BBTag/Mika/Data: Difference between revisions

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{{TOC limit|3}}


==Nav==
<section begin="Nav"/>{{CharNav|charMainPage=BBTag/Mika|image=BBTag_Mika_Icon.png|videos=|forums=}}<section end="Nav"/>
==Links==
==Links==
<section begin=Links/>{{CharLinks|charMainPage=BBTag/Mika|videos= |discord= }}<section end=Links/>
<section begin=Links/>{{BBTag/CharacterLinks}}<section end=Links/>


==Infobox Data==
==Infobox Data==
Line 60: Line 57:
  |startup=19 |active=10* |recovery=38L [Until L+8L] |onBlock=-21
  |startup=19 |active=10* |recovery=38L [Until L+8L] |onBlock=-21
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |groundHit=Launch |airHit=35 + Slide 10 |groundCH=Launch |airCH=50 + Slide 10
  |groundHit=Launch |airHit=35 + Slide + Down 10 |groundCH=Launch |airCH=50 + Slide + Down 10
  |images=BBTag_Mika_5AAAA.png
  |images=BBTag_Mika_5AAAA.png
  |hitboxes=BBTAG_Mika_5AAAA_Hitbox.png
  |hitboxes=BBTAG_Mika_5AAAA_Hitbox.png
  |notes=Enters recovery on hit/block, or unique 8L recovery on whiff;
  |notes=Enters recovery on hit/block, or unique 8L recovery on whiff;Maximum Slide duration 10F;
}}
}}
===2A===
===2A===
Line 109: Line 106:
  |blockstun=18 |blockstop=8 |hitstop=+0 |CHstop=+5
  |blockstun=18 |blockstop=8 |hitstop=+0 |CHstop=+5
  |groundHit=Launch |airHit=80 + WBounce |groundCH=Launch |airCH=95 + WBounce
  |groundHit=Launch |airHit=80 + WBounce |groundCH=Launch |airCH=95 + WBounce
  |images=BBTag_Mika_5BB Shot.png
  |images=BBTag_Mika_5BB.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
}}
}}
===5BBB===
===5BBB===
{{MoveData-BBTag |character=Mika |type=normal
{{MoveData-BBTag |character=Mika |type=normal
Line 197: Line 195:
  |groundHit=17 [Launch] |airHit=17 [40 + GBounce] |groundCH=22 [Launch] |airCH=31 [55 + GBounce]
  |groundHit=17 [Launch] |airHit=17 [40 + GBounce] |groundCH=22 [Launch] |airCH=31 [55 + GBounce]
  |images=BBTag_Mika_jB.png
  |images=BBTag_Mika_jB.png
|caption=Just about the only "unga" she's got
  |hitboxes=BBTAG_Mika_JB_Hitbox.png;BBTAG_Mika_JBH_Hitbox.png
  |hitboxes=BBTAG_Mika_JB_Hitbox.png;BBTAG_Mika_JBH_Hitbox.png
  |notes=
  |notes=
Line 210: Line 209:
  |groundHit=Launch |airHit=60 + Down 23, 60 |groundCH=Launch |airCH=75 + Down 23, 75
  |groundHit=Launch |airHit=60 + Down 23, 60 |groundCH=Launch |airCH=75 + Down 23, 75
  |images=BBTag_Mika_jC.png
  |images=BBTag_Mika_jC.png
|caption='''YOLO'''
  |hitboxes=BBTAG_Mika_JC1_Hitbox.png;BBTAG_Mika_JC2_Hitbox.png
  |hitboxes=BBTAG_Mika_JC1_Hitbox.png;BBTAG_Mika_JC2_Hitbox.png
  |notes=
  |notes=
Line 238: Line 238:
  |images=BBTag_Mika_Tornado.png
  |images=BBTag_Mika_Tornado.png
  |hitboxes=BBTAG_Mika_RA_Hitbox.png
  |hitboxes=BBTAG_Mika_RA_Hitbox.png
  |notes=
  |notes=Minimum Damage 60×3 (180);
}}
}}
===j.AD===
===j.AD===
Line 250: Line 250:
  |images=BBTag_Mika_Tornado.png
  |images=BBTag_Mika_Tornado.png
  |hitboxes=BBTAG_Mika_RA_Hitbox.png
  |hitboxes=BBTAG_Mika_RA_Hitbox.png
  |notes=
  |notes=Minimum Damage 60×3 (180);
}}
}}


