< BBCF | Tsubaki Yayoi
m (→623C: reversal note) |
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==Links== | ==Links== | ||
<section begin=Links/>{{ | <section begin=Links/>{{BBCF/CharacterLinks}}<section end=Links/> | ||
}}<section end=Links/> | |||
==Infobox Data== | ==Infobox Data== | ||
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| health =11,000 | | health =11,000 | ||
| prejump = 4F | | prejump = 4F | ||
| backdash = 22F (1 | | backdash = 22F (1~5F Inv All, 2~15 airborne) | ||
| portrait =BBCF_Tsubaki_Portrait.png | | portrait =BBCF_Tsubaki_Portrait.png | ||
| icon =BBCF_Tsubaki_Yayoi_Icon.png | | icon =BBCF_Tsubaki_Yayoi_Icon.png | ||
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|startup=13 |active=3 |recovery=22 |onBlock=-8 | |startup=13 |active=3 |recovery=22 |onBlock=-8 | ||
|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | ||
|groundHit=17 |airHit=22 |groundCH=Crumple | |groundHit=17 |airHit=22 |groundCH=Crumple |airCH=36 | ||
|images=BBCS_Tsubaki_2C.png |caption=The anti air, good hitbox and invul frames | |images=BBCS_Tsubaki_2C.png |caption=The anti air, good hitbox and invul frames | ||
|hitboxes=BBCF_Tsubaki_2C_Hitbox.png | |hitboxes=BBCF_Tsubaki_2C_Hitbox.png | ||
|notes=Cancellable into 2CC (including on whiff) from frame 18; | |notes=Cancellable into 2CC (including on whiff) from frame 18;On CH Crumple Duration 48F, Crumple Fall 73F; | ||
}} | }} | ||
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|images=BBCS_Tsubaki_6A.png |caption=Somewhat slow, but good on hit/block | |images=BBCS_Tsubaki_6A.png |caption=Somewhat slow, but good on hit/block | ||
|hitboxes=BBCF_Tsubaki_6A_Hitbox.png | |hitboxes=BBCF_Tsubaki_6A_Hitbox.png | ||
|notes=Bonus Proration 110%;Fatal Counter; | |notes=Bonus Proration 110%;Fatal Counter;Forces crouching on hit | ||
}} | }} | ||
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|images=BBCS_Tsubaki_3CC.png |caption=Combo tool and last ditch anti air | |images=BBCS_Tsubaki_3CC.png |caption=Combo tool and last ditch anti air | ||
|hitboxes=BBCF_Tsubaki_3CC_Hitbox.png | |hitboxes=BBCF_Tsubaki_3CC_Hitbox.png | ||
|notes=Fatal Counter; | |notes=Fatal Counter;Airborne from frame 23;Airborne recovery can be altered by external forces | ||
}} | }} | ||
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|images=BBCS_Tsubaki_5D.png |caption=Can be tapped or held, cancels from lots of moves. | |images=BBCS_Tsubaki_5D.png |caption=Can be tapped or held, cancels from lots of moves. | ||
|hitboxes=BBCF_Tsubaki_5D_Hitbox.png | |hitboxes=BBCF_Tsubaki_5D_Hitbox.png | ||
|notes=Active time refers to when Install gauge increases; First 4 frames charge at 500 units frame normally, then 250 units per frame thereafter; If special cancelled, the rate is 1250 for the first 4 frames | |notes=Values in [] are in OD;Minimum total duration 18F [14F];Active time refers to when Install gauge increases;First 4 frames charge at 500 units frame normally, then 250 units per frame thereafter;If special cancelled, the rate is 1250 for the first 4 frames | ||
}} | }} | ||
