< P4U2R
Golden Arena
JRPG Mode. Advance through dungeons and level up. Choose your Navigator and spelunk the 3 main dungeons, the endless dungeon, or the event dungeon.
Tips:
- Shadow characters are considered separate characters.
- Meaning you will have to start from level 1 if you decide to switch it up later on.
- I recommend maining a shadow character as getting to awakening during late-game proves too risky.
- Recommended characters for this mode: Naoto, Kanji, Adachi, Margaret, Elizabeth
- The bots are easily susceptible to Naoto Fate Kills, Kanji reversal super command grab, and Adachi Ziodyne or Orbital drop.
- The fastest way to get the Golden Arena Master achievement is to complete Normal, Hard, and an Event dungeon.
- If the opponents are getting too difficult, start the next dungeon's difficulty.
- The start of the "HARD" dungeon is easier than the second half of the "NORMAL" dungeon (and rewards more XP.)
- Level Luck ASAP. Luck level 100 will speed things up.
- Strength is second best skill to level. Simply reduce the opponent's HP before they can reduce yours.
- The max level for every stat is 500 with heavy diminishing returns around the 300 point mark.
- With the aid of Turbo Controllers (or equivilant), you can skip past the level up screens during auto battles. All bonus points will be stored.
- Skill: Dekaja "Opponent will not Awaken" disables Boss Elizabeth/Margaret Heal supers.
- Skill: Treasure Radar "Rare skills will be easier to obtain" will make obtaining less "rare" skills harder.
- Skill: Full Analyze effectively disables every skill an enemy has. (Does not work on Fury of Yasogami)
- Skill: Mind Charge "SP Skills / SP Skill Boosts cost 1/2 SP" makes performing supers really cheap. (great for extending Shadow Frenzy)
- This gives shadow characters access to 150SP double-super combos outside of Frenzy.
- Skill: Arrow Rain is a very good early skill to make up for the initial low strength stat. It will slowly deplete the opponent's HP by a set percentage during the entire match.
List of Standard Skills
These Skills are only obtainable in Normal, Hard, and Risky Dungeons.
Skills are rewarded every 5 floors.
Skill | Description | Where to Find |
---|---|---|
Null Panic | Null Panic state | N:5 |
Single Shot | Increase SP Skill Attack (L) | N:5 |
Sonic Punch | Increase SP gained on successful First Attack (L) | N:5 |
Muzzle Shot | Chance of Mute when attack hits (L) | N:5 |
Null Charm | Null Charm state | N:10 |
Holy Arrow | Chance of Charm when attack hits (L) | N:10 |
Hysterical Slap | Chance of Rage when attack hits (L) | N:10 |
Poison Skewer | Chance of Poison when attack hits (L) | N:10 |
Old One | Decrease Speed for both players | N:15 |
Alertness | Null opponent's First Attack | N:15 |
Me Patra | Press PLAY to recover from Panic, Fear, or Rage | N:15 |
Arm Chopper | Chance of Fear when attack hits (L) | N:20 |
Null Poison | Null Poison state | N:20 |
Arrow Rain | Opponent gradually takes damage (M) | N:20 |
Mind Thrust | Chance of Panic when attack hits (L) | N:20 |
Null Fear | Null Fear state | N:25 |
Sukukaja | Increase Speed (L) | N:25 |
Dekunda | Null one of opponent's equipped skill effects | N:25 |
Navas Nebula | Decrease opponent's SP when attack hits | N:25 |
Rakukaja | Increase Defense (L) | N:30 |
Null Mute | Null Mute state | N:30 |
Ali Dance | Chance of reducing damage by 1/2 when taking damage (L) | N:30 |
Null Rage | Null Rage state | N:35 |
Soul Break | Opponent's SP auto depletes (L) | N:35 |
Dia | Press PLAY to recover HP once (L) | N:35 H:10 |
Firm Stance | Disable blocking but reduce damage | N:35 H:70 |
Aeon Rain | Opponent gradually takes damage (L) | N:40 |
Cleave | Increase Skill Attack (L) | N:40 |
