SMS/Chibi Moon/Data: Difference between revisions

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==Links==
==Links==
<section begin=Links/>
<section begin=Links/>{{Overview/navigation}}<section end=Links/>
{{CharLinks-GGACR
|charMainPage=SMS/Chibi Moon
|matchups=no
}}
<section end=Links/>


==Infobox Data==
==Infobox Data==
{{SMS-character
{{SMS-character
| prejump        =
| jumpSpeed        = 2.000
| jumpDuration   =  
| jumpDuration     = 42
| jumpDistance   =  
| jumpDistance     = 72
| forwardsSpeed =  
| forwardsSpeed     = 2.000
| backwardsSpeed =  
| backwardsSpeed   = 1.128
| backdash       =
| backdash         = 27f, invuln 1~>26
| portrait       = SMS_Chibi Moon_Portrait.png
| backdashDistance  = 78
| icon           = SMS_Chibi Moon_Icon.png
| portrait         = SMS_Chibi Moon_Portrait.png
| icon             = SMS_Chibi Moon_Icon.png
}}
}}


Line 24: Line 20:
=====5LP=====
=====5LP=====
{{MoveData-SMS
{{MoveData-SMS
| name          = 5LP
| name             = 5LP
| input          = 5LP
| input            = 5LP
| damage        =
| damage          = 2
| guard          =
| guard            = Mid
| startup        =
| startup          = 2
| active        =
| active          = 2
| recovery      =
| recovery        = 11
| onBlock        =
| onBlock          = +3
| faceHit        =
| faceHit          = 3
| counterHit    =
| counterHit      = 3
| counterFaceHit =
| counterFaceHit  = 3
| motion        =
| motion          = 14
| chip          =
| chip            = *
| images        =
| images          = SMS_ChibiMoon_5LP.png
| hitboxes        =
| notes            =
| type            = normal
}}
 
=====c.HP=====
{{MoveData-SMS
| name            = c.HP
| input            = c.HP
| damage          = 7
| guard            = Mid
| startup          = 5
| active          = 5
| recovery        = 23
| onBlock          = +1
| faceHit          = 9
| counterHit      = 11
| counterFaceHit  = 12
| motion          = 32
| chip            = *
| images          = SMS_ChibiMoon_cHP.png
| hitboxes        =
| notes            =
| type            = normal
}}
=====f.HP=====
{{MoveData-SMS
| name            = f.HP
| input            = f.HP
| damage          = 5
| guard            = Mid
| startup          = 12
| active          = 12
| recovery        = 15
| onBlock          = +2
| faceHit          = 7
| counterHit      = 8
| counterFaceHit  = 9
| motion          = 47
| chip            = *
| images          = SMS_ChibiMoon_fHP.png
| hitboxes        =
| notes            =
| type            = normal
}}
=====5LK=====
{{MoveData-SMS
| name            = 5LK
| input            = 5LK
| damage          = 2
| guard            = Mid
| startup          = 4
| active          = 5
| recovery        = 5
| onBlock          = +6
| faceHit          = 3
| counterHit      = 3
| counterFaceHit  = 3
| motion          = 13
| chip            = *
| images          = SMS_ChibiMoon_5LK.png
| hitboxes        =
| notes            =
| type            = normal
}}
 
=====5HK=====
{{MoveData-SMS
| name            = 5HK
| input            = 5HK
| damage          = 8
| guard            = Mid
| startup          = 13
| active          = 12
| recovery        = 15
| onBlock          = +2
| faceHit          = 10
| counterHit      = 12
| counterFaceHit  = 14
| motion          = 39
| chip            = *
| images          = SMS_ChibiMoon_5HK.png
| hitboxes        =
| notes            =
| type            = normal
}}
=====2LP=====
{{MoveData-SMS
| name            = 2LP
| input            = 2LP
| damage          = 2
| guard            = Mid
| startup          = 4
| active          = 5
| recovery        = 6
| onBlock          = +6
| faceHit          = 3
| counterHit      = 3
| counterFaceHit  = 3
| motion          = 14
| chip            = *
| images          = SMS_ChibiMoon_2LP.png
| hitboxes        =
| notes            =
| type            = normal
}}
=====2HP=====
{{MoveData-SMS
| name            = 2HP
| input            = 2HP
| damage          = 5
| guard            = Low
| startup          = 10
| active          = 11
| recovery        = 11
| onBlock          = +7
| faceHit          = 7
| counterHit      = 8
| counterFaceHit  = 9
| motion          = 31
| chip            = *
| images          = SMS_ChibiMoon_2HP.png
| hitboxes        =
| notes            =
| type            = normal
}}
=====2LK=====
{{MoveData-SMS
| name            = 2LK
| input            = 2LK
| damage          = 2
| guard            = Low
| startup          = 4
| active          = 5
| recovery        = 6
| onBlock          = +6
| faceHit          = *
| counterHit      = 3
| counterFaceHit  = *
| motion          = 14
| chip            = *
| images          = SMS_ChibiMoon_2LK.png
| hitboxes        =
| notes            =
| type            = normal
}}
=====2HK=====
{{MoveData-SMS
| name            = 2HK
| input            = 2HK
| damage          = 9
| guard            = Low
| startup          = 8
| active          = 33
| recovery        = 19
| onBlock          = -24~+7/D
| faceHit          = *
| counterHit      = 14
| counterFaceHit  = *
| motion          = 59
| chip            = *
| images          = SMS_ChibiMoon_2HK.png
| hitboxes        =
| notes            =
| type            = normal
}}
 