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|images=BBCS_Tsubaki_2D.png |caption=Different hurtbox | |images=BBCS_Tsubaki_2D.png |caption=Different hurtbox | ||
|hitboxes=BBCF_Tsubaki_2D_Hitbox.png | |hitboxes=BBCF_Tsubaki_2D_Hitbox.png | ||
|notes=Active time refers to when Install gauge increases; First 4 frames charge at 500 units frame normally, then 250 units per frame thereafter; If special cancelled, the rate is 1250 for the first 4 frames | |notes=Values in [] are in OD;Minimum total duration 18F [14F];Active time refers to when Install gauge increases; First 4 frames charge at 500 units frame normally, then 250 units per frame thereafter; If special cancelled, the rate is 1250 for the first 4 frames | ||
}} | }} | ||
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|damage= |p1= |p2= |starter= | |damage= |p1= |p2= |starter= | ||
|level= |cancel= |attribute= |guard= |invuln= | |level= |cancel= |attribute= |guard= |invuln= | ||
|startup=4 |active=4+Hold |recovery=8 [3] |onBlock= | |startup=4 |active=4+Hold |recovery=8+5L [3+5L] |onBlock= | ||
|blockstun= |blockstop= |hitstop= |CHstop= | |blockstun= |blockstop= |hitstop= |CHstop= | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=BBCS_Tsubaki_jD.png |caption=Doubles as a good air-stall | |images=BBCS_Tsubaki_jD.png |caption=Doubles as a good air-stall | ||
|hitboxes=BBCF_Tsubaki_jD_Hitbox.png | |hitboxes=BBCF_Tsubaki_jD_Hitbox.png | ||
|notes= | |notes=Values in [] are in OD;Active time refers to when Install gauge increases;First 4 frames charge at 500 units frame normally; If special cancelled, the rate is 1250 for the first 4 frames; Afterwards the rate varies on height: 50/f above 500,000 units, 200/f if above 400,000, 250/f if above 200,000 and 350 otherwise.;Landing recovery is applied when move reaches frame 4 | ||
}} | }} | ||
==Universal Mechanics== | ==Universal Mechanics== | ||
=== | ===B+C=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=other | {{MoveData-BBCF |character=Tsubaki Yayoi |type=other | ||
|input= | |input=B+C |name=Forward Throw | ||
|damage=0, 1500 |p1=100 |p2=50 |starter=Normal | |damage=0, 1500 |p1=100 |p2=50 |starter=Normal | ||
|level=0, 4 |cancel=SR |attribute=T |guard=Throw(70) |invuln= | |level=0, 4 |cancel=SR |attribute=T |guard=Throw(70) |invuln= | ||
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}} | }} | ||
=== | ===4B+C=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=other | {{MoveData-BBCF |character=Tsubaki Yayoi |type=other | ||
|input= | |input=4B+C |name=Back Throw | ||
|damage=0, 1500 |p1=100 |p2=50 |starter=Normal | |damage=0, 1500 |p1=100 |p2=50 |starter=Normal | ||
|level=0, 4 |cancel=SR |attribute=T |guard=Throw(70) |invuln= | |level=0, 4 |cancel=SR |attribute=T |guard=Throw(70) |invuln= | ||
|startup=7 |active=3 |recovery=23 |onBlock= | |startup=7 |active=3 |recovery=23 |onBlock= | ||
|blockstun= |blockstop= |hitstop=0, 12 |CHstop=+0 | |blockstun= |blockstop= |hitstop=0, 12 |CHstop=+0 | ||
|groundHit=Crumple | |groundHit=Crumple |airHit= |groundCH= |airCH= | ||
|images=BBCS_Tsubaki_FThrow.png;BBCF Tsubaki BThrowexe.png |caption=Stagger, good reward when back to the corner | |images=BBCS_Tsubaki_FThrow.png;BBCF Tsubaki BThrowexe.png |caption=Stagger, good reward when back to the corner | ||
