C > 623C , 22D Anywhere Yes No 3133 26 All Easy More damage, usually works best at max 5A range.
Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 5B > 5C > 41236D , low 6A > 236B , low 6A > 6C > 9jc j.2C , 3C > 623C , 22D Midscreen No Yes 3710 30 All Medium Slightly harder, requires low 6A.

360B Combos

Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 5B > 3C > (236A* , ) 22D Anywhere No No 1104 / 1566 12 / 15 All Very Easy Short combo to start magnetism. *Prone to whiffing on small characters w/o starting magnetism.
5A > 5B > 3C > 623C (whiff) , 5C > 6A > 2C > 623C , 22D Anywhere Yes No 2699 23 All Easy Common magnetized combo.
[Crouching] 5A > 5B > 5C > 6A > 6B > 2C > 623C , 22D Anywhere No No 2631 23 All Very Easy 6A whiffs at max range.
5A, 5B > 5C > 41236D , 5C > 6A > 2C > 623C , 22D Midscreen No Yes 3109 26 All Easy Easy Spark Bolt combo.
Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 3C > 623C (whiff) , 5C > 4D , 5B > 5C > 6A > 2C > 623C , 22D Anywhere Yes No 3133 26 All Easy More damage, usually works best at max 5A range.
Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 5B > 5C > 41236D , low 6A > 236B , low 6A > 6C > 9jc j.2C , 3C > 623C , 22D Midscreen No Yes 3710 30 All Medium Slightly harder, requires low 6A.

Situational Combos

Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 5B > 3C > (236A* , ) 22D Anywhere No No 1104 / 1566 12 / 15 All Very Easy Short combo to start magnetism. *Prone to whiffing on small characters w/o starting magnetism.
5A > 5B > 3C > 623C (whiff) , 5C > 6A > 2C > 623C , 22D Anywhere Yes No 2699 23 All Easy Common magnetized combo.
[Crouching] 5A > 5B > 5C > 6A > 6B > 2C > 623C , 22D Anywhere No No 2631 23 All Very Easy 6A whiffs at max range.
5A, 5B > 5C > 41236D , 5C > 6A > 2C > 623C , 22D Midscreen No Yes 3109 26 All Easy Easy Spark Bolt combo.
Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 3C > 623C (whiff) , 5C > 4D , 5B > 5C > 6A > 2C > 623C , 22D Anywhere Yes No 3133 26 All Easy More damage, usually works best at max 5A range.
Combo Position Magnetism Spark Bolt Damage Heat Gain Works on Difficulty Notes
5A > 5B > 5C > 41236D , low 6A > 236B , low 6A > 6C > 9jc j.2C , 3C > 623C , 22D Midscreen No Yes 3710 30 All Medium Slightly harder, requires low 6A.