< GGST | Sol Badguy
Combo Notation Guide | Character Name Abbreviations | |||||||||
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Combo List
- All damage values were tested against Ky.
- 6H enders can be removed for less damage but better oki.
- CL means Clean Hit.
Combo | Position | Damage | Tension Gain | Works on: | Difficulty | Notes |
---|---|---|---|---|---|---|
5P > 5P > 5P > 5P > 6H | Anywhere | 86 | 17 | Everyone | [1] Very Easy | 5P and 2P can be used interchangeably, though 5P has better damage. Can be done up to 4 times if Sol has sliding momentum at point-blank range. |
5P > 5P > 5P > 5P > 6S > 236K | Anywhere | 94 | 22 | Everyone | [1] Very Easy | 5P or 2P crouch confirm. Can start with 2P, but must use 5P to link into 6S. Can be done up to 4 times if Sol has sliding momentum at point-blank range. |
5P > 6S > 236K > 22RRC, 665[D], 66c.S > CL 623H, 666H | Anywhere | 163 | -34 | Everyone | [3] Medium | 5P crouch confirm combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. |
5P > 6S > 236K > 22RRC, 665[D], c.S > dc, c.S > 6P > CL 623H, 6S | Corner | 192 | -33 | Everyone | [3] Medium | 5P crouch confirm combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, use c.S, then dash cancel into another c.S. Can replace the second c.S with 5K for easier execution. Requires 50% tension. |
AA 5P > 6S > 236K(1), 5K > 6S > 236K | Anywhere | 124 | 25 | Everyone | [3] Medium | Bandit Revolver will fail to whiff the second hit if the opponent wasn't high enough when 5P hit. |
AA 5P > 6S > 236P, 665K > dc, 5K > 6P > CL 623H, 6S | Corner | 184 | 28 | Everyone | [3] Medium | Will still work if only the second hit of the first 5K connected. |
6P > 623S | Anywhere | 67 | 8 | Everyone | [1] Very Easy | 6P must connect at close range. |
6P > 44RRC, 665[D], 66c.S > CL 623H, 666H | Anywhere | 184 | -44 | Everyone | [4] Hard | 6P canceled into a Red Roman Cancel shifted backwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. |
6P > CL 623H > 22RRC, 66c.S > dc, c.S > 6P > CL 623H, 6S | Corner | 266 | -40 | Everyone | [3] Medium | 6P canceled into a Red Roman Cancel shifted backwards. Catch the opponent at c.S's max vertical range, then dash cancel into another c.S. Can replace the second c.S with 5K for easier execution. Requires 50% tension. |
Combo | Position | Damage | Tension Gain | Works on: | Difficulty | Notes |
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5K (or 2K) > 6S > 236K | Anywhere | 111 (83) | 15 | Everyone | [1] Very Easy | Basic confirm. Opponent must be crouching for 2K > 6S to combo. Still works if only the second hit of 5K connects. |
5K > 6S > 236K > 22RRC, 665[D], 66c.S > CL 623H, 666H | Anywhere | 207 | -32 | Everyone | [3] Medium | 5K combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. |
5K (or 2K) > 2D > CL 623H, 666H | Anywhere | 187 (144) | 18 | Everyone | [2] Easy | 5K needs to hit at point-blank with dashing momentum. Can start with 2K for less damage in exchange for hitting low. |
5K > 2D > CL 623H > 22RRC, 665[D], 66c.S > CL 623H, 666H | Anywhere | 245 | 34 | Everyone | [5] Very Hard | 5K needs to hit at point-blank with dashing momentum. |
5K > 6S > 236K > 22RRC, 665[D], c.S > dc, c.S > CL 623H, 6S | Corner | 237 | -32 | Everyone | [4] Hard | 5K combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, use c.S, then dash cancel into another c.S. Can replace the second c.S with 5K for easier execution. Requires 50% tension. |
