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===5L=== | ===5L=== | ||
{{MoveData-GBVS | character= Lancelot | input = 5L | name = | {{MoveData-GBVS | character= Lancelot | input = 5L | name = | ||
|damage=350 | |damage=350 |level=0 |attribute= |guard=Mid | ||
|startup=5 |active=2 | |startup=5 |active=2 |recovery=7 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_5L.png |hitboxes= |type=normal | ||
}} | }} | ||
===c.M=== | ===c.M=== | ||
{{MoveData-GBVS | character= Lancelot | input = c.M | name = | {{MoveData-GBVS | character= Lancelot | input = c.M | name = | ||
|damage=650 | |damage=650 |level=2 |attribute= |guard=Mid | ||
|startup=6 |active=1 | |startup=6 |active=1 |recovery=14 |onBlock=0 |onHit=+4 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_cM.png |hitboxes= |type=normal | ||
}} | }} | ||
===c.H=== | ===c.H=== | ||
{{MoveData-GBVS | character= Lancelot | input = c.H | name = | {{MoveData-GBVS | character= Lancelot | input = c.H | name = | ||
|damage=600, 400 | |damage=600, 400 |level=4 |attribute= |guard=Mid | ||
|startup=7 |active=9 | |startup=7 |active=9 |recovery=18 |onBlock={{Adv-GBVS|M|-2 }} |onHit=+2 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_cH.png |hitboxes= |type=normal | ||
}} | }} | ||
===c.XX=== | ===c.XX=== | ||
{{MoveData-GBVS | character= Lancelot | input = c.XX | name = | {{MoveData-GBVS | character= Lancelot | input = c.XX | name = | ||
|damage=350 | |damage=350 |level=2 |attribute= |guard=Mid | ||
|startup= |active= | |startup= |active= |recovery= |onBlock={{Adv-GBVS|M|-3 }} |onHit=+1 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_cXX.png |hitboxes= |type=normal | ||
}} | }} | ||
===c.XXX=== | ===c.XXX=== | ||
{{MoveData-GBVS | character= Lancelot | input = c.XXX | name = | {{MoveData-GBVS | character= Lancelot | input = c.XXX | name = | ||
|damage=350 | |damage=350 |level=3 |attribute= |guard=Mid | ||
|startup= |active= | |startup= |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }} |onHit=0 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_cXXX.png |hitboxes= |type=normal | ||
}} | }} | ||
===f.M=== | ===f.M=== | ||
{{MoveData-GBVS | character= Lancelot | input = f.M | name = | {{MoveData-GBVS | character= Lancelot | input = f.M | name = | ||
|damage=600 | |damage=600 |level=2 |attribute= |guard=Mid | ||
|startup=7 |active=3 | |startup=7 |active=3 |recovery=17 |onBlock={{Adv-GBVS|VM|-5 }} |onHit=-1 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_fM.png |hitboxes= |type=normal | ||
}} | }} | ||
===f.H=== | ===f.H=== | ||
{{MoveData-GBVS | character= Lancelot | input = f.H | name = | {{MoveData-GBVS | character= Lancelot | input = f.H | name = | ||
|damage=900 | |damage=900 |level=3 |attribute= |guard=Mid | ||
|startup=10 |active=3 | |startup=10 |active=3 |recovery=22 |onBlock={{Adv-GBVS|VM|-8 }} |onHit=-4 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_fH.png |hitboxes= |type=normal | ||
}} | }} | ||
===2L=== | ===2L=== | ||
{{MoveData-GBVS | character= Lancelot | input = 2L | name = | {{MoveData-GBVS | character= Lancelot | input = 2L | name = | ||
|damage=350 | |damage=350 |level=0 |attribute= |guard=Low | ||
|startup=6 |active=1 | |startup=6 |active=1 |recovery=8 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_2L.png |hitboxes= |type=normal | ||
}} | }} | ||
===2M=== | ===2M=== | ||
{{MoveData-GBVS | character= Lancelot | input = 2M | name = | {{MoveData-GBVS | character= Lancelot | input = 2M | name = | ||
|damage=500 | |damage=500 |level=2 |attribute= |guard=Mid | ||
|startup=6 |active=2 | |startup=6 |active=2 |recovery=15 |onBlock={{Adv-GBVS|M|-2 }} |onHit=+2 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_2M.png |hitboxes= |type=normal | ||
|notes=Clash Level 1; | |notes=Clash Level 1; | ||
}} | }} | ||
===2H=== | ===2H=== | ||
{{MoveData-GBVS | character= Lancelot | input = 2H | name = | {{MoveData-GBVS | character= Lancelot | input = 2H | name = | ||
|damage=800 | |damage=800 |level=3 |attribute= |guard=Mid | ||