====Airborn Normals====
 
=====8j.LP=====
{{MoveData-SMS
| name            = 8j.LP
| input            = 8j.LP
| damage          = 2
| guard            = High
| startup          = 4
| active          = Until Landing
| recovery        = Until Landing
| onBlock          = +6~+14
| faceHit          = 3
| counterHit      = 3
| counterFaceHit  = 3
| motion          = Until Landing
| chip            = *
| images          = SMS_ChibiMoon_jLP.png
| hitboxes        =
| notes            =
| type            = normal
}}
=====8j.HP=====
{{MoveData-SMS
| name            = 8j.HP
| input            = 8j.HP
| damage          = 5
| guard            = High
| startup          = 5
| active          = 11
| recovery        = 6
| onBlock          = +6~+14
| faceHit          = 7
| counterHit      = 8
| counterFaceHit  = 9
| motion          = 19
| chip            = *
| images          = SMS_ChibiMoon_jLP.png
| hitboxes        =
| notes            =
| type            = normal
}}
=====8j.LK=====
{{MoveData-SMS
| name            = 8j.LK
| input            = 8j.LK
| damage          = 4
| guard            = High
| startup          = 4
| active          = Until Landing
| recovery        = Until Landing
| onBlock          = -2~+14
| faceHit          = 5
| counterHit      = 6
| counterFaceHit  = 7
| motion          = Until Landing
| chip            = *
| images          = SMS_ChibiMoon_jLK.png
| hitboxes        =
| notes            =
| type            = normal
}}
=====8j.HK=====
{{MoveData-SMS
| name            = 8j.HK
| input            = 8j.HK
| damage          = 8
| guard            = High
| startup          = 4
| active          = 9
| recovery        = 7
| onBlock          = -2~+14
| faceHit          = 10
| counterHit      = 12
| counterFaceHit  = 14
| motion          = 19
| chip            = *
| images          = SMS_ChibiMoon_jLK.png
| hitboxes        =
| notes            =
| type            = normal
}}
=====7/9j.LP=====
{{MoveData-SMS
| name            = 7/9j.LP
| input            = 7/9j.LP
| damage          = 3
| guard            = High
| startup          = 4
| active          = Until Landing
| recovery        = Until Landing
| onBlock          = +6~+14
| faceHit          = 4
| counterHit      = 5
| counterFaceHit  = 5
| motion          = Until Landing
| chip            = *
| images          = SMS_ChibiMoon_jLP.png
| hitboxes        =
| notes            =
| type            = normal
}}
=====7/9j.HP=====
{{MoveData-SMS
| name            = 7/9j.HP
| input            = 7/9j.HP
| damage          = 6
| guard            = High
| startup          = 5
| active          = 11
| recovery        = 6
| onBlock          = +5~+14
| faceHit          = 8
| counterHit      = 9
| counterFaceHit  = 10
| motion          = 21
| chip            = *
| images          = SMS_ChibiMoon_jLP.png
| hitboxes        =
| notes            =
| type            = normal
}}
=====7/9j.LK=====
{{MoveData-SMS
| name            = 7/9j.LK
| input            = 7/9j.LK
| damage          = 4
| guard            = High
| startup          = 4
| active          = Until Landing
| recovery        = Until Landing
| onBlock          = +1~+14
| faceHit          = 5
| counterHit      = 6
| counterFaceHit  = 7
| motion          = Until Landing
| chip            = *
| images          = SMS_ChibiMoon_jLK.png
| hitboxes        =
| notes            =
| type            = normal
}}
=====7/9j.HK=====
{{MoveData-SMS
| name            = 7/9j.HK
| input            = 7/9j.HK
| damage          = 9
| guard            = High
| startup          = 4
| active           = 9
| recovery        = 7
| onBlock          = +1~+14
| faceHit          = 12
| counterHit      = 14
| counterFaceHit  = 15
| motion          = 24
| chip            = *
| images          = SMS_ChibiMoon_jLK.png
| hitboxes        =
| notes            =
| type            = normal
}}
 
