m (→6K Data) |
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Line 9: | Line 9: | ||
| guardBalance =32 | | guardBalance =32 | ||
| prejump =4 | | prejump =4 | ||
| backdash = | | backdash =24/1-6 strike invuln/1-20 throw invuln/1-20 {{Tt|airborne|Sin is considered airborne if he is hit during backdash and grounded otherwise}} | ||
| backdashDuration =24 | |||
| backdashInvuln =1-6F | |||
| backdashAirborne =1-20F | |||
| weight =Normal | | weight =Normal | ||
| umo =[[GGST/Sin Kiske#Gazelle Step|Gazelle Step]] | | umo =[[GGST/Sin Kiske#Gazelle Step|Gazelle Step]] | ||
Line 122: | Line 125: | ||
|invuln= | |invuln= | ||
|damage=34 | |damage=34 | ||
|startup= | |startup=11 | ||
|active=3 | |active=3 | ||
|recovery=19 | |recovery=19 | ||
Line 151: | Line 154: | ||
|active=3(12)3 | |active=3(12)3 | ||
|recovery=18 | |recovery=18 | ||
|onBlock=- | |onBlock=-2 | ||
|onHit= | |onHit=+1 | ||
|level= | |level=4 | ||
|images=GGST Sin Kiske 5H.png;GGST Sin Kiske 5H 2.png | |images=GGST Sin Kiske 5H.png;GGST Sin Kiske 5H 2.png | ||
|hitboxes=GGST Sin Kiske 5H Hitbox.png;GGST Sin Kiske 5H 2 Hitbox.png | |hitboxes=GGST Sin Kiske 5H Hitbox.png;GGST Sin Kiske 5H 2 Hitbox.png | ||
Line 206: | Line 209: | ||
|damage=56 | |damage=56 | ||
|startup=28 | |startup=28 | ||
|active= | |active=3 | ||
|recovery= | |recovery=26 | ||
|onBlock=-10 | |onBlock=-10 | ||
|onHit=KD +36 | |onHit=KD +36 | ||
Line 359: | Line 362: | ||
|input=6P | |input=6P | ||
|guard=All | |guard=All | ||
|invuln=1 | |invuln=1-3 Upper Body<br/>4-16 Above Knee | ||
|damage=34 | |damage=34 | ||
|startup=11 | |startup=11 | ||
Line 394: | Line 397: | ||
|onHit=KD +39 | |onHit=KD +39 | ||
|level=3 | |level=3 | ||
|caption=Sin's army knife | |||
|images=GGST Sin Kiske 6K.png | |images=GGST Sin Kiske 6K.png | ||
|hitboxes=GGST Sin Kiske 6K Hitbox.png | |hitboxes=GGST Sin Kiske 6K Hitbox.png | ||
Line 613: | Line 617: | ||
|name=Wild Assault | |name=Wild Assault | ||
|input=236D | |input=236D | ||
|guard= | |guard=All | ||
|damage=30 | |||
|damage= | |startup=16~28 | ||
|startup= | |active=3 | ||
|active= | |recovery=20 | ||
|recovery= | |onBlock=-4 | ||
|onBlock= | |onHit=-1 | ||
|onHit= | |level=4 | ||
|counter=Mid | |||
|notes= | |notes= | ||
|images=GGST Sin Kiske 236D.png | |images=GGST Sin Kiske 236D.png | ||
|hitboxes=GGST Sin Kiske 236D Hitbox.png | |hitboxes=GGST Sin Kiske 236D Hitbox.png | ||
|type=other | |type=other | ||
|riscGain= | |riscGain=2500 | ||
|riscLoss= | |riscLoss=4000 | ||
|wallDamage= | |wallDamage=700 | ||
|inputTension= | |inputTension= | ||
|chipRatio= | |chipRatio=25% | ||
|OTGRatio= | |OTGRatio=80% | ||
|prorate= | |prorate=90% | ||
|invuln= | |invuln= | ||
|cancel= | |cancel=NSJBRP | ||
}} | }} | ||
Line 639: | Line 644: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Sin Kiske | |chara=Sin Kiske | ||
|name=Wild Assault | |name=Wild Assault (Hold) | ||
|input=236[D] | |input=236[D] | ||
|guard= | |guard=All | ||
|damage=50 | |||
|damage= | |startup=29 | ||
|startup= | |active=3 | ||
|active= | |recovery=20 | ||
|recovery= | |onBlock=-4 | ||
|onBlock= | |onHit=HKD | ||