|startup=10 |active=5 | |startup=10 |active=5 |recovery=24 |onBlock={{Adv-GBVS|VM|-12 }} |onHit=-8 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_2H.png |hitboxes= |type=normal | ||
}} | }} | ||
===2U=== | ===2U=== | ||
{{MoveData-GBVS | character= Lancelot | input = 2U | name = | {{MoveData-GBVS | character= Lancelot | input = 2U | name = | ||
|damage=700 | |damage=700 |level=2 |attribute= |guard=Low | ||
|startup=8 |active=15 | |startup=8 |active=15 |recovery=15 |onBlock={{Adv-GBVS|VM|-15 }} |onHit=HKD | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_2U.png |hitboxes= |type=normal | ||
|notes=Clash Level 1; | |notes=Clash Level 1; | ||
}} | }} | ||
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===j.L=== | ===j.L=== | ||
{{MoveData-GBVS | character= Lancelot | input = j.L | name = | {{MoveData-GBVS | character= Lancelot | input = j.L | name = | ||
|damage=400 | |damage=400 |level=1 |attribute= |guard=High/Air | ||
|startup=5 |active= | |startup=5 |active= |recovery= |onBlock= |onHit= | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_jL.png |hitboxes= |type=normal | ||
}} | }} | ||
===j.M=== | ===j.M=== | ||
{{MoveData-GBVS | character= Lancelot | input = j.M | name = | {{MoveData-GBVS | character= Lancelot | input = j.M | name = | ||
|damage=550 | |damage=550 |level=1 |attribute= |guard=High/Air | ||
|startup=7 |active= | |startup=7 |active= |recovery= |onBlock= |onHit= | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_jM.png |hitboxes= |type=normal | ||
}} | }} | ||
===j.H=== | ===j.H=== | ||
{{MoveData-GBVS | character= Lancelot | input = j.H | name = | {{MoveData-GBVS | character= Lancelot | input = j.H | name = | ||
|damage=400×2 | |damage=400×2 |level=1 |attribute= |guard=High/Air | ||
|startup=10 |active= | |startup=10 |active= |recovery= |onBlock= |onHit= | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_jH.png |hitboxes= |type=normal | ||
}} | }} | ||
===j.U=== | ===j.U=== | ||
{{MoveData-GBVS | character= Lancelot | input = j.U | name = | {{MoveData-GBVS | character= Lancelot | input = j.U | name = | ||
|damage= | |damage= |level= |attribute= |guard= | ||
|startup= |active= | |startup= |active= |recovery= |onBlock= |onHit= | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_jU.png |hitboxes= |type=normal | ||
}} | }} | ||
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===5U=== | ===5U=== | ||
{{MoveData-GBVS | character= Lancelot | input = 5U | name = Wirbelwind | {{MoveData-GBVS | character= Lancelot | input = 5U | name = Wirbelwind | ||
|damage= | |damage= |level= |attribute= |guard= | ||
|startup= |active= | |startup= |active= |recovery= |onBlock= |onHit= | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_Wirbelwind.png |hitboxes= |type=unique | ||
}} | }} | ||
===5U 5U=== | ===5U 5U=== | ||
{{MoveData-GBVS | character= Lancelot | input = 5U 5U | name = Quick Stop | {{MoveData-GBVS | character= Lancelot | input = 5U 5U | name = Quick Stop | ||
|damage= | |damage= |level= |attribute= |guard= | ||
|startup= |active= | |startup= |active= |recovery= |onBlock= |onHit= | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_Wirbelwind_5U.png |hitboxes= |type=unique | ||
}} | }} | ||
===5U 6U=== | ===5U 6U=== | ||
{{MoveData-GBVS | character= Lancelot | input = 5U 6U | name = Cross Over | {{MoveData-GBVS | character= Lancelot | input = 5U 6U | name = Cross Over | ||
|damage= | |damage= |level= |attribute= |guard= | ||
|startup= |active= | |startup= |active= |recovery= |onBlock= |onHit= | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_Wirbelwind_6U.png |hitboxes= |type=unique | ||
}} | }} | ||
===5U 4U=== | ===5U 4U=== | ||
{{MoveData-GBVS | character= Lancelot | input = 5U 4U | name = Feint | {{MoveData-GBVS | character= Lancelot | input = 5U 4U | name = Feint | ||
|damage= | |damage= |level= |attribute= |guard= | ||
|startup= |active= | |startup= |active= |recovery= |onBlock= |onHit= | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_Wirbelwind_4U.png |hitboxes= |type=unique | ||
