Emo Tarquin (talk | contribs) (→Infobox Data: new backdash data) |
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Line 8: | Line 8: | ||
| guts =1 | | guts =1 | ||
| prejump =4 | | prejump =4 | ||
| backdash =20/1 | | backdash =20/1-5 strike invuln/1-15 airborne | ||
| backdashDuration =20 | |||
| backdashInvuln =1-5F | |||
| backdashAirborne =1-15F | |||
| weight =Normal | | weight =Normal | ||
| portrait =GGST_Axl_Low_Portrait.png | | portrait =GGST_Axl_Low_Portrait.png | ||
Line 18: | Line 21: | ||
| jump_height =409.5 | | jump_height =409.5 | ||
| high_jump_height =567.6 | | high_jump_height =567.6 | ||
| | | earliest_iad =8 | ||
| | | ad_duration =18/24 | ||
| | | abd_duration =6/11 | ||
| ad_distance =735.625 | |||
| | | abd_distance =201.375 | ||
| | |||
| jump_tension =2 | | jump_tension =2 | ||
| airdash_tension =4 | | airdash_tension =4 | ||
Line 31: | Line 33: | ||
| dash_acceleration =0.416 | | dash_acceleration =0.416 | ||
| dash_friction =100 | | dash_friction =100 | ||
| jump_gravity =1.9 | |||
| high_jump_gravity =1.9 | |||
}} | }} | ||
Line 172: | Line 176: | ||
|startup=10 | |startup=10 | ||
|active=4 | |active=4 | ||
|recovery= | |recovery=14 | ||
|onBlock=- | |onBlock=-6 | ||
|onHit=- | |onHit=-3 | ||
|level=1 | |level=1 [2] | ||
|counter=Small | |counter=Small | ||
|riscGain=750 | |riscGain=750 | ||
Line 195: | Line 199: | ||
|input=2K | |input=2K | ||
|guard=Low | |guard=Low | ||
|invuln=3 | |invuln=3-12F Low Profile | ||
|damage=26 | |damage=26 | ||
|startup=5 | |startup=5 | ||
Line 201: | Line 205: | ||
|recovery=11 | |recovery=11 | ||
|onBlock=-4 | |onBlock=-4 | ||
|onHit= | |onHit=-1 | ||
|level=1 | |level=1 | ||
|counter=Small | |counter=Small | ||
Line 255: | Line 259: | ||
|active=9 | |active=9 | ||
|recovery=26 | |recovery=26 | ||
|onBlock=-18 | |onBlock=-18 [-8] | ||
|onHit=-15 | |onHit=-15 | ||
|level=3 [4] | |level=3 [4] | ||
|counter=Large | |counter=Large | ||
Line 402: | Line 406: | ||
|input=6P | |input=6P | ||
|guard=All | |guard=All | ||
|invuln=1 | |invuln=1-3 Upper Body <br/> 4-16 Above Knees | ||
|damage=30 | |damage=30 | ||
|startup=12 | |startup=12 | ||
Line 444: | Line 448: | ||
|OTGRatio=60% | |OTGRatio=60% | ||
|images=GGST Axl Low 6K.png | |images=GGST Axl Low 6K.png | ||
|hitboxes=GGST_Axl_Low_6K_hitbox.png;GGST_Axl_Low_6K_hitbox2.png | |hitboxes=GGST_Axl_Low_6K_hitbox.png;GGST_Axl_Low_6K_hitbox1.png;GGST_Axl_Low_6K_hitbox2.png | ||
|type=normal | |type=normal | ||
|hitboxCaption=First active frame\Max range | |hitboxCaption=First active frame\Start of extension\Max range | ||
|caption=The "I'm scared" anti-air | |caption=The "I'm scared" anti-air | ||
}} | }} | ||
Line 468: | Line 472: | ||
|riscLoss=1000 | |riscLoss=1000 | ||
|prorate=80% | |prorate=80% | ||
|wallDamage= | |wallDamage=500 | ||
|OTGRatio=100% | |OTGRatio=100% | ||
|images=GGST Axl Low 6H.png | |images=GGST Axl Low 6H.png | ||
Line 602: | Line 606: | ||
|type=other | |type=other | ||
|notes={{FrameDataNotes|GGST|Air Throw|increases as height increases (+47 to +53)}} | |notes={{FrameDataNotes|GGST|Air Throw|increases as height increases (+47 to +53)}} | ||
}} | |||
===236D Data=== | |||
{{MoveData-GGST | |||
|chara=Axl Low | |||
|name=Wild Assault | |||
|input=236D | |||
|guard=All | |||
|damage=30 | |||
|startup=16~28 | |||
|active=3 | |||
|recovery=20 | |||
|onBlock=-4 | |||
|onHit=-1 | |||
|level=4 | |||