|onHit= | |level=4 | ||
|counter=Mid | |||
|notes= | |notes= | ||
|images=GGST Sin Kiske 236D.png | |images=GGST Sin Kiske 236D.png | ||
|hitboxes=GGST Sin Kiske 236D Hitbox.png | |hitboxes=GGST Sin Kiske 236D Hitbox.png | ||
|type=other | |type=other | ||
|riscGain= | |riscGain=2500 | ||
|riscLoss= | |riscLoss=3000 | ||
|wallDamage= | |wallDamage=700 | ||
|inputTension= | |inputTension= | ||
|chipRatio= | |chipRatio=25% | ||
|OTGRatio= | |OTGRatio=80% | ||
|prorate= | |prorate=100% | ||
|invuln= | |invuln= | ||
|cancel= | |cancel=NSJBRP | ||
}} | }} | ||
Line 706: | Line 712: | ||
|images=GGST Sin Kiske 236H.png | |images=GGST Sin Kiske 236H.png | ||
|hitboxes=GGST Sin Kiske 236H Hitbox.png | |hitboxes=GGST Sin Kiske 236H Hitbox.png | ||
|hitboxCaption=Way more punishable than anyone realises | |||
|type=special | |type=special | ||
|counter=Mid | |counter=Mid | ||
Line 712: | Line 719: | ||
|wallDamage=300 | |wallDamage=300 | ||
|inputTension= | |inputTension= | ||
|chipRatio= | |chipRatio=25% | ||
|OTGRatio= | |OTGRatio= | ||
|prorate= | |prorate=80% | ||
|notes=Cancellable into Beak Driver Follow-up or Gazelle Step during 17~31f, requiring and using 1 Stamina bar | |notes=Cancellable into Beak Driver Follow-up or Gazelle Step during 17~31f, requiring and using 1 Stamina bar | ||
}} | }} | ||
Line 741: | Line 748: | ||
|wallDamage=300 | |wallDamage=300 | ||
|inputTension= | |inputTension= | ||
|chipRatio= | |chipRatio=25% | ||
|OTGRatio= | |OTGRatio= | ||
|prorate= | |prorate=80% | ||
|notes=Cancellable into Gazelle Step during 14~23f, requiring and using 1 Stamina bar | |notes=Cancellable into Gazelle Step during 14~23f, requiring and using 1 Stamina bar | ||
}} | }} | ||
Line 753: | Line 760: | ||
|input=623S | |input=623S | ||
|guard=All | |guard=All | ||
|invuln=1- | |invuln=1-11F Strike | ||
|damage=20, 30 | |damage=20, 30 | ||
|startup=9 | |startup=9 | ||
Line 771: | Line 778: | ||
|wallDamage=250×2 | |wallDamage=250×2 | ||
|inputTension= | |inputTension= | ||
|chipRatio= | |chipRatio=25% | ||
|OTGRatio= | |OTGRatio= | ||
|prorate=60% | |prorate=60% | ||
Line 783: | Line 790: | ||
|input=623S~S | |input=623S~S | ||
|guard=All | |guard=All | ||
|invuln=1- | |invuln=1-14F Strike | ||
|damage=43 | |damage=43 | ||
|startup=12 | |startup=12 | ||
Line 800: | Line 807: | ||
|wallDamage=700 | |wallDamage=700 | ||
|inputTension= | |inputTension= | ||
|chipRatio= | |chipRatio=25% | ||
|OTGRatio= | |OTGRatio= | ||
|prorate=60% | |prorate=60% | ||
Line 812: | Line 819: | ||
|input=214S | |input=214S | ||
|guard=High | |guard=High | ||
|invuln=6- | |invuln=6-23F Foot | ||
|damage=17, 17 | |damage=17, 17 | ||
|startup=21 | |startup=21 | ||
Line 828: | Line 835: | ||
|wallDamage=150×2 | |wallDamage=150×2 | ||
|inputTension= | |inputTension= | ||
|chipRatio= | |chipRatio=25% | ||
|OTGRatio= | |OTGRatio= | ||
|prorate=80% | |prorate=80% | ||
|caption=Low crush\Overhead | |caption=Low crush\Overhead | ||
|notes=Airborne 6- | |notes=Airborne 6-22F;Cancellable into Hoof Stomp Follow-up or Gazelle Step from start of recovery until last 12 frames of recovery (25~37f), requiring and using 1 Stamina bar <!--Reverify--> | ||