}} | }} | ||
===5U 2U=== | ===5U 2U=== | ||
{{MoveData-GBVS | character= Lancelot | input = 5U 2U | name = Jump | {{MoveData-GBVS | character= Lancelot | input = 5U 2U | name = Jump | ||
|damage= | |damage= |level= |attribute= |guard= | ||
|startup= |active= | |startup= |active= |recovery= |onBlock= |onHit= | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_Wirbelwind_2U.png |hitboxes= |type=unique | ||
}} | }} | ||
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===LU=== | ===LU=== | ||
{{MoveData-GBVS | character= Lancelot | input = LU | name = Ground Throw | {{MoveData-GBVS | character= Lancelot | input = LU | name = Ground Throw | ||
|damage=1500 | |damage=1500 |level=0, 4 |attribute= |guard=Throw | ||
|startup=7 |active= | |startup=7 |active= |recovery= |onBlock= |onHit=HKD | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_Throw.png |hitboxes= |type=other | ||
}} | }} | ||
===j.LU=== | ===j.LU=== | ||
{{MoveData-GBVS | character= Lancelot | input = j.LU | name = Air Throw | {{MoveData-GBVS | character= Lancelot | input = j.LU | name = Air Throw | ||
|damage=1500 | |damage=1500 |level=0, 4 |attribute= |guard=Throw | ||
|startup=5 |active= | |startup=5 |active= |recovery= |onBlock= |onHit= | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_AirThrow.png |hitboxes= |type=other | ||
}} | }} | ||
===MH=== | ===MH=== | ||
{{MoveData-GBVS | character= Lancelot | input = MH | name = Overhead Attack | {{MoveData-GBVS | character= Lancelot | input = MH | name = Overhead Attack | ||
|damage=1000 | |damage=1000 |level=4 |attribute= |guard=High | ||
|startup=26 |active=6 | |startup=26 |active=6 |recovery=17 |onBlock={{Adv-GBVS|M|-4 }} |onHit={{Adv-GBVS|P|+1}} | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln=4-31 Throw<br/> 9-31 Low<br/> 9-30 Airborne |images=GBVS_Lancelot_OverheadAttack.png |hitboxes= |type=other | ||
}} | }} | ||
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===236L=== | ===236L=== | ||
{{MoveData-GBVS | character= Lancelot | input = 236L | name = Wogenstrom | {{MoveData-GBVS | character= Lancelot | input = 236L | name = Wogenstrom | ||
|damage=700 | |damage=700 |level=2 |attribute= |guard=All | ||
|startup=33 |active=Until Hit | |startup=33 |active=Until Hit |recovery=Total 51 |onBlock={{Adv-GBVS|P|+4 }} |onHit=+8 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_Wogenstrom.png |hitboxes= |type=special | ||
|notes=Cooldown: 50-82F (Technical) 140-172F (Easy);Easy Input Damage: 600; | |notes=Cooldown: 50-82F (Technical) 140-172F (Easy);Easy Input Damage: 600; | ||
}} | }} | ||
===236M=== | ===236M=== | ||
{{MoveData-GBVS | character= Lancelot | input = 236M | name = Wogenstrom | {{MoveData-GBVS | character= Lancelot | input = 236M | name = Wogenstrom | ||
|damage=700 | |damage=700 |level=2 |attribute= |guard=All | ||
|startup=38 |active=Until Hit | |startup=38 |active=Until Hit |recovery=Total 56 |onBlock={{Adv-GBVS|P|+4 }} |onHit=+8 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_Wogenstrom.png |hitboxes= |type=special | ||
|notes=Cooldown: 55-110F (Technical) 145-200F (Easy);Easy Input Damage: 600; | |notes=Cooldown: 55-110F (Technical) 145-200F (Easy);Easy Input Damage: 600; | ||
}} | }} | ||
===236H=== | ===236H=== | ||
{{MoveData-GBVS | character= Lancelot | input = 236H | name = Wogenstrom | {{MoveData-GBVS | character= Lancelot | input = 236H | name = Wogenstrom | ||
|damage=350×3 | |damage=350×3 |level=2 |attribute= |guard=All | ||
|startup=33 |active=Until Hit | |startup=33 |active=Until Hit |recovery=Total 48 |onBlock={{Adv-GBVS|VP|+44 }} |onHit=+48 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_Wogenstrom.png |hitboxes= |type=special | ||
|notes=Cooldown: 556-575F (Technical) 676-695F (Easy);Easy Input Damage: 300×3; | |notes=Cooldown: 556-575F (Technical) 676-695F (Easy);Easy Input Damage: 300×3; | ||
}} | }} | ||
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===214L=== | ===214L=== | ||