|hitboxes=BBCF_Tsubaki_Throw_Hitbox.png | |hitboxes=BBCF_Tsubaki_Throw_Hitbox.png | ||
|notes=Minimum Damage 100%: 1500; | |notes=Minimum Damage 100%: 1500;Crumple Duration 36F, Crumple Fall 69F; | ||
}} | }} | ||
===j. | ===j.B+C=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=other | {{MoveData-BBCF |character=Tsubaki Yayoi |type=other | ||
|input=j. | |input=j.B+C |name=Air Throw | ||
|damage=0, 1500 |p1=100 |p2=50 |starter=Normal | |damage=0, 1500 |p1=100 |p2=50 |starter=Normal | ||
|level=0, 4 |cancel=SR |attribute=T |guard=Throw(120) |invuln= | |level=0, 4 |cancel=SR |attribute=T |guard=Throw(120) |invuln= | ||
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}} | }} | ||
=== | ===6A+B=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=other | {{MoveData-BBCF |character=Tsubaki Yayoi |type=other | ||
|input= | |input=6A+B |name=Counter Assault | ||
|damage=0 |p1=50 |p2=92 |starter=Very Short | |damage=0 |p1=50 |p2=92 |starter=Very Short | ||
|level=4 |cancel=R |attribute=B |guard=All |invuln=1~20 All | |level=4 |cancel=R |attribute=B |guard=All |invuln=1~20 All | ||
|startup=13 |active=4 |recovery=35 |onBlock= | |startup=13 |active=4 |recovery=35 |onBlock=-20 | ||
|blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5 | ||
|groundHit=Launch |airHit=19 |groundCH=Launch |airCH=34 | |groundHit=Launch |airHit=19 |groundCH=Launch |airCH=34 | ||
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}} | }} | ||
=== | ===5A+B=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=other | {{MoveData-BBCF |character=Tsubaki Yayoi |type=other | ||
|input= | |input=5A+B |name=Crush Trigger | ||
|damage=1000 |p1=80 |p2=60 |starter=Normal | |damage=1000 |p1=80 |p2=60 |starter=Normal | ||
|level= |cancel=R |attribute=B |guard=Guard Break 32/Barrier |invuln= | |level= |cancel=R |attribute=B |guard=Guard Break 32/Barrier |invuln= | ||
|startup=20 |active=1 |recovery=25 |onBlock=0 | |startup=20 |active=1 |recovery=25 |onBlock=0 | ||
|blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2 | |blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2 | ||
|groundHit=Crumple | |groundHit=Crumple |airHit=60 + GBounce + Down 23 |groundCH=Crumple |airCH=74 + GBounce + Down 23 | ||
|images=BBCF_Tsubaki_CT.png;BBCF Tsubkai CT2.png |caption=Tiny range, sadly | |images=BBCF_Tsubaki_CT.png;BBCF Tsubkai CT2.png | ||
|caption=<small>Charge</small><br>Tiny range, sadly\<small>Release</small> | |||
|hitboxes=BBCF_Tsubaki_CT_Hitbox1.png;BBCF_Tsubaki_CT_Hitbox2.png | |hitboxes=BBCF_Tsubaki_CT_Hitbox1.png;BBCF_Tsubaki_CT_Hitbox2.png | ||
|notes= | |notes=Crumple Duration 50F, Crumple Fall 83F; | ||
}} | }} | ||
===5[ | ===5[A+B]=== | ||
{{MoveData-BBCF |character=Tsubaki Yayoi |type=other | {{MoveData-BBCF |character=Tsubaki Yayoi |type=other | ||
|input=5[ | |input=5[A+B] |name=Crush Trigger | ||
|damage=1000 |p1=80 |p2=100 |starter=Long | |damage=1000 |p1=80 |p2=100 |starter=Long | ||
|level= |cancel=R |attribute=B |guard=Guard Break 60/Barrier |invuln= | |level= |cancel=R |attribute=B |guard=Guard Break 60/Barrier |invuln= | ||