|counter=Mid | |||
|notes= | |||
|images=GGST Axl Low 236D.png | |||
|hitboxes=GGST Axl Low 236D Hitbox.png | |||
|type=other | |||
|riscGain=2500 | |||
|riscLoss=4000 | |||
|wallDamage=700 | |||
|inputTension= | |||
|chipRatio=25% | |||
|OTGRatio=80% | |||
|prorate=90% | |||
|invuln= | |||
|cancel=NSJBRP | |||
}} | |||
===236[D] Data=== | |||
{{MoveData-GGST | |||
|chara=Axl Low | |||
|name=Wild Assault (Hold) | |||
|input=236[D] | |||
|guard=All | |||
|damage=50 | |||
|startup=29 | |||
|active=3 | |||
|recovery=20 | |||
|onBlock=-4 | |||
|onHit=HKD | |||
|level=4 | |||
|counter=Mid | |||
|notes= | |||
|images=GGST Axl Low 236D.png | |||
|hitboxes=GGST Axl Low 236D Hitbox.png | |||
|type=other | |||
|riscGain=2500 | |||
|riscLoss=3000 | |||
|wallDamage=700 | |||
|inputTension= | |||
|chipRatio=25% | |||
|OTGRatio=80% | |||
|prorate=100% | |||
|invuln= | |||
|cancel=NSJBRP | |||
}} | }} | ||
Line 728: | Line 790: | ||
|damage=40 [60] | |damage=40 [60] | ||
|startup=18 [22] | |startup=18 [22] | ||
|active= | |active=15 [25] | ||
|recovery=24 | |recovery=24 | ||
|onBlock=-3 [+10] | |onBlock=-3 [+10] | ||
Line 773: | Line 835: | ||
|caption=Woops you're in the corner now | |caption=Woops you're in the corner now | ||
|type=special | |type=special | ||
|notes=Values in () are for the point-blank version that automatically triggers an Axl Bomber follow-up.;Values in [ ] when hits from long distance.;While normal grab rules apply, the hit detection is a ''strike'' hitbox on the sickle (see hitboxes).;If Axl is moved mid-animation, the animation of the sickle will move with him, but not the actual hitbox, making it possible to outrun the attack.;{{FrameDataNotes|GGST|Activation X|200}} (Distance from sickle to opponent on the forward-facing direction, making it unable to hit extended hurtboxes after it has gone past the opponent)<br>{{FrameDataNotes|GGST|Throw}} | |notes=Values in () are for the point-blank version that automatically triggers an Axl Bomber follow-up.;Values in [ ] when hits from long distance.;While normal grab rules apply, the hit detection is a ''strike'' hitbox on the sickle (see hitboxes).;If Axl is moved mid-animation, the animation of the sickle will move with him, but not the actual hitbox, making it possible to outrun the attack.;{{FrameDataNotes|GGST|Activation X|200}} (Distance from sickle to opponent on the forward-facing direction, making it unable to hit extended hurtboxes after it has gone past the opponent)<br>{{FrameDataNotes|GGST|Throw}}; First does a single hit of 20, then a final hit of 41[42]. | ||
}} | }} | ||
Line 868: | Line 930: | ||
|damage=80 | |damage=80 | ||
|startup=9 | |startup=9 | ||
|active= | |active=4 | ||
|recovery=Until L+7 | |recovery=Until L+7 | ||
|onBlock=-22 | |onBlock=-22 | ||
Line 882: | Line 944: | ||
|inputTension=150 | |inputTension=150 | ||
|images=GGST Axl Low j.623H.png | |images=GGST Axl Low j.623H.png | ||
|hitboxes=GGST Axl Low Axl Bomber hitbox.png | |hitboxes=GGST Axl Low Axl Bomber hitbox.png;GGST Axl Low Axl Bomber hitbox2.png | ||
|type=special | |||
}} | |||
===214K Data=== | |||
{{MoveData-GGST | |||
|chara=Axl Low | |||
|name=Whistling Wind | |||
|input=214K | |||
|guard=All | |||
|invuln= | |||
|damage= 10x3 | |||
|startup=17 | |||
|active=4,4,4 [22 Total on whiff] | |||
|recovery=Total 52 | |||
|onBlock=-4 | |||
|onHit=-1 | |||
|level=2×3 | |||
|counter=Very Small | |||