===Universal Mechanics===
====Dashes====
=====Backdash=====
{{MoveData-SMS
| name            = Backdash
| input            = 44
| startup          = 1
| motion          = 27
| images          = SMS_ChibiMoon_44.png
| hitboxes        =
| notes            =
| type            = movement
}}
 
=====Double Jump=====
{{MoveData-SMS
| name            = Double Jump
| input            = j.7/8/9
| startup          = 1
| motion          = 63~69
| images          = SMS_ChibiMoon_Xj.png
| hitboxes        =
| notes            =
| type            = movement
}}
====Throws====
=====Riding Knock Clapper=====
{{MoveData-SMS
| name            = 4/6HP
| input            = 4/6HP
| damage          = 20
| startup          = 1
| onBlock            = +13 (2P: +14)
| images          = SMS_ChibiMoon_6HP.png
| hitboxes        =
| notes            =
| type            = throw
| throwRange      = 40(Left: 39)
| throwIsTechable  = No
}}
 
===Specials===
 
=====Swinging Marshmallow (LK)=====
{{MoveData-SMS
| name          = Swinging Marshmallow (LK)
| input          = j.2LK
| damage        = 8
| guard          = High
| startup        = 9
| active        = Until Landing
| recovery      = 35
| onBlock        = -19~-10/D
| faceHit        =10
| counterHit    =12
| counterFaceHit =14
| motion        =54
| chip          =2
| images        = SMS_ChibiMoon_j2LK.png
| hitboxes      =
| notes          =
| type          = special
}}
 
=====Swinging Marshmallow (HK)=====
{{MoveData-SMS
| name          = Swinging Marshmallow (HK)
| input          = j.2HK
| damage        = 10
| guard          = High
| startup        = 11
| active        = Until Landing
| recovery      = 52
| onBlock        = -28~-19/D
| faceHit        =13
| counterHit    =15
| counterFaceHit =17
| motion        =52
| chip          =2
| images        = SMS_ChibiMoon_j2LK.png
| hitboxes      =
| notes          =
| type          = special
}}
 
=====Pink Sugar Heart Attack (LP)=====
{{MoveData-SMS
| name          = Pink Sugar Heart Attack (LP)
| input          = [4]6LP
| damage        = 10
| guard          = Mid
| startup        = 18
| active        = Projectile
| recovery      = 36
| onBlock        = +1~
| faceHit        = 13
| counterHit    = 15
| counterFaceHit = 17
| motion        =54
| chip          =2
| images        = SMS_ChibiMoon_(4)6LP.png
| hitboxes      =
| notes          =
| type          = special
}}
 
=====Pink Sugar Heart Attack (HP)=====
{{MoveData-SMS
| name          = Pink Sugar Heart Attack (HP)
| input          = [4]6HP
| damage        = 12
| guard          = Mid
| startup        = 23
| active        = Projectile
| recovery      = 51
| onBlock        = -14~
| faceHit        =16
| counterHit    =18
| counterFaceHit =20
| motion        =74
| chip          =3
| images        = SMS_ChibiMoon_(4)6LP.png
| hitboxes      =
| notes          =
| type          = special
}}
 
===Desperation===
 
=====Luna P Attack=====
{{MoveData-SMS
| name          = Luna P Attack
| input          = j.63214HP
| damage        = 6xN
| guard          = Mid
| startup        = 28
| active        = 99
| recovery      = 70
| onBlock        = -13~+15
| faceHit        =8xN
| counterHit    =9xN
| counterFaceHit =10xN
| motion        =145
| chip          =1XN
| images        = SMS_ChibiMoon_j63214HP.png
| hitboxes      =
| hitboxes      =
| notes          =
| notes          =
| type          = normal
| type          = super
}}
}}

Latest revision as of 06:03, 9 January 2023

Links

Infobox Data

Field Value
Name: Chibi Moon
Jump Speed: 2.000
jump Duration: 42
jump Distance: 72
forwards Speed: 2.000
backwards Speed: 1.128
Backdash: 27f, invuln 1~>26
Backdash Distance: 78
Portrait: SMS Chibi Moon Portrait.png
Icon: SMS Chibi Moon Icon.png


