GBVS/Ladiva/Data: Difference between revisions

From Dustloop Wiki
< GBVS‎ | Ladiva
No edit summary
No edit summary
Line 28: Line 28:
  |invul= |hitbox=
  |invul= |hitbox=
  }}
  }}
===f.L Data===
===c.M Data===
====f.L====
====c.M====
{{AttackData-GBVS
|damage= |p1= |p2=
|level= |attribute= |guard=
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====c.M Full====
{{FrameData-GBVS
|damage= |p1= |p2=
|level= |attribute= |guard=
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===c.H Data===
====c.H====
{{AttackData-GBVS
|damage= |p1= |p2=
|level= |attribute= |guard=
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====c.H Full====
{{FrameData-GBVS
|damage= |p1= |p2=
|level= |attribute= |guard=
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===c.XX Data===
====c.XX====
{{AttackData-GBVS
{{AttackData-GBVS
  |damage= |p1= |p2=
  |damage= |p1= |p2=
Line 37: Line 71:
  |invul= |hitbox=
  |invul= |hitbox=
  }}
  }}
====f.L Full====
====c.XX Full====
{{FrameData-GBVS
{{FrameData-GBVS
  |damage= |p1= |p2=
  |damage= |p1= |p2=
Line 45: Line 79:
  |invul= |hitbox=
  |invul= |hitbox=
  }}
  }}
===c.M Data===
===c.XXX Data===
====c.M====
====c.XXX====
{{AttackData-GBVS
{{AttackData-GBVS
  |damage= |p1= |p2=
  |damage= |p1= |p2=
Line 54: Line 88:
  |invul= |hitbox=
  |invul= |hitbox=
  }}
  }}
====c.M Full====
====c.XXX Full====
{{FrameData-GBVS
{{FrameData-GBVS
  |damage= |p1= |p2=
  |damage= |p1= |p2=
Line 62: Line 96:
  |invul= |hitbox=
  |invul= |hitbox=
  }}
  }}
===f.M Data===
===f.L Data===
====f.M====
====f.L====
{{AttackData-GBVS
{{AttackData-GBVS
  |damage= |p1= |p2=
  |damage= |p1= |p2=
Line 71: Line 105:
  |invul= |hitbox=
  |invul= |hitbox=
  }}
  }}
====f.M Full====
====f.L Full====
{{FrameData-GBVS
{{FrameData-GBVS
  |damage= |p1= |p2=
  |damage= |p1= |p2=
Line 79: Line 113:
  |invul= |hitbox=
  |invul= |hitbox=
  }}
  }}
===c.H Data===
===f.M Data===
====c.H====
====f.M====
{{AttackData-GBVS
{{AttackData-GBVS
  |damage= |p1= |p2=
  |damage= |p1= |p2=
Line 88: Line 122:
  |invul= |hitbox=
  |invul= |hitbox=
  }}
  }}
====c.H Full====
====f.M Full====
{{FrameData-GBVS
{{FrameData-GBVS
  |damage= |p1= |p2=
  |damage= |p1= |p2=
Line 249: Line 283:
  |invul= |hitbox=
  |invul= |hitbox=
  }}
  }}
==Uniquie Mechanics==
==Uniquie Mechanics==
==Universal Mechanics==
==Universal Mechanics==
===LU Data===
====LU====
{{AttackData-GBVS
|damage= |p1= |p2=
|level= |attribute= |guard=
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====LU Full====
{{FrameData-GBVS
|damage= |p1= |p2=
|level= |attribute= |guard=
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===j.LU Data===
====j.LU====
{{AttackData-GBVS
|damage= |p1= |p2=
|level= |attribute= |guard=
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====j.LU Full====
{{FrameData-GBVS
|damage= |p1= |p2=
|level= |attribute= |guard=
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===MH Data===
====MH====
{{AttackData-GBVS
|damage= |p1= |p2=
|level= |attribute= |guard=
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====MH Full====
{{FrameData-GBVS
|damage= |p1= |p2=
|level= |attribute= |guard=
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
==Skills==
==Skills==
==Skybound Art==
==Skybound Art==

Revision as of 20:58, 21 August 2019

  • Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.

Nav

Links

SystemData

Health:

Jump Startup:

Backdash Time / Invul:


Normal Moves

c.L Data

c.L

| height="25px"| | | | | | | | -

c.L Full

| height="25px"| | | | | | | | -

c.M Data

c.M

| height="25px"| | | | | | | | -

c.M Full

| height="25px"| | | | | | | | -

c.H Data

c.H

| height="25px"| | | | | | | | -

c.H Full

| height="25px"| | | | | | | | -

c.XX Data

c.XX

| height="25px"| | | | | | | | -

c.XX Full

| height="25px"| | | | | | | | -

c.XXX Data

c.XXX

| height="25px"| | | | | | | | -

c.XXX Full

| height="25px"| | | | | | | | -

f.L Data

f.L

| height="25px"| | | | | | | | -

f.L Full

| height="25px"| | | | | | | | -

f.M Data

f.M

| height="25px"| | | | | | | | -

f.M Full

| height="25px"| | | | | | | | -

f.H Data

f.H

| height="25px"| | | | | | | | -

f.H Full

| height="25px"| | | | | | | | -

2L Data

2L

| height="25px"| | | | | | | | -

2L Full

| height="25px"| | | | | | | | -

2M Data

2M

| height="25px"| | | | | | | | -

2M Full

| height="25px"| | | | | | | | -

2H Data

2H

| height="25px"| | | | | | | | -

2H Full

| height="25px"| | | | | | | | -

2U Data

2U

| height="25px"| | | | | | | | -

2U Full

| height="25px"| | | | | | | | -

j.L Data

j.L

| height="25px"| | | | | | | | -

j.L Full

| height="25px"| | | | | | | | -

j.M Data

j.M

| height="25px"| | | | | | | | -

j.M Full

| height="25px"| | | | | | | | -

j.H Data

j.H

| height="25px"| | | | | | | | -

j.H Full

| height="25px"| | | | | | | | -

j.U Data

j.U

| height="25px"| | | | | | | | -

j.U Full

| height="25px"| | | | | | | | -

Uniquie Mechanics

Universal Mechanics

LU Data

LU

| height="25px"| | | | | | | | -

LU Full

| height="25px"| | | | | | | | -

j.LU Data

j.LU

| height="25px"| | | | | | | | -

j.LU Full

| height="25px"| | | | | | | | -

MH Data

MH

| height="25px"| | | | | | | | -

MH Full

| height="25px"| | | | | | | | -

Skills

Skybound Art

Category