Poison Mist | Opponent starts with Poison | N:40 |
Bash | Disable Blocking but increase Attack (H) | N:40 H:60 |
Sexy Dance | Opponent starts with Charm | N:45 |
Sukunda | Decrease opponent's Speed (L) | N:45 H:50 R:55,125 |
Rebellion | Chance of 1.5x damage when attack hits (M) | N:45 H:55 |
Marin Karin | Chance of Charm when attack hits (M) | N:45 H:70 |
Gale Slash | Opponent starts with less HP | N:50 |
Regenerate 1 | Auto recover HP (L) | N:50 H:5 |
Balzac | Chance of Rage when attack hits (M) | N:50 H:35 |
Fatal End | Increase SP Skill Attack (M) | N:50 H:60 |
Power Slash | Increase Skill Attack (M) | H:5 |
Weary Thrust | Opponent starts with same amount of HP as player | H:5 |
Green Wall | Reduce damage from Yosuke and Yukari | H:5 R:30,65 |
Atom Smash | Hitting opponent's Persona destroys 2 Persona Cards | H:10 |
Sharp Student | Do not take Counter hits from opponent | H:10 |
Speed Master | Increase Speed (M) | H:10 R:25,75 |
Rakunda | Increase chip damage (L) | H:15 |
Evil Touch | Chance of Fear when attack hits (M) | H:15 |
Growth 1 | Increase EXP gain (L) | H:15 |
Akasha Arts | Both players gradually take damage (H) | H:15 R:50,105 |
Poisma | Chance of Poison when attack hits (M) | H:20 |
Gigantic Fist | Increase Skill Attack (L), Increase Defense (M) | H:20 |
Torrent Shot | Increase Skill Attack (L), Increase Speed (L) | H:20,95 |
Myriad Arrows | Increase SP gained on successful First Attack (H) | H:20 R:60,110 |
Amrita | Press PLAY to recover from an ailment once | H:25 |
Kamui Miracle | Various effects occur at start of round | H:25,100 R:10,115 |
Red Wall | Reduce damage from Yukiko and Junpei | H:25 R:10,125 |
Invigorate 1 | Auto fill SP (L) | H:25 R:55 |
Makajam | Chance of Mute when attack hits (M) | H30 |
Media | Press PLAY to recover HP/SP once (L) | H:30 |
Life Drain | Recover HP when attack hits | H:30 R:30 |
Recarm | Press PLAY to recover BURST once (half) | H:30 R:150 |
Tetra Break | Null effect of Tetrakarn | H:35 |
Diarama | Press PLAY to recover HP once (M) | H:35 R:15,70 |
Teddie Decoy | Opponent starts with Rage | H:35 R:40 |
Pulipna | Chance of Panic when attack hits (M) | H:40 |
Absorb Ice | Recover HP when Frozen (M) | H:40 |
Bewilder | Chance of Panic when attack hits (H) | H:40 R:40 |
Samsara | Chance of decreasing opponent's SP to 0 when attack hits (L) | H:40 R:145 |
Fast Heal | Reduce ailment effect duration (L) | H:45 |
Blue Wall | Reduce damage from Yu, Kanji, and Akihiko | H:45,80,140 |
Insta-Heal | Reduce ailment effect duration (H) | H:45 R:30,80 |
Absorb Elec | Recover HP when Shocked (M) | H:50 |
Growth 2 | Increase EXP gain (M) | H:50 R:50,145 |
Heat Wave | Increase SP Skill Attack (H) | H:50 R:90 |
Revolution | Chance of 1.5x damage for both players when attack hits (H) | H:50 R:185 |
Tarunda | Reduce opponent's Attack (L) | H:55 |
Attack Master | Increase Attack (M) | H:55 R:45,160 |
Hassou Tobi | Power up Hops | H:55 R:25,80 |
White Wall | Reduce damage from Chie, Mitsuru, and Teddie | H:60 R:45,100 |
Apt Pupil | All Counter hits will be Fatal Counters | H:60 R:185 |
Makara Break | Null effect of Makarakarn | H:65 |
Mediarama | Press PLAY to recover HP/SP once (M) | H:65,95 R:5,65,150 |
Matarunda | Reduce opponent's Attack (M) | H:65 R:15 |
Treasure Radar | Rare skills will be easier to obtain | H:65 R:25,90 |
Infuriate | Both players start with Rage | H:65 R:45,170 |
Defense Master | Increase Defense (M) | H:70 R:20,85 |
Tetrakarn | Damage taken from Skills also applies to opponents | H:70 R:85 |
Black Viper | Both players start with MAX SP | H:75,100 R:5,70 |
Absorb Physical | Increase SP gained when taking damage | H:75 R:40,70 |
Virus Breath | Both players start with 1/2 HP | H:75 R:115 |