{{MoveData-GBVS | character= Lancelot | input = 214L | name = Southern Cross | {{MoveData-GBVS | character= Lancelot | input = 214L | name = Southern Cross | ||
|damage=300 | |damage=300 |level=2 |attribute= |guard=Mid | ||
|startup=14 |active=5 | |startup=14 |active=5 |recovery=13 |onBlock={{Adv-GBVS|M|-3 }} |onHit=+1 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_SouthernCross.png |hitboxes= |type=special | ||
|notes=Cooldown: 20F (Technical) 200F (Easy); | |notes=Cooldown: 20F (Technical) 200F (Easy); | ||
}} | }} | ||
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===214L 4L=== | ===214L 4L=== | ||
{{MoveData-GBVS | character= Lancelot | input = 214L 4L | name = Southern Cross | {{MoveData-GBVS | character= Lancelot | input = 214L 4L | name = Southern Cross | ||
|damage=400 | |damage=400 |level=2 |attribute= |guard=Mid | ||
|startup=9 |active= | |startup=9 |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }} |onHit=0 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_SouthernCrossMiddle.png |hitboxes= |type=special | ||
|notes= | |notes= | ||
}} | }} | ||
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===214L 4LL=== | ===214L 4LL=== | ||
{{MoveData-GBVS | character= Lancelot | input = 214L 4LL | name = Southern Cross | {{MoveData-GBVS | character= Lancelot | input = 214L 4LL | name = Southern Cross | ||
|damage=500 | |damage=500 |level=2 |attribute= |guard=Mid | ||
|startup= |active= | |startup= |active= |recovery= |onBlock={{Adv-GBVS|VM|-16 }} |onHit=KD | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_SouthernCrossFinish.png |hitboxes= |type=special | ||
}} | }} | ||
===214M=== | ===214M=== | ||
{{MoveData-GBVS | character= Lancelot | input = 214M | name = Southern Cross | {{MoveData-GBVS | character= Lancelot | input = 214M | name = Southern Cross | ||
|damage=400 | |damage=400 |level=2 |attribute= |guard=Mid | ||
|startup=19 |active=6 | |startup=19 |active=6 |recovery=14 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_SouthernCross.png |hitboxes= |type=special | ||
|notes=Cooldown: 20F (Technical) 200F (Easy); | |notes=Cooldown: 20F (Technical) 200F (Easy); | ||
}} | }} | ||
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===214M 4M=== | ===214M 4M=== | ||
{{MoveData-GBVS | character= Lancelot | input = 214M 4M | name = Southern Cross | {{MoveData-GBVS | character= Lancelot | input = 214M 4M | name = Southern Cross | ||
|damage=500 | |damage=500 |level=2 |attribute= |guard=Mid | ||
|startup=9 |active= | |startup=9 |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }} |onHit=0 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_SouthernCrossMiddle.png |hitboxes= |type=special | ||
|notes= | |notes= | ||
}} | }} | ||
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===214M 4MM=== | ===214M 4MM=== | ||
{{MoveData-GBVS | character= Lancelot | input = 214M 4MM | name = Southern Cross | {{MoveData-GBVS | character= Lancelot | input = 214M 4MM | name = Southern Cross | ||
|damage=600 | |damage=600 |level=2 |attribute= |guard=Mid | ||
|startup= |active= | |startup= |active= |recovery= |onBlock={{Adv-GBVS|VM|-16 }} |onHit=KD | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_SouthernCrossFinish.png |hitboxes= |type=special | ||
|notes= | |notes= | ||
}} | }} | ||
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===214H=== | ===214H=== | ||
{{MoveData-GBVS | character= Lancelot | input = 214H | name = Southern Cross | {{MoveData-GBVS | character= Lancelot | input = 214H | name = Southern Cross | ||
|damage=300 | |damage=300 |level=2 |attribute= |guard=Mid | ||
|startup=11 |active=3 | |startup=11 |active=3 |recovery=15 |onBlock={{Adv-GBVS|M|-3 }} |onHit=+1 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_SouthernCross.png |hitboxes= |type=special | ||
|notes=Cooldown: 480F (Technical) 600F (Easy); | |notes=Cooldown: 480F (Technical) 600F (Easy); | ||
}} | }} | ||