AA 5K > sjc > j.S > adc > j.S > j.H, c.S > dc, c.S > CL 623H, 666H | Anywhere | 204 (193) | 25 | Everyone | [4] Hard | Still works if only the second hit of 5K connects. |
AA 5K > sjc > j.S > adc > j.S > j.H, c.S > dc, c.S > 6P > CL 623H, 666H | Corner | 232 (222) | 25 | Everyone | [4] Hard | Still works if only the second hit of 5K connects. |
Combo | Position | Damage | Tension Gain | Works on: | Difficulty | Notes |
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c.S > delay f.S, 5K(2) > 6S > 236K | Anywhere | 150 | 24 | Everyone | [2] Easy | f.S will knock the opponent away if not delayed. |
c.S > 2D > CL 623H, 666H | Anywhere | 208 | 21 | Everyone | [2] Easy | c.S needs to hit point-blank with dashing momentum. |
c.S > 2S > 2H > 236K(1), 5K(1) > CL 623H, 66H | Anywhere | 197 | 26 | Everyone | [3] Medium | c.S needs to hit point-blank with dashing momentum. Must hit only with the first hit of 5K, otherwise Volcanic Viper won't clean hit. |
c.S > delay f.S > 5H > 236K > 22RRC, 665[D], 66c.S > CL 623H, 66H | Anywhere | 219 | -25 | Everyone | [3] Medium | 6S combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. |
c.S > 5H, 665K > jc > j.K > adc > j.K > j.D > CL j.236H, 6S | Corner | 253 | 29 | Everyone | [3] Medium | Volcanic Viper must be delayed after j.D so that it clean hits. |
CH c.S, 66c.S > delay f.S, 5K(2) > 6S > 236K | Anywhere | 171 | 33 | Everyone | [3] Medium | Dash after counter hit c.S to link into another c.S. f.S will knock the opponent away if not delayed. |
CH c.S, 66c.S > 5H, 665K > dc > 5K > 6P > CL 236H, 6S | Corner | 265 | 36 | Everyone | [4] Hard | Dash after counter hit c.S to link into another c.S. Both hits of 5K must connect or else a wall break will not occur. |
f.S, 5K > 6S > 236K | Anywhere | 140 (128) | 20 | Everyone | [2] Easy | Basic link into 5K. Still works if only the second hit of 5K connects. |
f.S > 5H > 236K > 22RRC, 665[D], 66c.S > CL 623H, 666H | Anywhere | 218 | -30 | Everyone | [3] Medium | f.S combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. |
f.S > 5H > 236K > 22RRC, 665[D], c.S > dc, c.S > 6P > CL 623H, 6S | Corner | 244 | -30 | Everyone | [4] Hard | f.S combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, use c.S, then dash cancel into another c.S. Can replace the second c.S with 5K for easier execution. Requires 50% tension. |
CH f.S, 66c.S > delay f.S, 5K(2) > 6S > 236K | Anywhere | 164 | 31 | Everyone | [3] Medium | Dash after counter hit f.S to link into c.S. |
CH f.S, 66c.S > 5H, 665K > dc > 5K > 6P > CL 236H, 6S | Corner | 257 | 35 | Everyone | [3] Medium | Dash after counter hit f.S to link into c.S. Both hits of 5K must connect or else a wall break will not occur. |
2S > 5H > 236K | Anywhere | 103 | 17 | Everyone | [1] Very Easy | Basic confirm. |
2S > 5H > 236K > 22RRC, 665[D], 66c.S > CL 623H, 666H | Anywhere | 199 | -32 | Everyone | [3] Medium | 2S combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. |
2S > 5H > 236K > 22RRC, 665[D], c.S > dc, c.S > 6P > CL 623H, 6S | Corner | 226 | -29 | Everyone | [4] Hard | 2S combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, use c.S, then dash cancel into another c.S. Can replace the second c.S with 5K for easier execution. Requires 50% tension. |
6S > 236K | Anywhere | 89 | 13 | Everyone | [1] Very Easy | Without a counter hit or meter, this is all you can get. |