|startup=30~61 |active=1 |recovery=25 |onBlock=0 | |startup=30~61 |active=1 |recovery=25 |onBlock=0 | ||
|blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2 | |blockstun=24 |blockstop=11 |hitstop=+0 |CHstop=+2 | ||
|groundHit=Crumple | |groundHit=Crumple |airHit=60 + GBounce + Down 23 |groundCH=Crumple |airCH=74 + GBounce + Down 23 | ||
|images=BBCF_Tsubaki_CT.png;BBCF Tsubkai CT2.png | |images=BBCF_Tsubaki_CT.png;BBCF Tsubkai CT2.png | ||
|caption=<small>Charge</small><br>Tiny range, sadly\<small>Release</small> | |||
|hitboxes=BBCF_Tsubaki_CT_Hitbox1.png;BBCF_Tsubaki_CT_Hitbox2.png | |hitboxes=BBCF_Tsubaki_CT_Hitbox1.png;BBCF_Tsubaki_CT_Hitbox2.png | ||
|notes= | |notes=Crumple Duration 50F, Crumple Fall 83F; | ||
}} | }} | ||
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|blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2 | ||
|groundHit=17 |airHit=30 |groundCH=22 |airCH=44 | |groundHit=17 |airHit=30 |groundCH=22 |airCH=44 | ||
|images=BBCS_Tsubaki_Aequum.png |caption=<small>Holy | |images=BBCS_Tsubaki_Aequum.png | ||
|caption=<small>Holy Justice</small><br>Rekka starter and neutral skip with a stock to spare | |||
|hitboxes=BBCF_Tsubaki_236ABC_Hitbox.png |hitboxCaption={{clr|A|A}}/{{clr|B|B}}/{{clr|C|C}} version | |hitboxes=BBCF_Tsubaki_236ABC_Hitbox.png |hitboxCaption={{clr|A|A}}/{{clr|B|B}}/{{clr|C|C}} version | ||
|notes= | |notes= | ||
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|groundHit=19 |airHit=30 |groundCH=24 |airCH=45 | |groundHit=19 |airHit=30 |groundCH=24 |airCH=45 | ||
|images=BBCS_Tsubaki_Aequum.png | |images=BBCS_Tsubaki_Aequum.png | ||
|caption=<small>Holy Justice</small><br>Rekka starter and neutral skip with a stock to spare | |||
|hitboxes=BBCF_Tsubaki_236ABC_Hitbox.png |hitboxCaption={{clr|A|A}}/{{clr|B|B}}/{{clr|C|C}} version | |hitboxes=BBCF_Tsubaki_236ABC_Hitbox.png |hitboxCaption={{clr|A|A}}/{{clr|B|B}}/{{clr|C|C}} version | ||
|notes= | |notes= | ||
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|groundHit=Spin Fall 31 |airHit=40 |groundCH=Spin Fall 36 |airCH=55 | |groundHit=Spin Fall 31 |airHit=40 |groundCH=Spin Fall 36 |airCH=55 | ||
|images=BBCS_Tsubaki_Aequum.png | |images=BBCS_Tsubaki_Aequum.png | ||
|hitboxes=BBCF_Tsubaki_236ABC_Hitbox.png |hitboxCaption={{clr|A|A}}/{{clr|B|B}}/{{clr|C|C}} version | |caption=<small>Holy Justice</small><br>Rekka starter and neutral skip with a stock to spare | ||
|hitboxes=BBCF_Tsubaki_236ABC_Hitbox.png | |||
|hitboxCaption={{clr|A|A}}/{{clr|B|B}}/{{clr|C|C}} version | |||
|notes=On hit/block, Tsubaki goes behind opponent. Recovery 26 in that case; | |notes=On hit/block, Tsubaki goes behind opponent. Recovery 26 in that case; | ||
}} | }} | ||
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|groundHit=Launch |airHit=50 |groundCH=Launch |airCH=66 | |groundHit=Launch |airHit=50 |groundCH=Launch |airCH=66 | ||
|images=BBCS_Tsubaki_Aequum.png | |images=BBCS_Tsubaki_Aequum.png | ||
|hitboxes=BBCF_Tsubaki_236D_Hitbox.png |hitboxCaption={{clr|D|D}} Version | |caption=<small>Holy Justice</small><br>Rekka starter and neutral skip with a stock to spare | ||
