Shockna Report post Posted December 11, 2010 Are there any actual videos of CS2 Mu up? I haven't been able to find any so far. Share this post Link to post Share on other sites
Zeromus_X Report post Posted December 11, 2010 Check the video posting thread; they were on nicovideo but Jourdal put them up on his youtube channel. Share this post Link to post Share on other sites
TD Report post Posted December 11, 2010 her steins look like unlimited mu's... glad she has better oki in the corner now. Share this post Link to post Share on other sites
GenoWhirl Report post Posted December 11, 2010 2C > 6C doesn't seem to work anymore according to the vids Share this post Link to post Share on other sites
TD Report post Posted December 11, 2010 unless it has to be advance input? the frames could be really small Share this post Link to post Share on other sites
GenoWhirl Report post Posted December 11, 2010 Well, the Mu I saw tried it like 3 times but it didn't work. Confirmation is needed Share this post Link to post Share on other sites
FlyingVe Report post Posted December 11, 2010 So umm... how do we combo into 6C now? Other stuff I noticed: -2B traded with jin's jB. The jB was probably miss timed, but the implications of how much bigger that hitbox is are big. -236A, way faster... awesome -What I believe was a lvl 3 SoD DID NOT wall bounce, instead it corner bounded. The player couldn't follow up (midscreen), but that doesn't mean a follow up is impossible. -j2C recovery looked faster to me too. Does this mean we can follow up without meter? -x[D] still doesn't break primers. -6B>SoD>RC>5C (midscreen) worked, at least on Tager anyways. Share this post Link to post Share on other sites
SolarMisae Report post Posted December 11, 2010 So umm... how do we combo into 6C now? Just what I was thinking. I know it's early, I guess we'll just have to wait for more updates and for people to discover things...so far all I've seen in those videos is very short low damage combos and steins..steins everywhere... Damn I miss 3C > 2B watching those vids. >> Share this post Link to post Share on other sites
GenoWhirl Report post Posted December 11, 2010 From a vid I saw, CH j.2C doesn't cause bounce on a standing opponent, just stagger. Can link 2B afterwards Share this post Link to post Share on other sites
FlyingVe Report post Posted December 11, 2010 Also, SoD appears to corner bound from really far away. I saw a player follow up a ground string ending in SoD from so far away I'm hesitant to even call it "near the corner". Of course he dropped it soon after, I don't know whether this was due to proration or just a screw up. We'll need to explore this in the final build. Share this post Link to post Share on other sites
Zeromus_X Report post Posted December 11, 2010 http://www.youtube.com/watch?v=sla9hXqo3ZY Looks like faster steins and improved 236A might be legit in pressure now Share this post Link to post Share on other sites
SolarMisae Report post Posted December 11, 2010 http://www.youtube.com/watch?v=sla9hXqo3ZY Looks like faster steins and improved 236A might be legit in pressure now So j.2C is looking like it's replaced 3C for our staple move. I was worried, and really really sad about 3C > 2B stuffs being gone...those combos were fun and part of why I picked her up. But that vid made me feel better and she still looks like she'll have some pretty awesome setups. I also love steins possibly being useful in pressure now...x[D] not breaking primers doesn't look like such a big loss if we can safely use 5D > 214D during pressure strings. Habaya not being crap is also awesome. I always liked that move. Also the SoD changes are pretty woah...going into the corner loop from what was almost midscreen was totally crazy...o.O Share this post Link to post Share on other sites
Aginor Report post Posted December 11, 2010 You probably only want to combo into 6c if the opponent is crouching. I think Mu's kind of go to move is sod now for combos, primer breaking, and blockstrings. And about jin well...his j.b did get pretty damn good. Back to CT j.b status pretty much. hah Share this post Link to post Share on other sites
FlyingVe Report post Posted December 12, 2010 Yes, but I was trying to point out the size of our 2B hitbox, that wouldn't have traded before. Share this post Link to post Share on other sites
Zeromus_X Report post Posted December 12, 2010 http://www.youtube.com/watch?v=gq8UdEtN9lo 5C air unblockable! Try and jump out of oki setups now lolol. Also, looks like her CA blows them back farther, at least on CH...really good since her CS1 CA is awful IMO. Share this post Link to post Share on other sites
FlyingVe Report post Posted December 13, 2010 I updated the OP, let me know if I forgot anything or messed anything up. Share this post Link to post Share on other sites
FlyingVe Report post Posted December 14, 2010 For those who might be interested: >>Mu Played good Mu lot recently she does lots stuff in corner (e.g 6k combo) and 236A and 236D have both decent buffs. She still does enough pressure if played properly and at least better than she was in console Also, new ender for the corner loop appears to be ~>j2C>3C>SoD>6A>Omohikane. This is nice because it removes the difficulty of buffering 2B into the 632146C motion, and also should up damage slightly. Share this post Link to post Share on other sites
Shockna Report post Posted December 14, 2010 For those who might be interested: Also, new ender for the corner loop appears to be ~>j2C>3C>SoD>6A>Omohikane. This is nice because it removes the difficulty of buffering 2B into the 632146C motion, and also should up damage slightly. Are there any videos for the new loop ender? I'm wondering if the added damage makes up for the nerf on Omohikane minimum damage. Share this post Link to post Share on other sites
FlyingVe Report post Posted December 14, 2010 I saw it here: http://www.youtube.com/watch?v=-QivAH67Szo&feature=feedu Damage is better because 3C, SoD, and 6A all have pretty decent proration. Share this post Link to post Share on other sites
Silfer Report post Posted December 14, 2010 Looks sexy as hell, for what I see, SoD "almost" cornerbounds midscreen. Have you seen any 6C->5D->214D loops yet? Share this post Link to post Share on other sites
FlyingVe Report post Posted December 14, 2010 I saw that attempted in one of the vids, and it wasn't successful. This might have been an execution error, but given I haven't seen it in any of the others I doubt it works in the final build. (Also, those Mu's should really learn to combo into explosions when they can). I have seen players pick up after a near mid-screen SoD with both 5B and 5C. Share this post Link to post Share on other sites
Silfer Report post Posted December 14, 2010 She has so much potential now, I really hope they release this by march on consoles. Something weird I saw on one of the vids floating around, some guy using MU would only place 2 steins (when there was plenty time to place 3 or 4) before doing 236D...At some point I thought that maybe they reduced the steiner count to 2 from 4 XD. Seems like JP players havent really grasped mu's playstile yet. Share this post Link to post Share on other sites
Silfer Report post Posted December 14, 2010 I can confirm that 2C->6C links at least on jin on the corner. On this video:http://www.nicovideo.jp/watch/sm13013798 around 5:20 mu does 2B->5C->2C->6C on the corner. Its a clean, non CH, red beat link. The pushback from 2b->5C->2C seems to generate enough room for 6C to connect. Man she looks soo good I can wait to play her >__< Share this post Link to post Share on other sites
MainG_Jago Report post Posted December 14, 2010 is 2bs hitbox really a buff for us or do u mean the attack box as in longer reach Share this post Link to post Share on other sites
FlyingVe Report post Posted December 14, 2010 Longer reach. I think it's a bit higher too, but it's tough to tell from vids. Share this post Link to post Share on other sites