6S > 236K > 22RRC, 665[D], 66c.S > CL 623H, 666H | Anywhere | 207 | -35 | Everyone | [3] Medium | 6S combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. |
6S > 236K > 22RRC, 665[D], c.S > dc, c.S > 6P > CL 623H, 6S | Corner | 238 | 16 | Everyone | [4] Hard | 6S combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, use c.S, then dash cancel into another c.S. Can replace the second c.S with 5K for easier execution. Requires 50% tension. |
CH 6S > 236P, 214[S], c.S > CL 236H, 666H | Anywhere | 180 | 33 | Everyone | [3] Medium | The amount of charge needed for Night Raid Vortex varies depending on Sol's spacing. |
CH 6S > 236P, 214[S], c.S > 6P > CL 236H, 6S | Corner | 206 | 33 | Everyone | [3] Medium | Counter hit 6S corner route. Works from max range. |
CH 6S, 665K > jc > j.K > j.D > adc > j.K > j.D > 623H, 6S | Corner | 244 | 30 | Everyone | [3] Medium | Counter hit 6S corner route. Needs to connect at close range. |
Combo | Position | Damage | Tension Gain | Works on: | Difficulty | Notes |
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5H > 236K | Anywhere | 90 | 13 | Everyone | [1] Very Easy | Without a counter hit or meter, this is all you can get. |
5H > 236K > 22RRC, 665[D], 66c.S > CL 623H, 666H | Anywhere | 220 | -35 | Everyone | [3] Medium | 5H combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. |
CH 5H > 214K, 6H | Anywhere | 144 | 22 | Everyone | [1] Very Easy | Basic counter hit 2H combo that works at max range. |
CH 5H, 66f.5S > 5H > 236K | Anywhere | 151 | 27 | Everyone | [3] Medium | Works from Max 5H range if you micro-dash into f.S. |
2H > 236K | Anywhere | 84 | 13 | Everyone | [1] Very Easy | Without a counter hit or meter, this is all you can get. |
2H > 236K > 22RRC, 665[D], 665S > CL 623H, 666H | Anywhere | 216 | -35 | Everyone | [3] Medium | 2H combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. |
2H > 236P, dash 5K > 6P, 5K > 6S > 236P, 41236H | Corner | 209 | 33 | Everyone | [3] Medium | 5K must reach full dash speed so that Sol slides during Gun Flame. |
AA 2H > 236P, 214[S], c.S > CL 623H, 666H | Anywhere | 182 | 28 | Everyone | [3] Medium | Will drop if the opponent wasn't high enough when they got anti-aired. |
AA 2H > 236P, 214[S], c.S > CL 623H, 6S | Corner | 214 | 30 | Everyone | [3] Medium | Will drop if the opponent wasn't high enough when they got anti-aired. |
CH 2H > 214K, 6H | Anywhere | 137 | 22 | Everyone | [1] Very Easy | Basic counter hit 2H combo that works at max range. |
CH 2H > 236P, 665K > 6S > 214K, 6H | Anywhere | 176 | 34 | Everyone | [3] Medium | 2H needs to hit point-blank. Still works if only the second hit of 5K connects. |
CH 2H > 236P, 66c.S > jc > j.H, j.D > CL j.623H, 6S | Corner | 242 | 32 | Everyone | [3] Medium | Dash immediately after Gun Flame and use c.S. |
6H > FPRC, 6H | Anywhere | 112 | Everyone | [2] Easy | 6H canceled into a fast Purple Roman Cancel. Requires 50% tension. | |
CH 6H, 665K > 6S > 214K, 6H | Anywhere | 199 | 30 | Everyone | [2] Easy | 6H must connect at close range. Still works if only the second hit of 5K connects. |
CH 6H, 6S > 66RRC, 665[D], 66c.S > CL j.623H, 666H | Anywhere | 240 | -32 | Everyone | [3] Medium | Counter hit 6H combo canceled into a Red Roman Cancel shifted forwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. |
CH 6H, 665K > jc > j.K > j.D > adc > j.K > j.D > 623H, 6S | Corner | 268 | 29 | Everyone | [3] Medium | 6H must hit at close range. |
Combo | Position | Damage | Tension Gain | Works on: | Difficulty | Notes |