|hitboxes=BBCF_Tsubaki_236D_Hitbox.png | |||
|hitboxCaption={{clr|D|D}} Version | |||
|notes=Values in {} are during Macto Maledictis; | |notes=Values in {} are during Macto Maledictis; | ||
}} | }} | ||
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|images=BBCS_Tsubaki_BenedictusRex.png | |images=BBCS_Tsubaki_BenedictusRex.png | ||
|hitboxes=BBCF_Tsubaki_623D_Hitbox.png | |hitboxes=BBCF_Tsubaki_623D_Hitbox.png | ||
|notes= | |notes=reversal | ||
}} | }} | ||
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|damage=800, 500 |p1=100, 90 |p2=79, 89 |starter=Long | |damage=800, 500 |p1=100, 90 |p2=79, 89 |starter=Long | ||
|level=3 |cancel=R |attribute=H, P1 |guard=All |invuln= | |level=3 |cancel=R |attribute=H, P1 |guard=All |invuln= | ||
|startup=16 |active=3(6) | |startup=16 |active=3(6)P |recovery=Until L+5 |onBlock= | ||
|blockstun=16 |blockstop=13, 0/+11 |hitstop=+0, +11 |CHstop=+2, +13 | |blockstun=16 |blockstop=13, 0/+11 |hitstop=+0, +11 |CHstop=+2, +13 | ||
|groundHit=17 |airHit=30, 20 |groundCH=22 |airCH=44, 34 | |groundHit=17 |airHit=30, 20 |groundCH=22 |airCH=44, 34 | ||
|images=BBCF_Tsubaki_AequumElesion.png;Tsubaki projectile.png |caption=<small> | |images=BBCF_Tsubaki_AequumElesion.png;Tsubaki projectile.png | ||
|caption=<small>Equal Mercy</small><br>Diagonal fireball, prime combo ender when cancelled into j.214X\Projectile isn't launched if A version is done after Benedictus Rex | |||
|hitboxes=BBCF_Tsubaki_j236AD_Hitbox1.png;BBCF_Tsubaki_j236AD_Hitbox2.png | |hitboxes=BBCF_Tsubaki_j236AD_Hitbox1.png;BBCF_Tsubaki_j236AD_Hitbox2.png | ||
|notes= | |notes=P in active frames represents a projectile spawned; | ||
}} | }} | ||
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|damage=800 {880}, 600 {600}|p1=100, 90 |p2=92, 89 |starter=Long | |damage=800 {880}, 600 {600}|p1=100, 90 |p2=92, 89 |starter=Long | ||
|level=4, 3 |cancel=R |attribute=H, P1 |guard=All |invuln= | |level=4, 3 |cancel=R |attribute=H, P1 |guard=All |invuln= | ||
|startup=16 |active=3(6) | |startup=16 |active=3(6)P |recovery=37 |onBlock= | ||
|blockstun=18, 16 |blockstop=12/+0, 0/+11 |hitstop=-8, +11 |CHstop=-8, 0/+11 | |blockstun=18, 16 |blockstop=12/+0, 0/+11 |hitstop=-8, +11 |CHstop=-8, 0/+11 | ||
|groundHit=Crumple | |groundHit=Crumple, 17 |airHit=60 + GBounce + Down 23, 20 |groundCH=Crumple, 22 |airCH=75 + GBounce + Down 23, 34 | ||
|images=BBCF_Tsubaki_AequumElesion.png;Tsubaki projectile.png | |images=BBCF_Tsubaki_AequumElesion.png;Tsubaki projectile.png | ||
|caption=<small>Equal Mercy</small><br>Diagonal fireball, prime combo ender when cancelled into j.214X\Projectile isn't launched if A version is done after Benedictus Rex | |||
|hitboxes=BBCF_Tsubaki_j236AD_Hitbox1.png;BBCF_Tsubaki_j236AD_Hitbox2.png | |hitboxes=BBCF_Tsubaki_j236AD_Hitbox1.png;BBCF_Tsubaki_j236AD_Hitbox2.png | ||
|notes=Values in {} are during Macto Maledictis; | |notes=Values in {} are during Macto Maledictis;P in active frames represents a projectile spawned;Crumple Duration 50F, Crumple Fall 78F; | ||
}} | }} | ||
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|damage=700 {770}, 600 {600} |p1=100, 90 |p2=92, 89 |starter=Long | |damage=700 {770}, 600 {600} |p1=100, 90 |p2=92, 89 |starter=Long | ||