Valiant Dance | Chance of opponent starting with Rage (H) | H:80 |
Vorpal Blade | Increase Skill Attack (H) | H:80,100 R:30 |
Counter Guard | Cancel Attacks cost 1/2 SP | H:80 R:5,120 |
Provoke | Chance of Rage when attack hits (H) | H:80 R:10,35 |
Dekaja | Opponent will not Awaken | H:85 |
Demonic Judgement | Either player or opponent starts with 1/2 HP | H:85 R:20 |
Heat Riser | Combo damage scaling reduced | H:85 R:75,180 |
Spirit Drain | Increase SP gained when attack hits | H:85 R:185 |
Tempest Slash | Increase SP gained on successful First Attack (L) | H:90 R:20,85 |
Vile Assault | Increase Skill Attack (M), Increase Defense (L) | H:90 R:90 |
Makarakarn | Damage taken from SP Skills also applies to opponent | H:90 R:100 |
Arms Master | Skill Boosts cost 1/2 SP | H:90 R:170 |
Regenerate 2 | Auto recover HP (M) | H:95 R:5,60 |
Cool Breeze | Recover HP upon victory (M) | H:95 R:35,95 |
Endure | When HP drops below a set level, recover HP once (M) | H:100 R:155 |
Unshaken Will | Null Panic, Fear, Mute, and Rage | R:15,110 |
Shuffle Time | Opponent starts with Charm/Poison/Fear | R:15,145 |
Auto-Maraku | Increase Defense (H) | R:25,175 |
Samarecarm | Press PLAY to recover BURST once (full) | R:35,130 |
Auto-Mataru | Increase Attack (H) | R:35,165 |
Primal Force | Increase SP Skill Attack (EX) | R:40,175 |
Diarahan | Press PLAY to recover HP once (H) | R:45,155 |
Invigorate 2 | Auto fill SP (M) | R:50 |
Pralaya | Chance of Fear when attack hits (H) | R:55,120 |
Thunder Reign | Start with low HP, auto fill SP (EX) | R:60,155 |
Evade Physical | Chance of reducing damage greatly when taking damage (L) | R:65,105 |
Counterstrike | Guard Cancel Attacks cost 1/4 SP | R:65,185 |
Marakunda | Increase chip damage (H) | R:70,180 |
Spell Master | SP Skills cost 3/4 SP | R:75,160 |
Invigorate 3 | Auto fill SP (H) | R:75,190 |
Mind Charge | SP Skills / SP Skill Boosts cost 1/2 SP | R:80,130 |
Enduring Soul | When HP drops below a set level, recover HP once (H) | R:85,100,140 |
God's Judgement | Opponent starts with 1/2 HP and MAX SP | R:90,195,200 |
Fist Master | Combos connect more easily | R:95,135 |
Growth 3 | Increase EXP gain (H) | R:95,150 |
Brutal Impact | Disable blocking for both players | R:95,165 |
Shield of Justice | All blocks will be Instant Blocks | R:100,175 |
Debilitate | Reduce opponent's Attack (H) | R:105,160 |
Divine Grace | Auto recover HP (EX) | R:105,195,200 |
Spring of Life | HP/SP regenerates (H) | R:110,185 |
Angelic Grace | Reduce projectile damage by 1/2 | R:110,200 |
Burning Petals | increase chip damage (EX) | R:115,135 |
Vigor Song | Auto fill SP (EX) | R:120,165 |
Niflheim | Increase opponent's Frozen duration | R:125,150 |
Salvation | Press PLAY to recover HP once (H), recover from ailment once | R:130,170 |
Youthful Wind | Auto recover HP (H), Auto fill SP (M), Increase Speed (M) | R:130,180 |
The Man's Way | Chance of 1.5x damage when attack hits (H) | R:135 |
Mediarahan | Press PLAY to recover HP/SP once (H) | R:135,190 |
Victory Cry | Recover HP upon victory (H) | R:140 |
Dragon Hustle | Increase Skill Attack (H), Increase Speed (M) | R:140,195 |
Challenge Authority | Furious Actions can be used while blocking | R:145,170 |
Regenerate 3 | Auto recover HP (H) | R:155,190 |
High Counter | Skills can be used while blocking | R:160,175 |
Full Analyze | Null opponent's equipped skill effects | R:165 |
Die for Me! | Chance of one-hit kill when SP Skill attack hits (L) | R:180 |
Auto-Masuku | Increase Speed (H) | R:195 |
Fury of Yasogami | Activate Boss Mode | R:200 |
Energy Shower | Both players auto recover HP (M) | ??? |
List of Event Skills
Event dungeons are only available for 1 week!