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2D, 6H | Anywhere | 83 | 11 | Everyone | [1] Very Easy | Without a counter hit or meter, this is all you can get. |
2D > CL 623H, 666H | Anywhere | 178 | 15 | Everyone | [2] Easy | 2D needs to hit point-blank. |
2D > 623H(or S) > 22RRC, 665[D], 66c.S > CL 623H, 666H | Anywhere | (250) 186 | 13 | Everyone | [3] Medium | 2D combo canceled into a Red Roman Cancel shifted downwards. 2D needs to hit at point-blank range in order to use H Volcanic Viper. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. |
CH 2D, 2K > 6S > 236K | Anywhere | 121 | 23 | Everyone | [2] Easy | 2D needs to hit at close range. |
CH 2D, 5K > 6S > 214K, 6H | Anywhere | 160 (152) | 26 | Everyone | [2] Easy | 2D needs to hit at close range. |
CH 2D, 665K > 6S > 236P, 665K > 6P > CL 623H, 6S | Corner | 221 | 33 | Everyone | [4] Hard | 2D needs to hit at close range. |
5D > 44RRC, 665[D], 66c.S > CL 623H, 666H | Anywhere | 139 | -44 | Everyone | [4] Hard | Uncharged 5D canceled into a Red Roman Cancel shifted backwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. |
5D > 44RRC, 665[D], 66c.S > dc, c.S > 6P > CL 623H, 6S | Corner | 169 | -43 | Everyone | [4] Hard | Uncharged 5D canceled into a Red Roman Cancel shifted backwards. Charge 5[D] completely, use c.S, then dash cancel into another c.S. Can replace the second c.S with 5K for easier execution. Requires 50% tension. |
[5D] > hjc > j.D > jc > j.D > j.S > j.D > j.S > jc > j.DD | Anywhere | 225 | 22 | Everyone | [2] Easy | Charged 5D combo. |
6D > 44RRC, 665[D], 66c.S > CL 623H, 666H | Anywhere | 140 | -39 | Everyone | [3] Medium | Throw canceled into a Red Roman Cancel with no shifting. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. |
6D > 44RRC, 665[D], 66c.S > dc, 5K > 6P > CL 623H, 6S | Corner | 172 | -39 | Everyone | [3] Medium | Throw canceled into a Red Roman Cancel with no shifting. Charge 5[D] completely, use c.S, then dash cancel into 5K Requires 50% tension. |
j.6D > 22RRC, 665[D], 66c.S > CL 623H, 666H | Anywhere | 140 | -39 | Everyone | [3] Medium | Air throw canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. |
j.6D > 22RRC, 665[D], 66c.S > dc, 5K > 6P > CL 623H, 6S | Corner | 172 | -39 | Everyone | [3] Medium | Throw canceled into a Red Roman Cancel with no shifting. Charge 5[D] completely, use c.S, then dash cancel into 5K Requires 50% tension. |
Combo | Position | Damage | Tension Gain | Works on: | Difficulty | Notes |
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[1] Very Easy | ||||||
[2] Easy | ||||||
[3] Medium | ||||||
[4] Hard | ||||||
[5] Very Hard |
Combo | Position | Damage | Tension Gain | Works on: | Difficulty | Notes |
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236P, 665K(2) > 236K | Anywhere | 78 | 13 | Everyone | [1] Very Easy | Gun Flame needs to hit point-blank with dashing momentum. |
236P, 665K(2) > 6S > 214K, 6H | Anywhere | 118 | 22 | Everyone | [2] Easy | "Run Flame" combo off the second or later flame column. |
236P, 214[S], c.S > CL 623H, 666H | Anywhere | 136 | 22 | Everyone | [3] Medium | Long range Gun Flame combo. |
236P, 5K > jc > j.K > j.D, 665K > 6P > CL 623H, 6S | Anywhere | 188 | 33 | Everyone | [3] Medium | Gun Flame needs to hit point-blank. |
236K > 22RRC, 665[D], 66c.S > CL 623H, 666H | Anywhere | 207 | -42 | Everyone | [3] Medium | Bandit Revolver canceled into a Red Roman Cancel shifted backwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. |
