System Data
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Normal Moves
input | damage | guard | startup | active | recovery | onBlock | onHit | riscGain | level | invuln | prorate | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
input | damage | guard | startup | active | recovery | onBlock | onHit | riscGain | level | invuln | prorate | |
5P | 26 | All | 5 | 4 | 7 | -1 | +2 | 500 | 0 | none | 80% | |
5K | 30 | Low | 7 | 8 | 6 | -2 | +1 | 750 | 1 | none | 70% | |
c.S | 42 | All | 7 | 6 | 10 | +1 | +4 | 2000 | 3 | none | 100% | |
f.S | 34 | All | 10 | 3 | 16 | -5 | -2 | 1500 | 2 | none | 90% | |
5H | 48 | All | 12 | 6 | 21 | -8 | -5 | 2500 | 4 | none | 90% | |
2P | 22 | All | 5 | 4 | 8 | -2 | +1 | 500 | 0 | none | 80% | |
2K | 26 | Low | 6 | 4 | 10 | -2 | +1 | 750 | 1 | none | 70% | |
2S | 32 | Low | 11 | 2 | 20 | -8 | -5 | 1125 | 2 | none | 90% | |
2H | 14, 40 | All | 11 | 1,4 | 28 | -13 | +2 | 1000, 1200 | 3,4 | none | 90% | |
j.P | 20 | High | 6 | 3 | 9 | 375 | 0 | none | 80% | |||
j.K | 26 | High | 7 | 4 | 8 | -1 (IAD) | +2 (IAD) | 750 | 1 | none | 80% | |
j.S | 32 | High | 7 | 3 | 21 | 0 (IAD) | +3 (IAD) | 1125 | 2 | none | 80% | |
j.H | 44 | High | 13 | 4 | 23 | +5 (IAD) | +8 (IAD) | 1125 | 2 | none | 80% | |
j.D | 32 | All | 13 | 6 | 15 | 500 | 2 | none | 80% | |||
6P | 34 | All | 9 | 5 | 17 | -8 | -5 | 1500 | 2 | 1-3 Upper Body 4-13 Above Knees | 90% | |
6K | 40 | All | 25 | 2 | 11 | +4 | +7 | 2000 | 3 | none | 90% | |
6H | 52 | All | 15 | 4 | 20 | -7 | KD +29 [KD +36] | 2000 | 3 | none | 90% | |
2D | 34 | Low | 10 | 6 | 18 | -10 | HKD +48 | 1125 | 2 | none | 90% | |
5D | 45 | High | 20 | 4 | 25 | -15 | 0 | 1125 | 2 | none | 80% | |
5[D] | 56 | High | 28 | 4 | 25 | -10 | KD +36 | 1875 | 4 | none | 100% |
Special Moves
- Values in [] are during Shock State
input | name | damage | guard | startup | active | recovery | onBlock | onHit | riscGain | level | invuln | prorate | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | onHit | riscGain | level | invuln | prorate | |
236S | Stun Edge | 30 [33] | All | 13 | Until Hit | Total 46 | -14 | -11 | 500 | 2 | none | 80% | |
DI 236S | DI Stun Edge | 30×2 | All | 13 | Until Hit | Total 46 | -11 | -8 | 200×2 | 2 | none | 80% | |
236H | Charged Stun Edge | 20×3 [22×3] | All | 39 | Until Hit | Total 62 | +22 [+25] | +25 [+28] | 100×3 | 4 | none | 80% | |
DI 236H | DI Charged Stun Edge | 17×5 | All | 39 | Until Hit | Total 62 | +45 | +48 | 100×5 | 4 | none | 80% | |
j.236S | Aerial S Stun Edge | 30 [33] | All | 21 | Until Hit | Until Landing+10 | 500 | 2 | none | 80% | |||
DI j.236S | DI Aerial S Stun Edge | 30×2 | All | 21 | Until Hit | Until Landing+10 | 200×2 | 2 | none | 80% | |||
j.236H | Aerial H Stun Edge | 30 [33] | All | 21 | Until Hit | Until Landing+10 | 500 | 2 | none | 80% | |||
DI j.236H | DI Aerial H Stun Edge | 30×2 | All | 21 | Until Hit | Until Landing+10 | 200×2 | 2 | none | 80% | |||
623S | S Vapor Thrust | 48 [52] | All | 11 | 4 | 43 | -33 [-28] | KD +22 [KD +34] | 1500 [2500] | 2 [4] | 1-14f Strike | 60% | |
DI 623S | DI S Vapor Thrust | 30×2 | All | 11 | 4 | 43 | -26 | KD +26 | 1200×2 | 4 | 1-14F Strike | 60% | |
623H | H Vapor Thrust | 60 [66] | All | 13 | 8 | 44 | -38 [-33] | KD +21 [KD +37] | 1500 [2500] | 2 [4] | 7-16F Strike | 60% | |
DI 623H | DI H Vapor Thrust | 25×3 | All | 13 | 6 | 39 | -22 | KD +37 | 800×3 | 4 | 7-18F Strike | 60% | |
j.623S | Air S Vapor Thrust | 48 [52] | All | 11 | 4 | Until Landing+12 | KD | 1500 [2500] | 2 [4] | 1-14F Strike | 60% | ||
DI j.623S | DI Air S Vapor Thrust | 30×2 | All | 11 | 4 | Until Landing+12 | KD | 1200×2 | 4 | 1-14F Strike | 60% | ||
j.623H | Air H Vapor Thrust | 60 [66] | All | 13 | 8 | Until Landing+12 | KD | 1500 [2500] | 2 [4] | 7-16F Strike | 60% | ||