Event Skills are earned at the end of any given week's Event Dungeon's 50th floor.
Skill | Description | When to Find |
---|---|---|
Shell of Denial | Reduce opponent's attack (EX) | March |
Third Eye | Block low attacks while standing Block overhead attacks while crouching |
March |
Element Zero | Dash Cancel during any attack | March |
Heaven's Blade | Increases your Skill attack [EX+] | April |
Cadenza | Increases Burst recovery time (H) [Act out of bursts faster] |
April |
Unerring Justice | Use Skills during Furious Actions | April |
Absorb Strike | Low chance of regaining HP when taking damage | April |
Traesto | Increases air dash amount by 2 | April |
Quad Converge | Increased SP on successful first attack [EX] | April |
Ice Amp | Moderate chance of freezing opponent when normal attacks hit |
May |
Bottomless Envy | Increases Skill attack [EX] | May |
Mighty Swing | Increases attack [EX] | May |
Resist Phys | Moderate chance to reduce opponent's attack [H] | May |
Shivering Rondo | Perform any Skill during any other Skill. | June |
Fire Amp | Chance for your attacks to become unblockable. | June |
Hot Lightning | Increases Skill Attack and Defense [H] | July |
Bewildering Fog | Restores HP [H] when HP drops below a set amount | August |
Alienation Wall | Increases your Defense [EX] | August |
Elec Amp | Moderate chance of causing Shock ailment whenever your attack lands |
August |
Golden Right | Guarantees all hits are Fatal Counters | August |
Deathbound | Increases attack [EX+] | Halloween Costume Party |
Every Navigator has an additional skill tied to them. Each "Social Link" levels up to 10.
All Level-up rewards are the same between confidants. Level-up skills trigger periodically throughout the fight.
Rewards are as follows:
- Level 2: HP UP
- Level 4: Bad Status Recovery
- Level 6: SP UP
- Level 8: Burst UP
- Level 10: HP UP+
Skill | Description | Navigator |
---|---|---|
Regenerate 2 | Restores moderate HP over time | Rise Kujikawa |
Vigor Song | Auto fill SP (EX) | Nanako Dojima |
Oracle | Random effects when HP drops below a set level |
Fuuka |
Spring of Life | Auto Recover HP (H) Auto Fill SP (H) |
Yu Narukami |
High Counter | Use skills while blocking | Chie Satonaka |
Diarahan | Press the PLAY button to restore HP once per match (H) |
Yukiko Amagi |
Primal Force | Increase SP Skill Attack (EX) [AKA Supers] |
Kanji Tatsumi |
Shield of Justice | All blocks become Instant Blocks | Naoto Shirogane |
Fist Master | Combos connect easier | Akihiko Sanada |
Shuffle Time | Enemy randomly starts with Fear, Poison, or Charm |
Elizabeth |
Brutal Impact | Disable blocking for both players | Labrys |
Samarecarm | Press the PLAY button to recover Burst once per match (H) |
Yukari Takeba |
Victory Cry | Recover HP upon victory (H) | Junpei Iori |
Counterstrike | Guard Cancel attacks cost 1/4 SP | Ken Amada |
Heat Riser | Combo Damage scaling reduced | Tohru Adachi |
Auto-Masuku | Increase Speed (H) | Yosuke Hanamura |
Teddie Decoy | Opponent starts with Rage | Teddie |
Unshaken Will | Immune to Panic, Fear, Mute, and Rage | Mitsuru Kirijo |
Auto-Maraku | Increase Defense (H) | Aigis |