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===214H 4H=== | ===214H 4H=== | ||
{{MoveData-GBVS | character= Lancelot | input = 214H 4H | name = Southern Cross | {{MoveData-GBVS | character= Lancelot | input = 214H 4H | name = Southern Cross | ||
|damage=350 | |damage=350 |level=2 |attribute= |guard=Mid | ||
|startup= |active= | |startup= |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }} |onHit=0 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_SouthernCrossMiddle.png |hitboxes= |type=special | ||
|notes= | |notes= | ||
}} | }} | ||
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===214H 4HH=== | ===214H 4HH=== | ||
{{MoveData-GBVS | character= Lancelot | input = 214H 4HH | name = Southern Cross | {{MoveData-GBVS | character= Lancelot | input = 214H 4HH | name = Southern Cross | ||
|damage=400 | |damage=400 |level=2 |attribute= |guard=Mid | ||
|startup= |active= | |startup= |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }} |onHit=0 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_SouthernCrossMiddle.png |hitboxes= |type=special | ||
|notes= | |notes= | ||
}} | }} | ||
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===214H 4HHH=== | ===214H 4HHH=== | ||
{{MoveData-GBVS | character= Lancelot | input = 214H 4HHH | name = Southern Cross | {{MoveData-GBVS | character= Lancelot | input = 214H 4HHH | name = Southern Cross | ||
|damage=450 | |damage=450 |level=2 |attribute= |guard=Mid | ||
|startup= |active= | |startup= |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }} |onHit=0 | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_SouthernCrossMiddle.png |hitboxes= |type=special | ||
|notes= | |notes= | ||
}} | }} | ||
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===214H 4HHHH=== | ===214H 4HHHH=== | ||
{{MoveData-GBVS | character= Lancelot | input = 214H 4HHHH | name = Southern Cross | {{MoveData-GBVS | character= Lancelot | input = 214H 4HHHH | name = Southern Cross | ||
|damage=500 | |damage=500 |level=2 |attribute= |guard=Mid | ||
|startup= |active= | |startup= |active= |recovery= |onBlock={{Adv-GBVS|VM|-16 }} |onHit=KD | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_SouthernCrossFinish.png |hitboxes= |type=special | ||
|notes= | |notes= | ||
}} | }} | ||
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===66L=== | ===66L=== | ||
{{MoveData-GBVS | character= Lancelot | input = 66L | name = Blade Impulse | {{MoveData-GBVS | character= Lancelot | input = 66L | name = Blade Impulse | ||
|damage=800 | |damage=800 |level=2 |attribute= |guard=Mid | ||
|startup=16 |active=6 | |startup=16 |active=6 |recovery=18 |onBlock={{Adv-GBVS|VM|-9 }} |onHit=KD | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_BladeImpulse.png |hitboxes= |type=special | ||
}} | }} | ||
===66M=== | ===66M=== | ||
{{MoveData-GBVS | character= Lancelot | input = 66M | name = Blade Impulse | {{MoveData-GBVS | character= Lancelot | input = 66M | name = Blade Impulse | ||
|damage=1000 | |damage=1000 |level=4 |attribute= |guard=Mid | ||
|startup=25 |active=9 | |startup=25 |active=9 |recovery=16 |onBlock={{Adv-GBVS|VM|-6 }} |onHit=KD | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_BladeImpulse.png |hitboxes= |type=special | ||
}} | }} | ||
===66H=== | ===66H=== | ||
{{MoveData-GBVS | character= Lancelot | input = 66H | name = Blade Impulse | {{MoveData-GBVS | character= Lancelot | input = 66H | name = Blade Impulse | ||
|damage=1000 | |damage=1000 |level=4 |attribute= |guard=Mid | ||
|startup=20 |active=9 | |startup=20 |active=9 |recovery=16 |onBlock={{Adv-GBVS|VM|-6 }} |onHit=HKD | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_BladeImpulse.png |hitboxes= |type=special | ||
}} | }} | ||
===22L=== | ===22L=== | ||
{{MoveData-GBVS | character= Lancelot | input = 22L | name = Turbulenz | {{MoveData-GBVS | character= Lancelot | input = 22L | name = Turbulenz | ||
|damage= | |damage= |level= |attribute= |guard= | ||