236K > 22RRC, dash 5[D], c.5S > jc > j.H, j.D, 6P > CL 623H, 6S | Corner | 241 | Everyone | [3] Medium | ||
623K > FPRC, 6H | Anywhere | 140 | Everyone | [2] Easy | Wild Throw canceled into a fast Purple Roman Cancel. Requires 50% tension. | |
214K, 6H | Anywhere | 91 | Everyone | [1] Very Easy | Basic Bandit Bringer confirm. | |
214K > 22RRC, dash c.5S > CL 623H, dash 6H | Anywhere | 160 | Everyone | [3] Medium | Bandit Bringer combo canceled into a Red Roman Cancel shifted downward. Requires 50% tension. | |
214K > 5RRC, 5[D], c.5S > jc > j.H, j.D > CL j.623H, 6S | Corner | 219 | Everyone | [3] Medium | Bandit Bringer combo canceled into a Red Roman Cancel with no shifting. Charge 5[D] completely, jump cancel c.5S into j.H. Use j.D after j.H's recovery ends and time Volcanic Viper so that it clean hits. Requires 50% tension. | |
214S, c.5S > CL 623H, dash 6H | Anywhere | 190 | Everyone | [2] Easy | Basic Night Raid Vortex confirm. | |
214S, c.5S > CL 623H > 22RRC, dash c.5S > CL 623H, dash 6H | Anywhere | 225 | Everyone | [3] Medium | Night Raid Vortex combo canceled into a Red Roman Cancel shifted downward. Requires 50% tension. | |
214S, 5K > 6S > 236P, dash 6P > CL 623H, 6S | Anywhere | 214 | Everyone | [3] Medium | Must do 6P with dash momentum, then time Volcanic Viper so that it clean hits. | |
41236H, 214[S], 5K > 236K | Anywhere | 136 | Everyone | [2] Easy | Basic Fafnir confirm. | |
41236H, 22RRC, dash 5[D], dash c.5S > CL 623H, dash 6H | Anywhere | 197 | Everyone | [3] Medium | Fafnir combo canceled into a Red Roman Cancel shifted downward. Charge 5[D] completely, then micro dash into c.5S so that Volcanic Viper clean hits. Requires 50% tension. | |
CH 41236H, 214[S], c.5S > CL 623H, dash 6H | Anywhere | 198 | Everyone | [3] Medium | Counter hit Fafnir confirm. | |
41236H, 214[S], 5K > 6P > CL 623H, 6S | Corner | 224 | Everyone | [2] Easy | Fafnir corner combo. | |
CL 623H, dash 6H | Anywhere | 155 | Everyone | [1] Very Easy | Only works if Volcanic Viper was a clean hit. | |
623H > 22RRC, dash 5[D], dash c.5S > CL 623H, dash 6H | Anywhere | 234 | Everyone | [3] Medium | Volcanic Viper combo canceled into a Red Roman Cancel shifted downward. Charge 5[D] completely, then micro dash into c.5S so that Volcanic Viper clean hits. Requires 50% tension. | |
CL 632146H > 22RRC, dash c.5S > CL 623H, dash 6H | Mid-screen | 313 | Everyone | Medium | Tyrant Rave super canceled into a Red Roman Cancel shifted downward. Deals more damage if TR clean hits. Charge 5[D] completely, then micro dash into c.5S so that Volcanic Viper clean hits. Requires 100% tension. | |
214214H > whiff 22RRC, dash 5[D], c.5S > CL 623H, dash 6H | Anywhere | 360 | Everyone | [4] Hard | Heavy Mob Cemetery super canceled into a Red Roman Cancel shifted downward. Must make the RRC whiff by delaying it or by fast RRC'ing with 5P. Charge 5[D] completely, catching the opponent as they fall. Requires 100% tension. | |
214214H > whiff 22RRC, dash 5[D], c.5S > jc > j.D > adc > j.D, c.5S > CL 623H, 6S | Anywhere | 388 | Everyone | [5] Very Hard | Heavy Mob Cemetery super canceled into a Red Roman Cancel shifted downward. Must make the RRC whiff by delaying it or by fast RRC'ing with 5P. Must run under the opponent before using 5D or else you can't get a wall break. Charge 5[D] completely, catching the opponent as they fall. Requires 100% tension. |