DI j.623H | DI Air H Vapor Thrust | 25×3 | All | 13 | 6 | Until Landing+12 | KD | 800×3 | 4 | 7-18F Strike | 60% | ||
236K | Stun Dipper | 20×2 [20, 22] | Low, All | 7 | 12(7)3 | 30 | -19 [-14] | KD +20 | 525, 700 [1200] | 2 [2, 4] | 1-2F Above Shoulders 3-6F Upper Body 7-18F Above Knees | 80% | |
DI 236K | DI Stun Dipper | 20, 26×2 | Low, All | 7 | 12(7)3 | 30 | -14 | HKD +47 | 375, 800×2 | 2, 4, 4 | 1-2F Above Shoulders 3-6F Upper Body 7-18F Above Knees | 80% | |
214K | Foudre Arc | 40 [44] | All | 24 | 11 | 6 | -2~+6 [+5~+12] | +2~+9 [+9~+14] | 1000 [2500] | 1,2 [4] | 10-11F Foot 12-28F Below Waist | 80% | |
DI 214K | DI Foudre Arc | 16, 24×2 | All | 24 | 3,2,6 | 6 | +7~+12 | +11~+16 | 800×3 | 4 | 10-11F Foot 12-28F Below Waist | 80% | |
214S | Dire Eclat | 40 [44] | All | 14 | 3 | 25 | -8 [-6] | HKD +51 | 2000 [2500] | 3 [4] | 80% | ||
DI 214S | DI Dire Eclat | 20×3 | All | 14 | 3 | 25 | -6 | HKD +51 | 800×3 | 4 | 80% |
Supers
input | name | damage | guard | startup | active | recovery | onBlock | onHit | riscGain | level | invuln | prorate | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | onHit | riscGain | level | invuln | prorate | |
632146H | Ride the Lightning | 18×4, 42 [19×4, 52] | All | 8+1 | 3×4(20)2 | 99 | -82 | HKD +20 | 300×4, 500 | 2×4, 4 | 1-10F Full | 100% | |
DI 632146H | DI Ride the Lightning | 9×8, 26, 25×2 | All | 8+1 | 2×8(20)2×3 | 99 | -79 | HKD +26 | 100×8, 200×3 | 2×8, 4×3 | 1-15F Full | 100% | |
j.632146H | Air Ride the Lightning | 18×4, 42 [19×4, 52] | All | 8+1 | 3×4(20)2 | 99 | HKD | 300×4, 500 | 2×4, 4 | 1-10F Full | 100% | ||
DI j.632146H | DI Air Ride the Lightning | 9×8, 26, 25×2 | All | 8+1 | 2×8(20)2×3 | 99 | HKD | 100×8, 200×3 | 2×8, 4×3 | 1-15F Full | 100% | ||
236236P | Sacred Edge | 22×5 [26×5] | All [All (Guard Crush)] | 4+3 | Until Hit | Total 38 | +10 [+26] | +13 [+18] | 100×5 | 4×5 | none | 100% | |
DI 236236P | DI Sacred Edge | 20×8 | All (Guard Crush) | 4+3 | Until Hit | Total 38 | +32 | +24 | 100×8 | 4×8 | none | 100% | |
214214H | Dragon Install | 80 [88] | All | 11+1 | 5 | 25 | +4 | HKD +63 | 500 | none | 100% |
Other
name | damage | guard | startup | active | recovery | onBlock | onHit | riscGain | level | invuln | prorate | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
name | damage | guard | startup | active | recovery | onBlock | onHit | riscGain | level | invuln | prorate | |
Ground Throw | 80 | Ground Throw | 2 | 3 | 38 | HKD +55 | none | 50% | ||||
Air Throw | 80 | Air Throw | 2 | 3 | 38 or Until Landing+10 | HKD +48 (IAD) | none | 50% | ||||
Wild Assault | 30 | All | 16~28 | 3 | 20 | -4 | -1 | 2500 | 4 | 90% | ||
Charged Wild Assault | 50 | All | 29 | 3 | 20 | -4 | HKD +64 | 2500 | 4 | 100% | ||
Dash Cancel | Total 22 |
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 5P, 2P, 6P | 6K | - | 6H | - | Sp |
2P | 5P, 2P, 6P | 6K | - | 6H | - | Sp |
6P | - | - | - | - | - | Sp |
5K | 6P | 6K | - | 6H | 5D, 2D | Jump, Sp |
2K | 6P | 6K | - | 6H | 5D, 2D | Sp |
6K | - | - | - | - | - | - |
c.S | 6P | 6K | f.S, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp |
f.S | - | - | - | 5H, 2H | - | Sp |
2S | - | - | - | 5H, 2H | - | Sp |
5H | - | - | - | - | - | Sp |
2H | - | - | - | - | - | Sp |
6H | - | - | - | - | - | Sp |
5D | - | - | - | - | - | - |
2D | - | - | - | - | - | Sp |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.P | - | - | - | - | Sp |
j.K | - | - | - | - | j.D | Jump, Air Dash, Sp |
j.S | - | - | - | j.H | - | Jump, Air Dash, Sp |
j.H | - | - | - | - | - | Sp |
j.D | - | - | - | - | - | - |
- X = X is available on hit or block
- X[+] = X is available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)
To edit frame data, edit values in GGST/Ky Kiske/Data.