|level=4, 3 |cancel=R |attribute=H, P1 |guard=All |invuln= | |level=4, 3 |cancel=R |attribute=H, P1 |guard=All |invuln= | ||
|startup=16 |active=3(6) | |startup=16 |active=3(6)P |recovery=Until L |onBlock= | ||
|blockstun=18, 16 |blockstop=12/+0, 0/+11 |hitstop=-8, +11 |CHstop=-8, 0/+11 | |blockstun=18, 16 |blockstop=12/+0, 0/+11 |hitstop=-8, +11 |CHstop=-8, 0/+11 | ||
|groundHit=Crumple | |groundHit=Crumple, 17 |airHit=60 + GBounce + Down 23, 20 |groundCH=Crumple, 22 |airCH=75 + GBounce + Down 23, 34 | ||
|images=BBCF_Tsubaki_AequumElesion.png;Tsubaki projectile.png | |images=BBCF_Tsubaki_AequumElesion.png;Tsubaki projectile.png | ||
|hitboxes=BBCF_Tsubaki_j236AD_Hitbox1.png;BBCF_Tsubaki_j236AD_Hitbox2.png | |hitboxes=BBCF_Tsubaki_j236AD_Hitbox1.png;BBCF_Tsubaki_j236AD_Hitbox2.png | ||
|notes=Values in {} are during Macto Maledictis; | |notes=Values in {} are during Macto Maledictis;P in active frames represents a projectile spawned;Crumple Duration 50F, Crumple Fall 78F; | ||
}} | }} | ||
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|blockstun=18 |blockstop=8 |hitstop=+0 |CHstop=+5 | |blockstun=18 |blockstop=8 |hitstop=+0 |CHstop=+5 | ||
|groundHit=Launch + Down 23 |airHit=60 |groundCH=Launch + Down 23 |airCH=75 | |groundHit=Launch + Down 23 |airHit=60 |groundCH=Launch + Down 23 |airCH=75 | ||
|images=BBCS_Tsubaki_LuxAeterna.png |caption=<small>Eternal Light</small><br> Diagonal dive, variety of angles and combo enders | |images=BBCS_Tsubaki_LuxAeterna.png | ||
|caption=<small>Eternal Light</small><br> Diagonal dive, variety of angles and combo enders | |||
|hitboxes=BBCF_Tsubaki_j214X_Hitbox.png | |hitboxes=BBCF_Tsubaki_j214X_Hitbox.png | ||
|notes= | |notes= | ||
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|groundHit=Launch + Down 28 |airHit=60 |groundCH=Launch + Down 28 |airCH=75 | |groundHit=Launch + Down 28 |airHit=60 |groundCH=Launch + Down 28 |airCH=75 | ||
|images=BBCS_Tsubaki_LuxAeterna.png | |images=BBCS_Tsubaki_LuxAeterna.png | ||
|caption=<small>Eternal Light</small><br> Diagonal dive, variety of angles and combo enders | |||
|hitboxes=BBCF_Tsubaki_j214X_Hitbox.png | |hitboxes=BBCF_Tsubaki_j214X_Hitbox.png | ||
|notes= | |notes= | ||
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|groundHit=Launch + Down 23 |airHit=62 + WBounce |groundCH=Launch + Down 23 |airCH=77 + WBounce | |groundHit=Launch + Down 23 |airHit=62 + WBounce |groundCH=Launch + Down 23 |airCH=77 + WBounce | ||
|images=BBCS_Tsubaki_LuxAeterna.png | |images=BBCS_Tsubaki_LuxAeterna.png | ||
|caption=<small>Eternal Light</small><br> Diagonal dive, variety of angles and combo enders | |||
|hitboxes=BBCF_Tsubaki_j214X_Hitbox.png | |hitboxes=BBCF_Tsubaki_j214X_Hitbox.png | ||
|notes= | |notes= | ||
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|groundHit=Launch |airHit=60 + Down 23 |groundCH=Launch |airCH=75 + Down 23 | |groundHit=Launch |airHit=60 + Down 23 |groundCH=Launch |airCH=75 + Down 23 | ||
|images=BBCS_Tsubaki_LuxAeterna.png | |images=BBCS_Tsubaki_LuxAeterna.png | ||