|startup=36 |active= | |startup=36 |active= |recovery= |onBlock= |onHit= | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_Turbulenz.png |hitboxes= |type=special | ||
}} | }} | ||
===22M=== | ===22M=== | ||
{{MoveData-GBVS | character= Lancelot | input = 22M | name = Turbulenz | {{MoveData-GBVS | character= Lancelot | input = 22M | name = Turbulenz | ||
|damage= | |damage= |level= |attribute= |guard= | ||
|startup=36 |active= | |startup=36 |active= |recovery= |onBlock= |onHit= | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_Turbulenz.png |hitboxes= |type=special | ||
}} | }} | ||
===22H=== | ===22H=== | ||
{{MoveData-GBVS | character= Lancelot | input = 22H | name = Turbulenz | {{MoveData-GBVS | character= Lancelot | input = 22H | name = Turbulenz | ||
|damage= | |damage= |level= |attribute= |guard= | ||
|startup=36 |active= | |startup=36 |active= |recovery= |onBlock= |onHit= | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_Turbulenz.png |hitboxes= |type=special | ||
}} | }} | ||
===22[L]=== | ===22[L]=== | ||
{{MoveData-GBVS | character= Lancelot | input = 22[L] | name = Turbulenz | {{MoveData-GBVS | character= Lancelot | input = 22[L] | name = Turbulenz | ||
|damage=1000 | |damage=1000 |level=4 |attribute= |guard=High/Air | ||
|startup=37 |active=8 | |startup=37 |active=8 |recovery=37 |onBlock={{Adv-GBVS|VM|-17 }} |onHit=KD | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_Turbulenz.png |hitboxes= |type=special | ||
}} | }} | ||
===22[M]=== | ===22[M]=== | ||
{{MoveData-GBVS | character= Lancelot | input = 22[M] | name = Turbulenz | {{MoveData-GBVS | character= Lancelot | input = 22[M] | name = Turbulenz | ||
|damage=1000 | |damage=1000 |level=4 |attribute= |guard=High/Air | ||
|startup=37 |active=8 | |startup=37 |active=8 |recovery=36 |onBlock={{Adv-GBVS|VM|-17 }} |onHit=KD | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_Turbulenz.png |hitboxes= |type=special | ||
}} | }} | ||
===22[H]=== | ===22[H]=== | ||
{{MoveData-GBVS | character= Lancelot | input = 22[H] | name = Turbulenz | {{MoveData-GBVS | character= Lancelot | input = 22[H] | name = Turbulenz | ||
|damage=1000 | |damage=1000 |level=4 |attribute= |guard=High/Air | ||
|startup=37 |active=8 | |startup=37 |active=8 |recovery=35 |onBlock={{Adv-GBVS|VM|-17 }} |onHit=HKD | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_Turbulenz.png |hitboxes= |type=special | ||
}} | }} | ||
Line 388: | Line 388: | ||
===236236H=== | ===236236H=== | ||
{{MoveData-GBVS | character= Lancelot | input = 236236H | name = Weiss Flugel | {{MoveData-GBVS | character= Lancelot | input = 236236H | name = Weiss Flugel | ||
|damage=500, 100×12, 1200 = 3200 | |damage=500, 100×12, 1200 = 3200 |level=4 |attribute= |guard=Mid | ||
|startup=9+4 |active= | |startup=9+4 |active= |recovery= |onBlock={{Adv-GBVS|VM|-12}} |onHit=HKD | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_WeissFlugel.png |hitboxes= |type=super | ||
}} | }} | ||
===236236U=== | ===236236U=== | ||
{{MoveData-GBVS | character= Lancelot | input = 236236U | name = Schöner Winterhügel | {{MoveData-GBVS | character= Lancelot | input = 236236U | name = Schöner Winterhügel | ||
|damage=1000×2, 2200 = 4200 | |damage=1000×2, 2200 = 4200 |level=4 |attribute= |guard=Mid | ||
|startup=10+9 |active= | |startup=10+9 |active= |recovery= |onBlock={{Adv-GBVS|VM|-8~-9 }} |onHit=HKD | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_Schöner_Winterhügel.png |hitboxes= |type=super | ||
}} | }} | ||
===j.236236U=== | ===j.236236U=== | ||
{{MoveData-GBVS | character= Lancelot | input = j.236236U | name = Schöner Winterhügel | {{MoveData-GBVS | character= Lancelot | input = j.236236U | name = Schöner Winterhügel | ||
|damage=1000×2, 2200 = 4200 | |damage=1000×2, 2200 = 4200 |level=4 |attribute= |guard=All | ||
|startup=8+9 |active= | |startup=8+9 |active= |recovery= |onBlock={{Adv-GBVS|VM|-16}} |onHit=HKD | ||
|blockstun= | |blockstun= |groundHit= |airHit= |hitstop= | ||
| | |invuln= |images=GBVS_Lancelot_Schöner_Winterhügel.png |hitboxes= |type=super | ||
