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Line 8: | Line 8: | ||
| guts =1 | | guts =1 | ||
| prejump =4 | | prejump =4 | ||
| backdash =20/1 | | backdash =20/1-5 strike invuln/1-15 airborne | ||
| backdashDuration =20 | |||
| backdashInvuln =1-5F | |||
| backdashAirborne =1-15F | |||
| weight =Light | | weight =Light | ||
| portrait =GGST_I-No_Portrait.png | | portrait =GGST_I-No_Portrait.png | ||
Line 116: | Line 119: | ||
|invuln= | |invuln= | ||
|damage=31 | |damage=31 | ||
|startup= | |startup=12 | ||
|active= | |active=9 | ||
|recovery=18 | |recovery=18 | ||
|onBlock=-13 | |onBlock=-13 | ||
Line 193: | Line 196: | ||
|input=2K | |input=2K | ||
|guard=Low | |guard=Low | ||
|invuln= | |invuln=5-16 Low-profile | ||
|damage=23 | |damage=23 | ||
|startup=6 | |startup=6 | ||
Line 327: | Line 330: | ||
|active=4 | |active=4 | ||
|recovery=20 | |recovery=20 | ||
|onBlock= | |onBlock= | ||
|onHit=+9 (IHD) | |onHit=+9 (IHD) | ||
|level=2 | |level=2 | ||
Line 350: | Line 353: | ||
|damage=41 | |damage=41 | ||
|startup=12 | |startup=12 | ||
|active= | |active=6 | ||
|recovery= | |recovery=21 | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
Line 359: | Line 362: | ||
|caption=Block this overhead | |caption=Block this overhead | ||
|hitboxes=GGST_I-No_jH_Hitbox.png;GGST_I-No_jH_Hitbox_2.png | |hitboxes=GGST_I-No_jH_Hitbox.png;GGST_I-No_jH_Hitbox_2.png | ||
|hitboxCaption=Frames 12- | |hitboxCaption=Frames 12-14\Frames 15-17 | ||
|type=normal | |type=normal | ||
|riscGain=1125 | |riscGain=1125 | ||
Line 379: | Line 382: | ||
|active=5 | |active=5 | ||
|recovery=20 | |recovery=20 | ||
|onBlock=- | |onBlock=-4 (IHD) | ||
|onHit= | |onHit=+11 (IHD) | ||
|level=2 | |level=2 | ||
|counter=Mid | |counter=Mid | ||
Line 392: | Line 395: | ||
|wallDamage=500 | |wallDamage=500 | ||
|prorate=90% | |prorate=90% | ||
|notes={{FrameDataNotes|GGST|Floating Crumple Body}} | |||
}} | }} | ||
Line 509: | Line 513: | ||
|active=3 | |active=3 | ||
|recovery=26 | |recovery=26 | ||
|onBlock=- | |onBlock=-10 | ||
|onHit=KD +36 | |onHit=KD +36 | ||
|level=4 | |level=4 | ||
Line 569: | Line 573: | ||
}} | }} | ||
=== | ===236D Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=I-No | |chara=I-No | ||
|name=Wild Assault | |name=Wild Assault | ||
|input=236D | |input=236D | ||
|guard= | |guard=All | ||
| | |damage=30 | ||
|damage= | |startup=16~28 | ||
|startup= | |active=3 | ||
|active= | |recovery=20 | ||
|recovery= | |onBlock=-4 | ||
|onBlock= | |onHit=-1 | ||
|onHit= | |level=4 | ||
|counter=Mid | |||
|notes= | |||
|images=GGST I-No 236D.png | |||
|hitboxes=GGST I-No 236D Hitbox.png | |||
|type=other | |||
|riscGain=2500 | |||
|riscLoss=4000 | |||
|wallDamage=700 | |||
|inputTension= | |||
|chipRatio=25% | |||
|OTGRatio=80% | |||
|prorate=90% | |||
|invuln= | |||
|cancel=NSJBRP | |||
}} | |||
===236[D] Data=== | |||
{{MoveData-GGST | |||
|chara=I-No | |||
|name=Wild Assault (Hold) | |||
|input=236[D] | |||
|guard=All | |||
|damage=50 | |||
|startup=29 | |||
|active=3 | |||
|recovery=20 | |||
|onBlock=-4 | |||
|onHit=HKD | |||
