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(Okay reverting this but it is a bit weird 1: If you discovered it can't punish -8 moves then yeah it can't, I asked athena to investigate, but I have a feeling I got ignored so kick her for me please. But I can send you proof it is in fact 8 frame startup if you need it. 2: I talked with melody about this so ask her for details, but please reach consensus on frc windows already) Tag: Undo |
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==Links== | ==Links== | ||
<section begin=Links/> | <section begin=Links/>{{GGACR/CharacterLinks}}<section end=Links/> | ||
{{ | |||
}} | |||
<section end=Links/> | |||
==System Data== | ==System Data== | ||
{{GGACR-character | {{GGACR-character | ||
| | | defense = 0.96 | ||
| | | weight = 1.0 | ||
|guts=2 | | guts = 2 | ||
|stunResistance=70 | | guardBalance = 0.875 | ||
| | | guardRecovery = 5 | ||
|prejump= | | stunResistance = 70 | ||
| | | walkSpeedForwards = 4.5 | ||
| | | walkSpeedBackwards = 2.75 | ||
| | | walkForwardsTensionGain = 12 | ||
| | | initialDashSpeed = 0 | ||
| | | dashAcceleration = 0.4 | ||
|umo= | | friction = 95 | ||
| | | runTensionGain = 25 | ||
| | | backdashVX = 0 | ||
| backdashInvulnerability = 19 | |||
| backdashDuration = 28 | |||
| prejump = 4 | |||
| jumpVY = 22 | |||
| jumpGravity = 1.1 | |||
| jumpDuration = 41 | |||
| jumpForwardsTensionGain = 10 | |||
| jumpVXForwards = 6.5 | |||
| jumpVXBackwards = 6.5 | |||
| highJumpDuration = 53 | |||
| highJumpGravity = 1 | |||
| highJumpVXBackwards = 6 | |||
| highJumpVXFowards = 6 | |||
| highJumpVY = 26 | |||
| airDashForwardsSpeed = 15 | |||
| airDashStartup = 9 | |||
| airDashForwardsDuration = 11 | |||
| airDashForwardsTensionGain = 25 | |||
| airDashBackwardsSpeed = 14 | |||
| airDashBackwardsStartup = 6 | |||
| airDashBackwardsDuration = 8 | |||
| numberOfAirDashes = 1 | |||
| numberOfJumps = 2 | |||
| minimumRisingAirDashHeight = 60 | |||
| groundThrowRange = 49 | |||
| airThrowRange = 88 | |||
| closeSlashProximityRange = 160 | |||
| umo = Teleport Dash | |||
| wakeupFaceDown = 20 | |||
| wakeupFaceUp = 26 | |||
| specialForwardsDash = 18F (5~14F strike invuln, 7~12F throw invuln) | |||
| landingRecovery = 4 | |||
}} | }} | ||
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|level=5 |guard=Mid |invuln= |cancel=SJRF |tension=3.84 | |level=5 |guard=Mid |invuln= |cancel=SJRF |tension=3.84 | ||
|startup=21 |active=6 |recovery=13 |onBlock=+0 |onHit=+6 | |startup=21 |active=6 |recovery=13 |onBlock=+0 |onHit=+6 | ||
|blockstun=18|groundHit=24|airHit=26 + GBounce | |blockstun=18|groundHit=24|airHit=26 + GBounce|hitstop=15|frcWindow=17~18F | ||
|images=GGAC_Slayer_6H.png | |images=GGAC_Slayer_6H.png | ||
|caption=The Heel Drop that just hurts a lot | |caption=The Heel Drop that just hurts a lot | ||
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|level=5 |guard=Low |invuln=5~14F Below Knees |cancel=R |tension=3.84 | |level=5 |guard=Low |invuln=5~14F Below Knees |cancel=R |tension=3.84 | ||
|startup=13 |active=2 |recovery=22 |onBlock=-5 |onHit=+26 Stagger | |startup=13 |active=2 |recovery=22 |onBlock=-5 |onHit=+26 Stagger | ||
|blockstun=18|groundHit=Stagger 49|airHit= | |blockstun=18|groundHit=Stagger 49|airHit=41|hitstop=0 | ||
|images=GGAC_Slayer_2H.png | |images=GGAC_Slayer_2H.png | ||
|hitboxes=GGXXACPR_Slayer_2H-Hitbox.png | |hitboxes=GGXXACPR_Slayer_2H-Hitbox.png | ||