}} | }} | ||
==Category== | ==Category== | ||
{{#lst:GBVS/Navigation}} | {{#lst:GBVS/Navigation}} |
Revision as of 10:26, 29 December 2021
Links
Infobox Data
Portrait | Name | Health | Prejump |
---|---|---|---|
Lancelot | 10,000 | 4F | |
Backdash | Backshift | Unique Movement Options | |
22F | Delta Leap Wirbelwind Turbulenz | ||
Icon | |||
Normal Moves
5L
5L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | 5 | 2 | 7 | +2 | +6 | 0 | |||||||
c.M
c.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
650 | Mid | 6 | 1 | 14 | 0 | +4 | 2 | |||||||
c.H
c.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
600, 400 | Mid | 7 | 9 | 18 | -2 | +2 | 4 | |||||||
File:GBVS Lancelot cH.png | ||||||||||||||
c.XX
c.XX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | -3 | +1 | 2 | ||||||||||
c.XXX
c.XXX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | -4 | 0 | 3 | ||||||||||
f.M
f.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | Mid | 7 | 3 | 17 | -5 | -1 | 2 | |||||||
f.H
f.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
900 | Mid | 10 | 3 | 22 | -8 | -4 | 3 | |||||||
2L
2L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Low | 6 | 1 | 8 | +2 | +6 | 0 | |||||||
2M
2M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500 | Mid | 6 | 2 | 15 | -2 | +2 | 2 | |||||||
Clash Level 1 |
2H
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Mid | 10 | 5 | 24 | -12 | -8 | 3 | |||||||
2U
2U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Low | 8 | 15 | 15 | -15 | HKD | 2 | |||||||
Clash Level 1 |
j.L
j.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | High/Air | 5 | 1 | |||||||||||
j.M
j.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
550 | High/Air | 7 | 1 | |||||||||||
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400×2 | High/Air | 10 | 1 | |||||||||||
File:GBVS Lancelot jH.png | ||||||||||||||
j.U
j.U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Unique Mechanics
5U
5U Wirbelwind unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:GBVS Lancelot Wirbelwind.png | ||||||||||||||
5U 5U
5U 5U Quick Stop unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:GBVS Lancelot Wirbelwind 5U.png | ||||||||||||||
5U 6U
5U 6U Cross Over unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:GBVS Lancelot Wirbelwind 6U.png | ||||||||||||||
5U 4U
5U 4U Feint unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:GBVS Lancelot Wirbelwind 4U.png | ||||||||||||||
5U 2U
5U 2U Jump unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:GBVS Lancelot Wirbelwind 2U.png | ||||||||||||||
Universal Mechanics
LU
LU Ground Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 7 | HKD | 0, 4 | ||||||||||
j.LU
j.LU Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 5 | 0, 4 | |||||||||||
MH
Skills
236L
236L Wogenstrom special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | All | 33 | Until Hit | Total 51 | +4 | +8 | 2 | |||||||
File:GBVS Lancelot Wogenstrom.png | ||||||||||||||
Cooldown: 50-82F (Technical) 140-172F (Easy) Easy Input Damage: 600 |
236M
236M Wogenstrom special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | All | 38 | Until Hit | Total 56 | +4 | +8 | 2 | |||||||
File:GBVS Lancelot Wogenstrom.png | ||||||||||||||
Cooldown: 55-110F (Technical) 145-200F (Easy) Easy Input Damage: 600 |
236H
236H Wogenstrom special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350×3 | All | 33 | Until Hit | Total 48 | +44 | +48 | 2 | |||||||
File:GBVS Lancelot Wogenstrom.png | ||||||||||||||
Cooldown: 556-575F (Technical) 676-695F (Easy) Easy Input Damage: 300×3 |
214L
214L Southern Cross special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300 | Mid | 14 | 5 | 13 | -3 | +1 | 2 | |||||||
File:GBVS Lancelot SouthernCross.png | ||||||||||||||
Cooldown: 20F (Technical) 200F (Easy) |
214L 4L
214L 4L Southern Cross special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 9 | -4 | 0 | 2 | |||||||||
File:GBVS Lancelot SouthernCrossMiddle.png | ||||||||||||||