|level=4 | |||
|counter=Mid | |||
|notes= | |notes= | ||
|images=GGST I-No 236D.png | |images=GGST I-No 236D.png | ||
|hitboxes=GGST I-No 236D Hitbox.png | |hitboxes=GGST I-No 236D Hitbox.png | ||
|type=other | |type=other | ||
|riscGain= | |riscGain=2500 | ||
|riscLoss= | |riscLoss=3000 | ||
|wallDamage= | |wallDamage=700 | ||
|inputTension= | |inputTension= | ||
|chipRatio= | |chipRatio=25% | ||
|OTGRatio= | |OTGRatio=80% | ||
|prorate= | |prorate=100% | ||
|invuln= | |invuln= | ||
|cancel= | |cancel=NSJBRP | ||
}} | }} | ||
Line 639: | Line 673: | ||
|input=236S | |input=236S | ||
|guard=Low | |guard=Low | ||
|invuln=5 | |invuln=5-15F Low Profile | ||
|damage=36 | |damage=36 | ||
|startup=16 | |startup=16 | ||
|active= | |active=5 | ||
|recovery= | |recovery=16 | ||
|onBlock=-7 | |onBlock=-7 | ||
|onHit= | |onHit=Stagger +9 | ||
|level=2 | |level=2 | ||
|counter=Mid | |counter=Mid | ||
Line 651: | Line 685: | ||
|hitboxes=GGST_I-No Stroke the Big Tree Hitbox 1.png;GGST_I-No Stroke the Big Tree Hitbox 2.png;GGST_I-No Stroke the Big Tree Hitbox 4.png;GGST_I-No Stroke the Big Tree Hitbox 5.png;GGST_I-No Stroke the Big Tree Hitbox 6.png | |hitboxes=GGST_I-No Stroke the Big Tree Hitbox 1.png;GGST_I-No Stroke the Big Tree Hitbox 2.png;GGST_I-No Stroke the Big Tree Hitbox 4.png;GGST_I-No Stroke the Big Tree Hitbox 5.png;GGST_I-No Stroke the Big Tree Hitbox 6.png | ||
|type=special | |type=special | ||
|riscGain=1125 | |riscGain=1125 | ||
|riscLoss=1000 | |riscLoss=1000 | ||
Line 658: | Line 691: | ||
|inputTension=150 | |inputTension=150 | ||
|prorate=90% | |prorate=90% | ||
|notes=Staggers on grounded hit. Listed on-hit value is for gold (fast) recovery.; Total stagger duration: 29F (1-21F hitstun, 22-29F can block only); Hitstun duration is increased by 4F for red (normal) recovery, and 8F for blue (slow) and no recovery. (25F and 29F respectively); Total duration is increased by 5F for red (normal) recovery, and 10F for blue (slow) and no recovery. (34F and 39F respectively); | |||
}} | }} | ||
Line 666: | Line 700: | ||
|input=236H | |input=236H | ||
|guard=Low | |guard=Low | ||
|invuln=9 | |invuln=9-27F Low Profile | ||
|damage=42 | |damage=42 | ||
|startup=28 | |startup=28 | ||
Line 672: | Line 706: | ||
|recovery=16 | |recovery=16 | ||
|onBlock=-2 | |onBlock=-2 | ||
|onHit= | |onHit=Stagger +20 | ||
|level=4 | |level=4 | ||
|counter=Mid | |counter=Mid | ||
Line 680: | Line 714: | ||
|hitboxCaption={{clr|S|236S}}: Frame 1 <br> {{clr|H|236H}}: Frames 1-2\{{clr|S|236S}}: Frame 2 <br> {{clr|H|236H}}: Frames 3-4\{{clr|S|236S}}: Frame 3-4 <br> {{clr|H|236H}}: Frames 5-8\{{clr|S|236S}}: Frames 5-15 <br> {{clr|H|236H}}: Frames 9-27\{{clr|S|236S}}: Frames 16-20 <br> {{clr|H|236H}}: Frames 28-32 | |hitboxCaption={{clr|S|236S}}: Frame 1 <br> {{clr|H|236H}}: Frames 1-2\{{clr|S|236S}}: Frame 2 <br> {{clr|H|236H}}: Frames 3-4\{{clr|S|236S}}: Frame 3-4 <br> {{clr|H|236H}}: Frames 5-8\{{clr|S|236S}}: Frames 5-15 <br> {{clr|H|236H}}: Frames 9-27\{{clr|S|236S}}: Frames 16-20 <br> {{clr|H|236H}}: Frames 28-32 | ||
|type=special | |type=special | ||