|notes=Pulls in opponent on air hit;Dizzy modifier x0.25 | |notes=Pulls in opponent on air hit;Dizzy modifier x0.25;Stagger lasts for max 49F | ||
}} | }} | ||
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|blockstun=13|groundHit=14|airHit=20|hitstop=13 | |blockstun=13|groundHit=14|airHit=20|hitstop=13 | ||
|images=GGAC_Slayer_jD.png | |images=GGAC_Slayer_jD.png | ||
|caption= | |caption=The aerial knockdown WMD | ||
|hitboxes=GGXXACPR_Slayer_jD-1-Hitbox.png;GGXXACPR_Slayer_jD-2-Hitbox.png | |hitboxes=GGXXACPR_Slayer_jD-1-Hitbox.png;GGXXACPR_Slayer_jD-2-Hitbox.png | ||
|hitboxCaption=Frames 7-8\Frames 9-11 | |hitboxCaption=Frames 7-8\Frames 9-11 | ||
|notes=Slams down opponent on air hit;Staggers on ground CH (max | |notes=Slams down opponent on air hit;Staggers on ground CH (max 35F) | ||
}} | }} | ||
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|level= |guard=92 pixels |invuln= |cancel=F |tension=-/6.00 | |level= |guard=92 pixels |invuln= |cancel=F |tension=-/6.00 | ||
|startup=7 |active=2 |recovery=29 |onBlock= |onHit= | |startup=7 |active=2 |recovery=29 |onBlock= |onHit= | ||
|blockstun=|groundHit=Stagger | |blockstun=|groundHit=Stagger 33|airHit=|hitstop=|frcWindow=26~27F on hit | ||
|images=GGAC_Slayer_63214H.png | |images=GGAC_Slayer_63214H.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Slayer gains health equal to 75% of damage dealt to opponent;Slayer is in CH state during recovery | |caption=There is no blood effect in AC nor +R | ||
|notes=Slayer gains health equal to 75% of damage dealt to opponent;Slayer is in CH state during recovery;Staggers for max 33F | |||
}} | }} | ||
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|level=3 |guard=Mid |invuln=5~28F Armor |cancel=RF |tension=2.00/7.20 | |level=3 |guard=Mid |invuln=5~28F Armor |cancel=RF |tension=2.00/7.20 | ||
|startup=28 |active=3 |recovery=13 |onBlock=-2 |onHit=+21 Launch | |startup=28 |active=3 |recovery=13 |onBlock=-2 |onHit=+21 Launch | ||
|blockstun=13|groundHit=Launch|airHit=26 + GBounce | |blockstun=13|groundHit=Launch|airHit=26 + GBounce|hitstop=13|frcWindow=24~27F | ||
|images=GGAC_Slayer_632146P.png | |images=GGAC_Slayer_632146P.png | ||
|caption="Guarding is useless", he says, ''using a move that's no longer unblockable'' | |caption="Guarding is useless", he says, ''using a move that's no longer unblockable'' | ||
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|hitboxes=GGACR_Slayer_DandyD_Hitbox.png | |hitboxes=GGACR_Slayer_DandyD_Hitbox.png | ||
|hitboxCaption=Slightly higher than P version | |hitboxCaption=Slightly higher than P version | ||
|notes=On CH untechable for 240F (sticks for 45F);Dizzy modifier x0; | |notes=On CH untechable for 240F (sticks for 45F);Dizzy modifier x0;Custom Blockstun | ||
}} | }} | ||
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|blockstun=18|groundHit=|airHit=|hitstop=15 | |blockstun=18|groundHit=|airHit=|hitstop=15 | ||
|images=GGAC_Slayer_IK.png;GGAC_Slayer_IK2.png | |images=GGAC_Slayer_IK.png;GGAC_Slayer_IK2.png | ||
|caption= \Poetry is Power, cause You're All Dead | |||
|hitboxes=GGXXACPR_Slayer_InstantKill-Hitbox.png | |hitboxes=GGXXACPR_Slayer_InstantKill-Hitbox.png | ||
|notes=IK Mode activation: 80F | |notes=IK Mode activation: 80F | ||
}} | }} |
Latest revision as of 00:04, 21 October 2023
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