214L 4LL
214L 4LL Southern Cross special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500 | Mid | -16 | KD | 2 | ||||||||||
File:GBVS Lancelot SouthernCrossFinish.png | ||||||||||||||
214M
214M Southern Cross special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 19 | 6 | 14 | -4 | 0 | 2 | |||||||
File:GBVS Lancelot SouthernCross.png | ||||||||||||||
Cooldown: 20F (Technical) 200F (Easy) |
214M 4M
214M 4M Southern Cross special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500 | Mid | 9 | -4 | 0 | 2 | |||||||||
File:GBVS Lancelot SouthernCrossMiddle.png | ||||||||||||||
214M 4MM
214M 4MM Southern Cross special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | Mid | -16 | KD | 2 | ||||||||||
File:GBVS Lancelot SouthernCrossFinish.png | ||||||||||||||
214H
214H Southern Cross special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300 | Mid | 11 | 3 | 15 | -3 | +1 | 2 | |||||||
File:GBVS Lancelot SouthernCross.png | ||||||||||||||
Cooldown: 480F (Technical) 600F (Easy) |
214H 4H
214H 4H Southern Cross special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | -4 | 0 | 2 | ||||||||||
File:GBVS Lancelot SouthernCrossMiddle.png | ||||||||||||||
214H 4HH
214H 4HH Southern Cross special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | -4 | 0 | 2 | ||||||||||
File:GBVS Lancelot SouthernCrossMiddle.png | ||||||||||||||
214H 4HHH
214H 4HHH Southern Cross special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
450 | Mid | -4 | 0 | 2 | ||||||||||
File:GBVS Lancelot SouthernCrossMiddle.png | ||||||||||||||
214H 4HHHH
214H 4HHHH Southern Cross special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500 | Mid | -16 | KD | 2 | ||||||||||
File:GBVS Lancelot SouthernCrossFinish.png | ||||||||||||||
66L
66L Blade Impulse special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Mid | 16 | 6 | 18 | -9 | KD | 2 | |||||||
File:GBVS Lancelot BladeImpulse.png | ||||||||||||||
66M
66M Blade Impulse special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 25 | 9 | 16 | -6 | KD | 4 | |||||||
File:GBVS Lancelot BladeImpulse.png | ||||||||||||||
66H
66H Blade Impulse special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 20 | 9 | 16 | -6 | HKD | 4 | |||||||
File:GBVS Lancelot BladeImpulse.png | ||||||||||||||
22L
22L Turbulenz special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36 | ||||||||||||||
File:GBVS Lancelot Turbulenz.png | ||||||||||||||
22M
22M Turbulenz special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36 | ||||||||||||||
File:GBVS Lancelot Turbulenz.png | ||||||||||||||
22H
22H Turbulenz special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36 | ||||||||||||||
File:GBVS Lancelot Turbulenz.png | ||||||||||||||
22[L]
22[L] Turbulenz special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | High/Air | 37 | 8 | 37 | -17 | KD | 4 | |||||||
File:GBVS Lancelot Turbulenz.png | ||||||||||||||
22[M]
22[M] Turbulenz special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | High/Air | 37 | 8 | 36 | -17 | KD | 4 | |||||||
File:GBVS Lancelot Turbulenz.png | ||||||||||||||
22[H]
22[H] Turbulenz special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | High/Air | 37 | 8 | 35 | -17 | HKD | 4 | |||||||
File:GBVS Lancelot Turbulenz.png | ||||||||||||||
Skybound Art
236236H
236236H Weiss Flugel super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500, 100×12, 1200 = 3200 | Mid | 9+4 | -12 | HKD | 4 | |||||||||
File:GBVS Lancelot WeissFlugel.png | ||||||||||||||
236236U
236236U Schöner Winterhügel super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000×2, 2200 = 4200 | Mid | 10+9 | -8~-9 | HKD | 4 | |||||||||
File:GBVS Lancelot Schöner Winterhügel.png | ||||||||||||||
j.236236U
j.236236U Schöner Winterhügel super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000×2, 2200 = 4200 | All | 8+9 | -16 | HKD | 4 | |||||||||
File:GBVS Lancelot Schöner Winterhügel.png | ||||||||||||||
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