Move Data

Normals

Grounded Normals

5LP

5LP
5LP
normal
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
2 Mid 2 2 11 +3 3 3 3 14 *
SMS ChibiMoon 5LP.png


c.HP

c.HP
c.HP
normal
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
7 Mid 5 5 23 +1 9 11 12 32 *
SMS ChibiMoon cHP.png


f.HP

f.HP
f.HP
normal
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
5 Mid 12 12 15 +2 7 8 9 47 *
SMS ChibiMoon fHP.png


5LK

5LK
5LK
normal
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
2 Mid 4 5 5 +6 3 3 3 13 *
SMS ChibiMoon 5LK.png


5HK

5HK
5HK
normal
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
8 Mid 13 12 15 +2 10 12 14 39 *
SMS ChibiMoon 5HK.png


2LP

2LP
2LP
normal
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
2 Mid 4 5 6 +6 3 3 3 14 *
SMS ChibiMoon 2LP.png


2HP

2HP
2HP
normal
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
5 Low 10 11 11 +7 7 8 9 31 *
SMS ChibiMoon 2HP.png


2LK

2LK
2LK
normal
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
2 Low 4 5 6 +6 * 3 * 14 *
SMS ChibiMoon 2LK.png


2HK

2HK
2HK
normal
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
9 Low 8 33 19 -24~+7/D * 14 * 59 *
SMS ChibiMoon 2HK.png


Airborn Normals

8j.LP

8j.LP
8j.LP
normal
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
2 High 4 Until Landing Until Landing +6~+14 3 3 3 Until Landing *
SMS ChibiMoon jLP.png


8j.HP

8j.HP
8j.HP
normal
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
5 High 5 11 6 +6~+14 7 8 9 19 *
SMS ChibiMoon jLP.png


8j.LK

8j.LK
8j.LK
normal
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
4 High 4 Until Landing Until Landing -2~+14 5 6 7 Until Landing *
SMS ChibiMoon jLK.png


8j.HK

8j.HK
8j.HK
normal
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
8 High 4 9 7 -2~+14 10 12 14 19 *
SMS ChibiMoon jLK.png


7/9j.LP

7/9j.LP
7/9j.LP
normal
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
3 High 4 Until Landing Until Landing +6~+14 4 5 5 Until Landing *
SMS ChibiMoon jLP.png


7/9j.HP

7/9j.HP
7/9j.HP
normal
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
6 High 5 11 6 +5~+14 8 9 10 21 *
SMS ChibiMoon jLP.png


7/9j.LK

7/9j.LK
7/9j.LK
normal
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
4 High 4 Until Landing Until Landing +1~+14 5 6 7 Until Landing *
SMS ChibiMoon jLK.png


7/9j.HK

7/9j.HK
7/9j.HK
normal
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
9 High 4 9 7 +1~+14 12 14 15 24 *
SMS ChibiMoon jLK.png


Universal Mechanics

Dashes

Backdash

44
Backdash
movement
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
1 27
SMS ChibiMoon 44.png
Movement Data
Startup Motion
1 27


Double Jump

j.7/8/9
Double Jump
movement
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
1 63~69
SMS ChibiMoon Xj.png
Movement Data
Startup Motion
1 63~69

Throws

Riding Knock Clapper

4/6HP
4/6HP
throw
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
20 1 +13 (2P: +14)
SMS ChibiMoon 6HP.png
Throw Data
Range isTechable
40(Left: 39) No


Specials

Swinging Marshmallow (LK)

j.2LK
Swinging Marshmallow (LK)
special
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
8 High 9 Until Landing 35 -19~-10/D 10 12 14 54 2
SMS ChibiMoon j2LK.png


Swinging Marshmallow (HK)

j.2HK
Swinging Marshmallow (HK)
special
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
10 High 11 Until Landing 52 -28~-19/D 13 15 17 52 2
SMS ChibiMoon j2LK.png


Pink Sugar Heart Attack (LP)

[4]6LP
Pink Sugar Heart Attack (LP)
special
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
10 Mid 18 Projectile 36 +1~ 13 15 17 54 2
SMS ChibiMoon (4)6LP.png


Pink Sugar Heart Attack (HP)

[4]6HP
Pink Sugar Heart Attack (HP)
special
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
12 Mid 23 Projectile 51 -14~ 16 18 20 74 3
SMS ChibiMoon (4)6LP.png


Desperation

Luna P Attack

j.63214HP
Luna P Attack
super
damage guard startup active recovery onBlock onHit faceHit counterHit counterFaceHit motion chip notes
6xN Mid 28 99 70 -13~+15 8xN 9xN 10xN 145 1XN
SMS ChibiMoon j63214HP.png