}} | }} | ||
Line 857: | Line 864: | ||
|wallDamage=300 | |wallDamage=300 | ||
|inputTension= | |inputTension= | ||
|chipRatio= | |chipRatio=25% | ||
|OTGRatio= | |OTGRatio= | ||
|prorate= | |prorate=80% | ||
|notes=Cancellable into Gazelle Step from 14~16f, requiring and using 1 Stamina bar | |notes=Cancellable into Gazelle Step from 14~16f, requiring and using 1 Stamina bar | ||
}} | }} | ||
Line 869: | Line 876: | ||
|input=236K | |input=236K | ||
|guard=Low | |guard=Low | ||
|invuln=10- | |invuln=10-30F Low Profile | ||
|damage=33 | |damage=33 | ||
|startup= | |startup=21 | ||
|active=7 | |active=7 | ||
|recovery=15 | |recovery=15 | ||
Line 885: | Line 892: | ||
|wallDamage=300 | |wallDamage=300 | ||
|inputTension= | |inputTension= | ||
|chipRatio= | |chipRatio=25% | ||
|OTGRatio= | |OTGRatio= | ||
|prorate= | |prorate=80% | ||
|notes=Cancellable into Elk Hunt Follow-up or Gazelle Step from 25~37f, requiring and using 1 Stamina bar | |notes=Cancellable into Elk Hunt Follow-up or Gazelle Step from 25~37f, requiring and using 1 Stamina bar | ||
}} | }} | ||
Line 913: | Line 920: | ||
|wallDamage=300 | |wallDamage=300 | ||
|inputTension= | |inputTension= | ||
|chipRatio= | |chipRatio=50% | ||
|OTGRatio= | |OTGRatio= | ||
|prorate= | |prorate=80% | ||
|notes=Guard Crush duration: 30f.;Cancellable into Gazelle Step during 14~16f, requiring and using 1 Stamina bar | |notes=Guard Crush duration: 30f.;Cancellable into Gazelle Step during 14~16f, requiring and using 1 Stamina bar | ||
}} | }} | ||
Line 983: | Line 990: | ||
|input=632146H | |input=632146H | ||
|guard=All | |guard=All | ||
|invuln=1 | |invuln=1-18F Full | ||
|damage= | |damage=20×2, 50 | ||
|startup=11+5 | |startup=11+5 | ||
|active=12 | |active=12 | ||
Line 1,071: | Line 1,078: | ||
|guard=All (Guard Crush) | |guard=All (Guard Crush) | ||
|invuln=None | |invuln=None | ||
|damage= | |damage=45→65→95 | ||
|startup=3 | |startup=3 | ||
|active=3 | |active=3 | ||
Line 1,089: | Line 1,096: | ||
|OTGRatio= | |OTGRatio= | ||
|prorate=100% | |prorate=100% | ||
|caption= | |caption= | ||
|notes= | |notes= | ||
''Releasing {{prompt|GGST|P}} after the first hit of Tyrant Barrel performs a powerful follow-up strike. The damage increases the closer the release input is to the | ''Releasing {{prompt|GGST|P}} after the first hit of Tyrant Barrel performs a powerful follow-up strike. The damage increases the closer the release input is to the Clean Hit. If the button was not held before Tyrant Barrel hit, it may be pressed and released a second time to get the input. If the button is simply tapped during this period, it is often not possible to land a Clean Hit, especially on Counter Hit and on a high wallsplat. Holding the button is often required in order to land it.'' | ||
Guard Crush duration 29F.; | |||