|notes= | |notes=Grants hard knockdown on air hit.; Staggers on grounded hit. Listed on-hit value is for gold (fast) recovery.; Total stagger duration: 40F (1-32F hitstun, 33-40F can block only); Hitstun duration is increased by 4F for red (normal) recovery, and 8F for blue (slow) and no recovery. (36F and 40F respectively); Total duration is increased by 5F for red (normal) recovery, and 10F for blue (slow) and no recovery. (45F and 50F respectively); Opponents can be thrown while staggered, allowing comboing into throws. During the 'can only block' stage at the end of stagger, the opponent cannot jump to escape throws, meaning there is more time to combo into throws than strikes.; Stagger does not gain 1 addition hitstun on crouching hit, unlike other attacks. | ||
|riscGain=1875 | |riscGain=1875 | ||
|riscLoss=1000 | |riscLoss=1000 | ||
Line 700: | Line 733: | ||
|startup=10 [37] | |startup=10 [37] | ||
|active=Until Landing | |active=Until Landing | ||
|recovery=Until Landing + | |recovery=Until Landing + 15 | ||
|onBlock=- | |onBlock=-2 ~ -4 [+4 ~ +1] | ||
|onHit=KD + | |onHit=KD +36 [KD +41] | ||
|level=2[4] | |level=2[4] | ||
|counter=Very Small | |counter=Very Small | ||
Line 729: | Line 762: | ||
|startup=10 [37] | |startup=10 [37] | ||
|active=Until Landing | |active=Until Landing | ||
|recovery=Until Landing + | |recovery=Until Landing + 15 | ||
|onBlock=- | |onBlock=-3 ~ -4 [+2 ~ 0] | ||
|onHit=KD + | |onHit=KD +36 [KD +40] | ||
|level=2[4] | |level=2[4] | ||
|counter=Very Small | |counter=Very Small | ||
Line 739: | Line 772: | ||
|hitboxCaption={{clr|S|S}} | |hitboxCaption={{clr|S|S}} | ||
|type=special | |type=special | ||
|riscGain=1500 | |riscGain=1500 | ||
|riscLoss=1000 | |riscLoss=1000 | ||
Line 769: | Line 801: | ||
|hitboxCaption={{clr|H|H}} | |hitboxCaption={{clr|H|H}} | ||
|type=special | |type=special | ||
|riscGain=500×3 [500×5] | |riscGain=500×3 [500×5] | ||
|riscLoss=1000 | |riscLoss=1000 | ||
Line 790: | Line 821: | ||
|active= | |active= | ||
|recovery=Total 51 | |recovery=Total 51 | ||
|onBlock=- | |onBlock=-8 | ||
|onHit= | |onHit= | ||
|level=0 | |level=0 | ||
Line 815: | Line 846: | ||
|invuln= | |invuln= | ||
|damage=12+[9×4] | |damage=12+[9×4] | ||
|startup= | |startup=29 | ||
|active= | |active= | ||
|recovery=Until Landing + 6 | |recovery=Until Landing + 6 | ||
|onBlock=- | |onBlock=-1 | ||
|onHit= | |onHit= | ||
|level=0 | |level=0 | ||
Line 840: | Line 871: | ||
|input=214K | |input=214K | ||
|guard=All | |guard=All | ||
|invuln= | |invuln=2-27 Below Waist | ||
|damage=45 | |damage=45 | ||
|startup=11 | |startup=11 | ||
|active=14 | |active=14 | ||
|recovery=22 | |recovery=22 | ||
|onBlock=- | |onBlock=-9 | ||
|onHit=KD + | |onHit=KD +31 | ||
|level= | |level=2 | ||
|counter=Very Small | |counter=Very Small | ||
|images=GGST I-No Chemical Love.png | |images=GGST I-No Chemical Love.png | ||
Line 873: | Line 904: | ||
|active=14 | |active=14 | ||
|recovery=Until Landing + 7 | |recovery=Until Landing + 7 | ||
|onBlock=- | |onBlock=-10 (IHD) | ||
|onHit=KD + | |onHit=KD +30 (IHD) | ||