|riscGain=100×3 | |||
|riscLoss=1000 | |||
|prorate=80% | |||
|wallDamage=166×3 (500) | |||
|chipRatio=12% | |||
|OTGRatio= 80% | |||
|inputTension=100 | |||
|images=GGST Axl Low 214K.png; | |||
|hitboxes=GGST Axl Low 214K Hitbox.png;GGST Axl Low 214K Hitbox2.png; | |||
|hitboxCaption= \Max distance on charged version | |||
|type=special | |||
|notes={{FrameDataNotes|GGST|Activation X|300}}; | |||
|caption= | |||
}} | |||
===214[K] Data=== | |||
{{MoveData-GGST | |||
|chara=Axl Low | |||
|name=Whistling Wind (Charged) | |||
|input=214[K] | |||
|guard=All | |||
|invuln= | |||
|damage= 10x6 | |||
|startup=41 | |||
|active=5×6 [119 Total on whiff] | |||
|recovery=Total 76 | |||
|onBlock=+14 | |||
|onHit=+17 | |||
|level=2×6 | |||
|counter=Very Small | |||
|riscGain=100×6 | |||
|riscLoss=1000 | |||
|prorate=80% | |||
|wallDamage=83×6 (500) | |||
|chipRatio=12% | |||
|OTGRatio= 80% | |||
|inputTension=100 | |||
|images=GGST Axl Low 214K.png; | |||
|hitboxes=GGST Axl Low 214K Hitbox.png;GGST Axl Low 214K Hitbox2.png; | |||
|hitboxCaption= \Max distance on charged version | |||
|type=special | |type=special | ||
}} | }} | ||
Line 893: | Line 1,013: | ||
|input=236236H | |input=236236H | ||
|guard=All | |guard=All | ||
|invuln=1 | |invuln=1-15F Full | ||
|damage= | |damage=45×2, 18×3 | ||
|startup=11+1 | |startup=11+1 | ||
|active=4, 4(24)13 | |active=4, 4(24)13 | ||
Line 903: | Line 1,023: | ||
|counter=Mid | |counter=Mid | ||
|riscGain=800×2, 200 | |riscGain=800×2, 200 | ||
|riscLoss= | |riscLoss=1000 | ||
|prorate=100% | |prorate=100% | ||
|wallDamage=0 | |wallDamage=0 | ||
Line 912: | Line 1,032: | ||
|hitboxCaption=Strike portion first active frame\Projectile portion first active frame. Travels fullscreen. | |hitboxCaption=Strike portion first active frame\Projectile portion first active frame. Travels fullscreen. | ||
|type=super | |type=super | ||
|notes={{FrameDataNotes|GGST|Projectile|44|4 (second hit)|1}}; | |notes={{FrameDataNotes|GGST|Projectile|44|4 (second hit)|1}};{{FrameDataNotes|GGST|False Multihit|2}} | ||
}} | }} | ||
Line 924: | Line 1,044: | ||
|damage= | |damage= | ||
|startup=5 | |startup=5 | ||
|active= | |active=295 | ||
|recovery=30 | |recovery=30 | ||
|onBlock= | |onBlock= | ||
Line 944: | Line 1,064: | ||
|input=632146P Attack | |input=632146P Attack | ||
|guard=All | |guard=All | ||
|invuln=8 | |invuln=8-9F Full | ||
|damage=0 | |damage=0 | ||
|startup=8+1+0 | |startup=8+1+0 | ||
Line 969: | Line 1,089: | ||
|input=j.632146P Attack | |input=j.632146P Attack | ||
|guard=All | |guard=All | ||
|invuln=8 | |invuln=8-9F Full | ||
|damage=0 | |damage=0 | ||
|startup=8+1+0 | |startup=8+1+0 | ||
Line 988: | Line 1,108: | ||
==Navigation== | ==Navigation== | ||
{{GGST/Navigation}} | {{GGST/Navigation|British = 1}} |
Revision as of 16:32, 16 February 2024
Links
Infobox Data
Normal Moves
5P Data
5K Data
c.S Data
f.S Data
5H Data
2P Data
2K Data
2S Data
2H Data
j.P Data
j.K Data
j.S Data
j.H Data
j.D Data
6P Data
6K Data
6H Data
2D Data
5D Data
Universal Mechanics
Ground Throw Data
Air Throw Data
236D Data
236[D] Data
Dash Cancel Data
66 Dash Cancel other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
Total 26 | |||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
Can be kara canceled into special moves or Overdrives on frames 1~3. If canceled on frame 1, Dash Cancel will not start, but momentum will still be applied. |