Line 261: Line 261:
  |startup=16 |active=20 |recovery=3+9L |onBlock=-16
  |startup=16 |active=20 |recovery=3+9L |onBlock=-16
  |blockstun=18 |blockstop=12/-3 |hitstop=-3 |CHstop=+2
  |blockstun=18 |blockstop=12/-3 |hitstop=-3 |CHstop=+2
  |groundHit=Launch |airHit=36 + Slide 1 |groundCH=Launch |airCH=51 + Slide 1
  |groundHit=Launch |airHit=36 + Slide + Down 10 |groundCH=Launch |airCH=51 + Slide + Down 10
  |images=BBTag_Mika_MissileA.png
  |images=BBTag_Mika_MissileA.png
  |hitboxes=BBTAG_Mika_236A_Hitbox.png
  |hitboxes=BBTAG_Mika_236A_Hitbox.png
  |notes=
  |notes=Minimum Damage 95;Maximum Slide duration 1F;
}}
}}


Line 274: Line 274:
  |startup=16 |active=20 |recovery=12+9L |onBlock=
  |startup=16 |active=20 |recovery=12+9L |onBlock=
  |blockstun=18 |blockstop=12/-3 |hitstop=-3 |CHstop=+2
  |blockstun=18 |blockstop=12/-3 |hitstop=-3 |CHstop=+2
  |groundHit=Launch |airHit=36 + Slide 1 |groundCH=Launch |airCH=51 + Slide 1
  |groundHit=Launch |airHit=36 + Slide + Down 10 |groundCH=Launch |airCH=51 + Slide + Down 10
  |images=BBTag_Mika_MissileB.png
  |images=BBTag_Mika_MissileB.png
  |hitboxes=BBTAG_Mika_236A_Hitbox.png
  |hitboxes=BBTAG_Mika_236A_Hitbox.png
  |notes=
  |notes=Minimum Damage 95;Maximum Slide duration 1F;
}}
}}


Line 287: Line 287:
  |startup=13 |active=20 |recovery=12+9L |onBlock=
  |startup=13 |active=20 |recovery=12+9L |onBlock=
  |blockstun=18 |blockstop=12/-3 |hitstop=-3 |CHstop=+2
  |blockstun=18 |blockstop=12/-3 |hitstop=-3 |CHstop=+2
  |groundHit=Launch |airHit=36 + Slide 1 |groundCH=Launch |airCH=51 + Slide 1
  |groundHit=Launch |airHit=36 + Slide + Down 10 |groundCH=Launch |airCH=51 + Slide + Down 10
  |images=BBTag_Mika_MissileA.png
  |images=BBTag_Mika_MissileA.png
  |hitboxes=BBTAG_Mika_236A_Hitbox.png
  |hitboxes=BBTAG_Mika_236A_Hitbox.png
  |notes=
  |notes=Minimum Damage 95;Maximum Slide duration 1F;
}}
}}


Line 300: Line 300:
  |startup=13 |active=20 |recovery=Until L+14L |onBlock=
  |startup=13 |active=20 |recovery=Until L+14L |onBlock=
  |blockstun=18 |blockstop=12/-3 |hitstop=-3 |CHstop=+2
  |blockstun=18 |blockstop=12/-3 |hitstop=-3 |CHstop=+2
  |groundHit=Launch |airHit=36 + Slide 1 |groundCH=Launch |airCH=51 + Slide 1
  |groundHit=Launch |airHit=36 + Slide + Down 10 |groundCH=Launch |airCH=51 + Slide + Down 10
  |images=BBTag_Mika_MissileB.png
  |images=BBTag_Mika_MissileB.png
  |hitboxes=BBTAG_Mika_236A_Hitbox.png
  |hitboxes=BBTAG_Mika_236A_Hitbox.png
  |notes=
  |notes=Minimum Damage 95;Maximum Slide duration 1F;
}}
}}