2 Frame window for the 95 Damage clean hit, 2 Frame for the 65 Damage hit, 11 Frame for the 45 Damage hit; A Clean Hit is impossible if the opponent is too far away, at the very edge of the attack (more than 450 units of distance).; The Follow-up is considered a new attack, and therefore is affected by R.I.S.C. scaling caused by the previous hit of Tyrant Barrel.; {{prompt|GGST|P}} can be released 1 Frame before superflash ends at the earliest (64 Frames after the {{clr|P|236236P}} input).; Pressing {{prompt|GGST|P}} (if it hasn't already been held down) has a valid input window Frames 64~96 after inputting {{clr|P|236236P}}; If the {{prompt|GGST|P}} button is pressed and held for less than 17 frames during the valid press input window, the Follow-up comes out 17 frames after the button press.; If the {{prompt|GGST|P}} button is pressed and held for more than 36 frames during the valid press input window, the Follow-up comes out 36 frames after the button press.;{{FrameDataNotes|GGST|False Multihit|2}} | |||
}} | }} | ||
==Navigation== | ==Navigation== | ||
{{GGST/Navigation}} | {{GGST/Navigation}} |
Revision as of 21:31, 1 March 2024
Links
Infobox Data
Portrait | Icon | Name | Defense | Guts | R.I.S.C. Gain Modifier | Prejump | Backdash Duration | Backdash Invuln | Backdash Airborne | Unique Movement Options |
---|---|---|---|---|---|---|---|---|---|---|
Sin Kiske | 14 | 2 | 32 | 4 | 24 | 1-6F | 1-20F | Gazelle Step | ||
Jump Duration | High Jump Duration | Jump Height | High Jump Height | Pre-Instant Air Dash | Air Dash Duration | Air Backdash Duration | Air Dash Distance | Air Backdash Distance | ||
42 | 49 | 409.5 | 567.6 | 7 | 18/24 | 6/11 | 735.625 | 228.367 | ||
Movement Tension Gain | Jumping Tension Gain | Air Dash Tension Gain | Walk Speed | Backwalk Speed | Initial Dash Speed | Dash Acceleration | Friction | |||
10 | 3 | 5 | 6.3 | 4.9 | 14 | 0.56 | 100 | |||
Jump Gravity | High Jump Gravity | Forward Step Dash | ||||||||
1.9 | 1.9 |
Normal Moves
5P Data
5K Data
c.S Data
f.S Data
5H Data
5D Data
5[D] Data
2P Data
2K Data
2S Data
2H Data
2D Data
6P Data
6K Data
6H Data
j.P Data
j.K Data
j.S Data
j.H Data
j.D Data
Universal Mechanics
Ground Throw Data
Air Throw Data
236D Data
236[D] Data
Dash Cancel Data
66 Dash Cancel other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
Total 22 | |||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
Can be kara canceled into special moves or Overdrives on frames 1~3. If canceled on frame 1, Dash Cancel will not start, but momentum will still be applied. |
Special Moves
236H Data
236H~H Data
623S Data
623S~S Data
214S Data
214S~S Data
236K Data
236K~K Data
Gazelle Step Data
66 after special move Gazelle Step special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
- | Total 24 | ||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
1 Stamina for strike/throw or oki | |||||||||
Requires and uses 1 Stamina bar Gazelle Step Frame Advantage Chart |
63214P Data
63214P Still Growing special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
- | Total 49 | ||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
Sin still doesn't understand "meaty" | |||||||||
Food takes effect on frame 38, but since the move is 49 total frames, there are 12 wasted frames for Meat/Lobster/Fish buffs. See notes. |