|caption=<small>Eternal Light</small><br> Diagonal dive, variety of angles and combo enders | |||
|hitboxes=BBCF_Tsubaki_j214X_Hitbox.png | |hitboxes=BBCF_Tsubaki_j214X_Hitbox.png | ||
|notes=Values in {} are during Macto Maledictis; | |notes=Values in {} are during Macto Maledictis; | ||
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|blockstun= |blockstop= |hitstop=0, 2×12 |CHstop=+0 | |blockstun= |blockstop= |hitstop=0, 2×12 |CHstop=+0 | ||
|groundHit=Launch 40×12, 50|airHit= |groundCH= |airCH= | |groundHit=Launch 40×12, 50|airHit= |groundCH= |airCH= | ||
|images=BBCF_Tsubaki_Shinsa.png;BBCF Tsubaki 63214C.png |caption= \<small>Holy Flight(?)</small><br> | |images=BBCF_Tsubaki_Shinsa.png;BBCF Tsubaki 63214C.png |caption= \<small>Holy Flight(?)</small><br>Should be a Drive move, but they ran out of D button inputs. | ||
|hitboxes=BBCF_Tsubaki_63214C_Hitbox.png | |hitboxes=BBCF_Tsubaki_63214C_Hitbox.png | ||
|notes= | |notes= | ||
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|images=BBCS_Tsubaki_ConfutatisMaledictis.png;BBCF Tsubaki 236236X2.png |caption= \<small>Curse of Confusion</small><br> | |images=BBCS_Tsubaki_ConfutatisMaledictis.png;BBCF Tsubaki 236236X2.png |caption= \<small>Curse of Confusion</small><br> | ||
|hitboxes=BBCF_Tsubaki_236236CD_Hitbox.png | |hitboxes=BBCF_Tsubaki_236236CD_Hitbox.png | ||
|notes=Values in [] are during OD;Minimum Damage 15%: 600 [750]; | |notes=Values in [] are during OD;Minimum Damage 15%: 600 [750];reversal but 623C/D is superior unless there is confidence it will hit | ||
}} | }} | ||
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{{MoveData-BBCF |character=Tsubaki Yayoi |type=exceed accel | {{MoveData-BBCF |character=Tsubaki Yayoi |type=exceed accel | ||
|input=ABCD |name=Macto Lux Kyrie | |input=ABCD |name=Macto Lux Kyrie | ||
|damage=600, 120×20<br/>{600, 160×32} |p1= | |damage=600, 120×20<br/>{600, 160×32} |p1=125 |p2=80 |starter=Long | ||
|level=4 |cancel= |attribute=B |guard=All |invuln=1~22 All<br/>[1~12 All] | |level=4 |cancel= |attribute=B |guard=All |invuln=1~22 All<br/>[1~12 All] | ||
|startup=20 [10] |active=3 |recovery=34 |onBlock=-10 | |startup=20 [10] |active=3 |recovery=34 |onBlock=-10 | ||
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==Category== | ==Category== | ||
{{ | {{BBCF/Navigation}} |
Latest revision as of 15:50, 23 September 2023
Links
Infobox Data
Name | Health | Prejump | Backdash | Forward Dash | Unique Movement Options | Portrait | Icon |
---|---|---|---|---|---|---|---|
Tsubaki Yayoi | 11,000 | 4F | 22F (1~5F Inv All, 2~15 airborne) |
Normal Moves
5A
5B
5BB
5C
5CC
2A
2B
2BB
2C
2CC
6A
6B
6BB
6C
6CC
3C
3CC
j.A
j.B
j.BB
j.C
j.CC
Drive Moves
5D
2D
j.D
Universal Mechanics
B+C
4B+C
j.B+C
6A+B
5A+B
5[A+B]
Specials
236A
236B
236C
236D
421D 236D
214B
Followup 214B
214D
Followup 214D
623C
623D
j.236A
Followup j.236A
j.236D
Followup j.236D
j.214A
j.214B
j.214C
Followup j.214X
j.214D
Followup j.214D
j.236D j.214D
63214C
421A
421D
22B
Followup 22B
22D
Followup 22D
Distortion Drives
236236C
236236D
214214D
632146B
Exceed Accel
ABCD
Astral Heat
632146C
Category
System Pages
Mechanics
Application & Advanced Information
Archived Information