===236A > X===
===236X > X===
{{MoveData-BBTag |character=Mika |type=special
{{MoveData-BBTag |character=Mika |type=special
  |input=236A > X |name=Additional Missile
  |input=236X > X |name=Additional Missile
  |damage=1900 |p1=80 |p2=80
  |damage=1900 |p1=80 |p2=80
  |level=4 |cancel= |attribute=H |guard=All |invuln=1~27* P
  |level=4 |cancel= |attribute=H |guard=All |invuln=1~27* P
  |startup=12 |active=16 |recovery=Until L+18L |onBlock=
  |startup=12 |active=16 |recovery=Until L+18L |onBlock=
  |blockstun=18 |blockstop=12/-3 |hitstop=-3 |CHstop=+2
  |blockstun=18 |blockstop=12/-3 |hitstop=-3 |CHstop=+2
  |groundHit=Launch |airHit=36 + Slide 1 |groundCH=Launch |airCH=51 + Slide 1
  |groundHit=Launch |airHit=36 + Slide + Down 10 |groundCH=Launch |airCH=51 + Slide + Down 10
  |images=BBTag_Mika_MissileA.png;BBTag_Mika_MissileB.png
  |images=BBTag_Mika_MissileA.png;BBTag_Mika_MissileB.png
  |hitboxes=BBTAG_Mika_236A_Hitbox.png
  |hitboxes=BBTAG_Mika_236A_Hitbox.png
  |notes=Invincibility only when done from EX Mika-chan Misile;
  |notes=Invincibility only when done from EX Mika-chan Misile;Minimum Damage 95;Maximum Slide duration 1F;
}}
}}


Line 328: Line 328:
  |groundHit=Launch 60|airHit= |groundCH= |airCH=
  |groundHit=Launch 60|airHit= |groundCH= |airCH=
  |images=BBTag_Mika_Cannon.png
  |images=BBTag_Mika_Cannon.png
|caption=If you throw this out in neutral, pray they don’t jump or DP.
  |hitboxes=BBTAG_Mika_214A_Hitbox.png
  |hitboxes=BBTAG_Mika_214A_Hitbox.png
  |notes=
  |notes=Minimum Damage 160;
}}
}}


Line 341: Line 342:
  |groundHit=Launch 60|airHit= |groundCH= |airCH=
  |groundHit=Launch 60|airHit= |groundCH= |airCH=
  |images=BBTag_Mika_Cannon.png
  |images=BBTag_Mika_Cannon.png
|caption=If you throw this out in neutral, pray they don’t jump or DP.
  |hitboxes=BBTAG_Mika_214A_Hitbox.png
  |hitboxes=BBTAG_Mika_214A_Hitbox.png
  |notes=
  |notes=Minimum Damage 185;
}}
}}


Line 353: Line 355:
  |startup=16 |active=20 |recovery=3+9L |onBlock=-18
  |startup=16 |active=20 |recovery=3+9L |onBlock=-18
  |blockstun=18 |blockstop=12/-3 |hitstop=-3 |CHstop=+2
  |blockstun=18 |blockstop=12/-3 |hitstop=-3 |CHstop=+2
  |groundHit=Launch |airHit=36 + Slide 1 |groundCH=Launch |airCH=51 + Slide 1
  |groundHit=Launch |airHit=36 + Slide + Down 10 |groundCH=Launch |airCH=51 + Slide + Down 10
  |images=BBTag_Mika_MissileA.png
  |images=BBTag_Mika_MissileA.png
|caption="Y'all mind if I skip neutral?"
  |hitboxes=BBTAG_Mika_236A_Hitbox.png
  |hitboxes=BBTAG_Mika_236A_Hitbox.png
  |notes=Can perform up to three Additional Missile attacks;
  |notes=Can perform up to three Additional Missile attacks;Minimum Damage 180;Maximum Slide duration 1F;
}}
}}


Line 366: Line 369:
  |startup=13 |active=20 |recovery=Until L+9L |onBlock=
  |startup=13 |active=20 |recovery=Until L+9L |onBlock=
  |blockstun=18 |blockstop=12/-3 |hitstop=-3 |CHstop=+2
  |blockstun=18 |blockstop=12/-3 |hitstop=-3 |CHstop=+2
  |groundHit=Launch |airHit=36 + Slide 1 |groundCH=Launch |airCH=51 + Slide 1
  |groundHit=Launch |airHit=36 + Slide + Down 10 |groundCH=Launch |airCH=51 + Slide + Down 10
  |images=BBTag_Mika_MissileA.png
  |images=BBTag_Mika_MissileA.png
|caption="Y'all mind if I skip neutral?"
  |hitboxes=BBTAG_Mika_236A_Hitbox.png
  |hitboxes=BBTAG_Mika_236A_Hitbox.png
  |notes=Can perform up to three Additional Missile attacks;
  |notes=Can perform up to three Additional Missile attacks;Minimum Damage 180;Maximum Slide duration 1F;
}}
}}


Line 381: Line 385:
  |groundHit=Launch 60|airHit= |groundCH= |airCH=
  |groundHit=Launch 60|airHit= |groundCH= |airCH=
  |images=BBTag_Mika_Cannon.png
  |images=BBTag_Mika_Cannon.png
  |hitboxes=BBTAG_Mika_214A_Hitbox.png
|caption=Swiggity swooty, gimme dat booty
  |notes=
  |hitboxes=BBTAG_Mika_214C_Hitbox.png
  |notes=Minimum Damage 400;
}}
}}


Line 396: Line 401:
  |images=BBTag_Mika_MissileA.png
  |images=BBTag_Mika_MissileA.png
  |hitboxes=BBTAG_Mika_5P_Hitbox.png
  |hitboxes=BBTAG_Mika_5P_Hitbox.png
  |notes=
  |notes=Minimum Damage 100;
}}
}}


Line 409: Line 414:
  |images=BBTag_Mika_4P.png
  |images=BBTag_Mika_4P.png
  |hitboxes=BBTAG_Mika_4P_Hitbox.png
  |hitboxes=BBTAG_Mika_4P_Hitbox.png
  |notes=
  |notes=Minimum Damage 85;
}}
}}


Line 422: Line 427:
  |images=BBTag_Mika_jC.png
  |images=BBTag_Mika_jC.png
  |hitboxes=BBTAG_Mika_6P1_Hitbox.png;BBTAG_Mika_6P2_Hitbox.png
  |hitboxes=BBTAG_Mika_6P1_Hitbox.png;BBTAG_Mika_6P2_Hitbox.png
  |notes=Second hit occurs 4F after landing, active for 3F;
  |notes=Second hit occurs 4F after landing, active for 3F;Minimum Damage 85×2 (170);
}}
}}


Line 459: Line 464:
  |startup=13+(60 Flash)+0 |active=1 |recovery=57 |onBlock=
  |startup=13+(60 Flash)+0 |active=1 |recovery=57 |onBlock=
  |blockstun= |blockstop= |hitstop=0 |CHstop=
  |blockstun= |blockstop= |hitstop=0 |CHstop=
  |groundHit=Launch |airHit=180 + WBounce 60 |groundCH= |airCH=
  |groundHit=Launch 180 + WBounce 60|airHit= |groundCH= |airCH=
  |images=BBTag_Mika_HipStrike.png
  |images=BBTag_Mika_HipStrike.png
  |hitboxes=BBTAG_Mika_214BC_Hitbox.png
  |hitboxes=BBTAG_Mika_214BC_Hitbox.png
Line 488: Line 493:
  |groundHit= |airHit= |groundCH= |airCH=
  |groundHit= |airHit= |groundCH= |airCH=
  |images=BBTag_Mika_Galaxy.png;BBTag_Mika_Galaxy2.png
  |images=BBTag_Mika_Galaxy.png;BBTag_Mika_Galaxy2.png
|caption=\XD
  |hitboxes=BBTAG_Mika_222BC_Hitbox.png
  |hitboxes=BBTAG_Mika_222BC_Hitbox.png
  |notes=
  |notes=
Line 493: Line 499:


==Category==
==Category==
{{#lst:BBTag/Navigation}}
{{BBTag/Navigation}}

Latest revision as of 07:52, 21 September 2023

Links

Infobox Data

Portrait Name Health Prejump
BBTag Mika Portrait.png
Mika 18,000 4F
Backdash Forward Dash Unique Movement Options
22F (1~7F Inv All)
Icon
BBTag Mika Icon.png

Normal Moves

5A

5A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All 6 4 13 -3 B - CSTJP 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 14 18 26 10 +0 +1
BBTag Mika 5A.png
BBTAG Mika 5A Hitbox.png

5AA

5AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 10 3 18 -4 B - CST(J)P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Mika 5AA.png
BBTAG Mika 5AA Hitbox.png

5AAA

5AAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 13 4 26 -11 B - CS(J)P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 21 19 + Down 23 26 34 + Down 23 12 +0 +5
BBTag Mika 5AAA.png
BBTAG Mika 5AAA Hitbox.png

5AAAA

5AAAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2500 All 19 10* 38L [Until L+8L] -21 H - P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 35 + Slide + Down 10 Launch 50 + Slide + Down 10 12 +0 +5
Enters recovery on hit/block, or unique 8L recovery on whiff
Maximum Slide duration 10F
BBTag Mika 5AAAA.png
BBTAG Mika 5AAAA Hitbox.png

2A

2A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 Low 7 5 15 -6 F - CSTJP 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 14 18 26 10 +0 +1
BBTag Mika 2A.png
BBTAG Mika 2A Hitbox.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 9 6 16 -5 B - CS(J)P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
Can cancel into 5BB (shot) on whiff on frame 16
BBTag Mika 5B.png
BBTAG Mika 5B Hitbox.png

5BB

5BB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 11 6 24 -11 P1 - CS(J)P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19 30 24 45 12 +0 +5
BBTag Mika 5BB.png
BBTAG Mika 5BB Hitbox.png

5BB Shot

5BB Shot
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2200 All 22 4 28 -13 P1 - SP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 80 + WBounce Launch 95 + WBounce 8 +0 +5
BBTag Mika 5BB.png

5BBB

5BBB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 13 11+2L 16 -10 H - CS(J)P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 27 Launch 42 12 +0 +5
Goes into final 2 active frames on whiff, followed by 16 landing recovery
BBTag Mika 5BBB.png
BBTAG Mika 5BBB Hitbox.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 11 4 22 -7 B 8~14 H CS(J)P 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19 24 24 39 12 +0 +5
BBTag Mika 2B.png
BBTAG Mika 2B Hitbox.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800+ High 26 3 18 -4 H - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 3 16 - 17 + Down 23 - 31 + Down 23 11 +0 +2
BBTag Mika 5C.png
BBTAG Mika 5C Hitbox.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 Low 15 10 18 -9 F - CS(J)P 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 26 Launch 41 12 +0 +5
BBTag Mika 2C.png
BBTAG Mika 2C Hitbox.png

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 7 3 23 - H - SJP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Mika jA.png
BBTAG Mika JA Hitbox.png

j.AA

j.AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
500×4 All 5 2(4)2(2)2(4)3 24 - H - SJP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 3×3, 11 +0 +2
BBTag Mika jAA.png
BBTAG Mika JAA1 Hitbox.pngBBTAG Mika JAA2 Hitbox.pngBBTAG Mika JAA3 Hitbox.pngBBTAG Mika JAA4 Hitbox.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 [2200] High 14 [28] 6 29 [9] - H - SJP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 [4] 16 [18] 17 [Launch] 17 [40 + GBounce] 22 [Launch] 31 [55 + GBounce] 11 [8] - +2 [+5]
BBTag Mika jB.png
Just about the only "unga" she's got
BBTAG Mika JB Hitbox.pngBBTAG Mika JBH Hitbox.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700×2 High, All 15 Until L+4 18+11L -14 H, P1 - P 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85×2 4 18 Launch 60 + Down 23, 60 Launch 75 + Down 23, 75 12 +0 +5
BBTag Mika jC.png
YOLO
BBTAG Mika JC1 Hitbox.pngBBTAG Mika JC2 Hitbox.png

Universal Mechanics

BC

BC
Ground Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 2000 Throw 7-30 3 23 - T - SP 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 0, 4 - Launch 60 - - - - 0, 12 -
Minimum damage 2000
BBTag Mika GroundThrow.png
BBTAG Mika Throw Hitbox.png

AD
Mika-chan Tornado
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200×3 Air Unblockable 15 4,6,4 27+22L - B 1~18 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 Launch 52 Launch 67 2 +0 +5
Minimum Damage 60×3 (180)
BBTag Mika Tornado.png
BBTAG Mika RA Hitbox.png

j.AD

j.AD
Air Mika-chan Tornado
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200×3 All 10 4,6,4 Until L+22L - H 1~13 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 Launch 52 Launch 67 2 +0 +5
Minimum Damage 60×3 (180)
BBTag Mika Tornado.png
BBTAG Mika RA Hitbox.png

Skills

236A

236A
A Mika-chan Missile
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1900 All 16 20 3+9L -16 H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 4 18 Launch 36 + Slide + Down 10 Launch 51 + Slide + Down 10 12/-3 -3 +2
Minimum Damage 95
Maximum Slide duration 1F
BBTag Mika MissileA.png
BBTAG Mika 236A Hitbox.png

236B

236B
B Mika-chan Missile
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1900 All 16 20 12+9L - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 4 18 Launch 36 + Slide + Down 10 Launch 51 + Slide + Down 10 12/-3 -3 +2
Minimum Damage 95
Maximum Slide duration 1F
BBTag Mika MissileB.png
BBTAG Mika 236A Hitbox.png

j.236A

j.236A
Air A Mika-chan Missile
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1900 All 13 20 12+9L - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 4 18 Launch 36 + Slide + Down 10 Launch 51 + Slide + Down 10 12/-3 -3 +2
Minimum Damage 95
Maximum Slide duration 1F
BBTag Mika MissileA.png
BBTAG Mika 236A Hitbox.png

j.236B

j.236B
Air B Mika-chan Missile
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1900 All 13 20 Until L+14L - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 4 18 Launch 36 + Slide + Down 10 Launch 51 + Slide + Down 10 12/-3 -3 +2
Minimum Damage 95
Maximum Slide duration 1F
BBTag Mika MissileB.png
BBTAG Mika 236A Hitbox.png

236X > X

236X > X
Additional Missile
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1900 All 12 16 Until L+18L - H 1~27* P - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 4 18 Launch 36 + Slide + Down 10 Launch 51 + Slide + Down 10 12/-3 -3 +2
Invincibility only when done from EX Mika-chan Misile
Minimum Damage 95
Maximum Slide duration 1F
BBTag Mika MissileA.pngBBTag Mika MissileB.png
BBTAG Mika 236A Hitbox.png

214A

214A
A Mika-chan Cannon
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 3200 Throw 24 3 35 - T - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100, 50 0, 4 - Launch 60 - - - - 0, 12 -
Minimum Damage 160
BBTag Mika Cannon.png
If you throw this out in neutral, pray they don’t jump or DP.
BBTAG Mika 214A Hitbox.png

214B

214B
B Mika-chan Cannon
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 3700 Throw 28 3 35 - T - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100, 50 0, 4 - Launch 60 - - - - 0, 12 -
Minimum Damage 185
BBTag Mika Cannon.png
If you throw this out in neutral, pray they don’t jump or DP.
BBTAG Mika 214A Hitbox.png

Extra Skills

236C

236C
EX Mika-chan Missile
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1800 All 16 20 3+9L -18 H 4~35 P - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 18 Launch 36 + Slide + Down 10 Launch 51 + Slide + Down 10 12/-3 -3 +2
Can perform up to three Additional Missile attacks
Minimum Damage 180
Maximum Slide duration 1F
BBTag Mika MissileA.png
"Y'all mind if I skip neutral?"
BBTAG Mika 236A Hitbox.png

j.236C

j.236C
Air EX Mika-chan Missile
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1800 All 13 20 Until L+9L - H 4~32 P - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 18 Launch 36 + Slide + Down 10 Launch 51 + Slide + Down 10 12/-3 -3 +2
Can perform up to three Additional Missile attacks
Minimum Damage 180
Maximum Slide duration 1F
BBTag Mika MissileA.png
"Y'all mind if I skip neutral?"
BBTAG Mika 236A Hitbox.png

214C

214C
EX Mika-chan Cannon
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 4000 Throw 26 3 35 - T 1~28 T - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100, 50 0, 4 - Launch 60 - - - - 0, 12 -
Minimum Damage 400
BBTag Mika Cannon.png
Swiggity swooty, gimme dat booty
BBTAG Mika 214C Hitbox.png

Partner Skills

5P

5P
Mika-chan Missile
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All (18)+13 16 4+9L -6 H - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 22 Launch 50 - - 12 +0 -
Minimum Damage 100
BBTag Mika MissileA.png
BBTAG Mika 5P Hitbox.png

4P

4P
UNI 5[C]
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All (18)+13 4 26 -11 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 50 Launch 65 12 +0 +5
Minimum Damage 85
BBTag Mika 4P.png
BBTAG Mika 4P Hitbox.png

6P

6P
UNI FF
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700×2 All (18)+31 Until L+5 32+8L -12 H, P1 - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85×2 4 18 Launch 19 + Down 23, 50 Launch 34 + Down 23, 65 6, 0/+12 +0, +12 +5, +17
Second hit occurs 4F after landing, active for 3F
Minimum Damage 85×2 (170)
BBTag Mika jC.png
BBTAG Mika 6P1 Hitbox.pngBBTAG Mika 6P2 Hitbox.png

Distortion Skills

236BC

236BC
Mika-chan Revolution
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000, 150×17, 3000
[2200, 180×21, 3000]
All 6+(60 Flash)+4 12(25)8 33+16L -31 H 1~13 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100×18 [×22], 60 4 18 Launch 60 + Down 23, 120×17 [×21], 120 + Down 43 - - 12, 8 12, 0×18 [×22] +5
Values in [] are for Enhanced version
Minimum damage: 400, 30×17, 1110 (2020)
[Minimum damage: 440, 36×21, 1050 (2246)]
BBTag Mika Revolution.png
BBTAG Mika 236BC1 Hitbox.pngBBTAG Mika 236BC2 Hitbox.png

j.236BC

j.236BC
Air Mika-chan Revolution
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000, 150×17, 3000 [2200, 180×21, 3000] All 6+(60 Flash)+4 12(25)Until L 33+16L -31 H 1~13 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100×18, 60 [100×22, 60] 4 18 Launch 60 + Down 23, 120×17 [×21], 120 + Down 43 - - 12, 8 12, 0×18 [×22] +5
Values in [] are for Enhanced version
Minimum damage: 400, 30×17, 1110 (2020)
[Minimum damage: 440, 36×21, 1050 (2246)]
BBTag Mika Revolution.png
BBTAG Mika 236BC1 Hitbox.pngBBTAG Mika 236BC2 Hitbox.png

214BC

214BC
Mika-chan Hip Strike
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 1700, 2000+, 2000+
[0, 1700, 2000+, 1300+, 650+*3]
Throw 13+(60 Flash)+0 1 57 - T 1~13 All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 0 - Launch 180 + WBounce 60 - - - - 0 -
Values in [] are for Enhanced version
Damage can be boosted by timing two button presses. Each press adds +500 if OK timing, 1000 if perfect timing
Enhanced version final strike gets boosted by +300,+100×3 if OK timing, +500,+200×3 if perfect timing
If both timings are perfect, final strike gains +1500 [+700,+300×3] instead
Minmum Damage: 1140~1640 [1390~1910]
BBTag Mika HipStrike.png
BBTAG Mika 214BC Hitbox.png

Distortion Skill Duo

Distortion Skill Duo
Mika-chan Revolution
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
100×18, 700 [100×22, 800] All 1+(94 Flash)+1 12(25)8 33+16L -31 H 1~5 All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 4 18 Launch 60 + Down 23, 120×17 [×21], 120 + Down 43 - - 12, 8 12, 0×18 [×22] +5
Values in [] are for Enhanced version
Minimum Damage: 2500 [3000]
BBTag Mika Revolution.png
BBTAG Mika DSD1 Hitbox.pngBBTAG Mika DSD2 Hitbox.png

Astral Heat

222BC

222BC
Mika-chan Galaxy
astral
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- Throw 1+(95 Flash)+8 3 35 - T 1~11 All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- 5 - - - - - - - -
BBTag Mika Galaxy.pngBBTag Mika Galaxy2.png
XD
BBTAG Mika 222BC Hitbox.png

Category

Blazblue

Persona 4 Arena

Under Night In-Birth

RWBY

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