|level= | |level=2 | ||
|counter=Very Small | |counter=Very Small | ||
|images=GGST I-No Chemical Love.png | |images=GGST I-No Chemical Love.png | ||
Line 893: | Line 924: | ||
|chara=I-No | |chara=I-No | ||
|name=Mad Love Agitato | |name=Mad Love Agitato | ||
|input= | |input=214S | ||
|guard= | |guard=All (Guard Crush) | ||
|invuln= | |invuln= | ||
|damage= | |damage=50 | ||
|startup= | |startup=26 | ||
|active= | |active=3 | ||
|recovery= | |recovery=15 (17 OH) | ||
|onBlock= | |onBlock=+17 | ||
|onHit= | |onHit= | ||
|level= | |level=4 | ||
|counter= | |counter=Mid | ||
|images=GGST I-No 214S.png | |images=GGST I-No 214S.png | ||
|hitboxes=GGST I-No 214S Hitbox.png | |hitboxes=GGST I-No 214S Hitbox.png | ||
|type=special | |type=special | ||
|riscGain= | |riscGain=2500 | ||
|riscLoss= | |riscLoss=2000 | ||
|OTGRatio= | |OTGRatio= | ||
|wallDamage= | |wallDamage=700 | ||
|inputTension= | |inputTension= | ||
|prorate= | |prorate=80% | ||
|notes= | |notes= | ||
}} | }} | ||
Line 935: | Line 966: | ||
|hitboxes=GGST I-No Megalomania flash hitbox.png;GGST I-No Megalomania 2 hitbox.png | |hitboxes=GGST I-No Megalomania flash hitbox.png;GGST I-No Megalomania 2 hitbox.png | ||
|type=super | |type=super | ||
|riscLoss= | |riscLoss=1000 | ||
|OTGRatio=80% | |OTGRatio=80% | ||
|wallDamage=0 | |wallDamage=0 | ||
|prorate=100% | |prorate=100% | ||
|notes={{FrameDataNotes|GGST|False Multihit}} | |notes={{FrameDataNotes|GGST|False Multihit|18(11)}} | ||
}} | }} | ||
Line 948: | Line 979: | ||
|input=632146S | |input=632146S | ||
|guard=All (Guard Crush) | |guard=All (Guard Crush) | ||
|damage=40,20×2,100 | |damage=40,20×2,100 | ||
|startup=7+2 | |startup=7+2 | ||
Line 960: | Line 990: | ||
|hitboxes=GGST I-No Ultimate Fortissimo-2 hitbox.png;GGST I-No Ultimate Fortissimo hitbox.png | |hitboxes=GGST I-No Ultimate Fortissimo-2 hitbox.png;GGST I-No Ultimate Fortissimo hitbox.png | ||
|type=super | |type=super | ||
|riscLoss= | |riscLoss=1000 | ||
|OTGRatio=80% | |OTGRatio=80% | ||
|wallDamage=0 | |wallDamage=0 | ||
|prorate=100% | |prorate=100% | ||
|invuln=1 | |invuln=1-11F Full | ||
|notes={{FrameDataNotes|GGST|Projectile|48|4 (second hit)|3}};{{FrameDataNotes|GGST|False Multihit}} | |notes={{FrameDataNotes|GGST|Projectile|48|4 (second hit)|3}};{{FrameDataNotes|GGST|False Multihit|2}} | ||
}} | }} | ||
Revision as of 23:50, 25 March 2024
Links
Infobox Data
Normal Moves
5P Data
5K Data
c.S Data
f.S Data
5H Data
2P Data
2K Data
2S Data
2H Data
j.P Data
j.K Data
j.S Data
j.H Data
j.D Data
6P Data
6H Data
2D Data
5D Data
5[D] Data
Universal Mechanics
Ground Throw Data
Air Throw Data
236D Data
236[D] Data
Dash Cancel Data
66 Dash Cancel other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
Total 26 | |||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
Can be kara canceled into special moves or Overdrives on frames 1~3. If canceled on frame 1, Dash Cancel will not start, but momentum will still be applied. |
Character Mechanics
Hoverdash
{{{input}}} Hoverdash {{{type}}} |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |