< DNFD
(→Dodge Data: pretty sure backwards dodges are 7f longer and based on animation, it seems it's) |
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===[[DNFD/Defense#Dodge|Dodge]] Data=== | ===[[DNFD/Defense#Dodge|Dodge]] Data=== | ||
*All | *All Forward Dodges excluding Enchantress's last '''33F'''. | ||
*Backwards Dodge last '''40F'''. | |||
About their invincibility: | About their invincibility: | ||
*Frames '''3~13''' can pass through opponent | *Frames '''3~13''' can pass through opponent | ||
*Frames '''3~20''' are Strike invulnerable | *Frames '''3~20''' are Strike invulnerable | ||
*Frames '''3~30''' are Projectile invulnerable | *Frames '''3~30''' are Projectile invulnerable | ||
About Enchantress's Dodge: | About Enchantress's Dodge: | ||
* | *Forward Dodge lasts '''35F''' | ||
*Backwards Dodge lasts '''42F''' | |||
*Frames '''5~13''' can pass through opponent | *Frames '''5~13''' can pass through opponent | ||
*Frames '''5~22''' are '''fully invulnerable''' | *Frames '''5~22''' are '''fully invulnerable''' | ||
==Navigation== | ==Navigation== | ||
{{DNFD/Navigation}} | {{DNFD/Navigation}} |
Revision as of 07:42, 21 October 2023
The contents of this page are out of date.
This can be due to patches to the game, or developments in the metagame. You can help by updating it. Reverify Dodge frame data
Character Frame Data
Character Comparisons
Defense Values
True Guard values in game are 100x larger than shown
Character | Health | Guard |
---|---|---|
Battle Mage | 930 | ??? |
Berserker | 980 | 1000 |
Brawler | 1050 | 1050 |
Crusader | 1130 | 1100 |
Dragon Knight | 930 | 950 |
Enchantress | 900 | 950 |
Ghostblade | 950 | 950 |
Grappler | 1100 | 1050 |
Hitman | 1020 | 1000 |
Inquisitor | 930 | 950 |
Kunoichi | 930 | 950 |
Launcher | 950 | 950 |
Lost Warrior | 1050 | 1050 |
Monk | ??? | ??? |
Ranger | 980 | 950 |
Spectre | 950 | 950 |
Striker | 950 | 950 |
Swift Master | 900 | 950 |
Troubleshooter | 1080 | 1000 |
Vanguard | 1100 | 1000 |
MP Regen Values
Character | MP Regen /second |
---|---|
Battle Mage | ?? |
Berserker | 18 |
Brawler | 15 |
Crusader | 12 |
Dragon Knight | 15 |
Dragon Knight (Awakening) | 30 |
Enchantress | 15 |
Ghostblade | 12 |
Grappler | 18 |
Hitman | 12 |
Inquisitor | 12 |
Kunoichi | 12 |
Launcher | 12 |
Lost Warrior | 15 |
Monk | ?? |
Ranger | 12 |
Spectre | 15 |
Striker | 15 |
Swift Master | 11 |
Troubleshooter | 15 |
Vanguard | 12 |
Movement Values
Character | Walk Speed | Backward Walk Speed | Initial Dash Speed | Dash Acceleration |
---|---|---|---|---|
Battle Mage | ?? | ?? | ?? | ?? |
Berserker | 6.3 | 4.4 | 12 | 0.25 |
Berserker (Frenzy) | 7.2 | 6.5 | 14 | 0.7 |
Brawler | ?? | ?? | ?? | ?? |
Crusader | 4.3 | 3.2 | 11 | 0.25 |
Doll Hit | 5 | 5 | - | - |
Dragon Knight | 6.5 | 4.8 | 13 | 0.6 |
Enchantress | 6 | 4.5 | 12 | 0.5 |
Ghostblade | 6.3 | 4.3 | 12 | 0.35 |
Grappler | 5.5 | 4 | 10.5 | 0.28 |
Hitman | 6.3 | 4.4 | 12 | 0.25 |
Inquisitor | 6.6 | 4.8 | 14 | 0.6 |
Kunoichi | 10.5 | 9.3 | 15 | 0.6 |
Launcher | 6.1 | 4.2 | 11.5 | 0.4 |
Lost Warrior | 5.5 | 4.5 | 12.5 | 0.45 |
Monk | ?? | ?? | ?? | ?? |
Ranger | 6.3 | 4.4 | 11 | 0.4 |
Spectre | ?? | ?? | ?? | ?? |
Striker | 9.5 | 7.8 | 13.5 | 0.7 |
Swift Master | 8.8 | 7.5 | 14 | 0.5 |
Swift Master (Awakening) | 13.2 | 11.25 | 21 | 0.75 |
Troubleshooter | 6 | 4.1 | 12 | 0.25 |
Vanguard | 6.2 | 4.2 | 12 | 0.4 |
Throw Advantage
Character | Advantage |
---|---|
Battle Mage | HKD |
Berserker | HKD(+2) |
Brawler | HKD (+4) |
Crusader | HKD(+4) |
Dragon Knight | KD (+2) |
Enchantress | HKD(+2) |
Ghostblade | HKD(+3) |
Grappler | HKD(+2) |
Hitman | HKD(+3) |
Inquisitor | HKD(+5) |
Kunoichi | HKD(+2) |
Launcher | HKD(+6) |
Lost Warrior | HKD(+6) |
Monk | HKD (+2) |
Ranger | HKD(+6) |
Spectre | HKD (+5) |
Striker | HKD(+3) |
Swift Master | HKD (+2) |
Troubleshooter | HKD(+4) |
Vanguard | HKD(+4) |
System Data
Ground Recovery Data
- Recovery is ??F and fully invulnerable
Dodge Data
- All Forward Dodges excluding Enchantress's last 33F.
- Backwards Dodge last 40F.
About their invincibility:
- Frames 3~13 can pass through opponent
- Frames 3~20 are Strike invulnerable
- Frames 3~30 are Projectile invulnerable
About Enchantress's Dodge:
- Forward Dodge lasts 35F
- Backwards Dodge lasts 42F
- Frames 5~13 can pass through opponent
- Frames 5~22 are fully invulnerable