Reioumu Report post Posted November 26, 2009 wow, seen some of the new bang vids, and OTG 623B combos into 5D, cool as hell (you probably all knew about this, i only saw this now). edit: and 6B links into grab super, whoa. edit2: and link 2B after 2C, wtfffff! edit3: air throw into corner, daifunka! WOW. damn, i cant wait to play CS. As much as I love Ashura. It doesn't do a lot of damage. It's a GREAT reversal though. 6B would be better if you RC'd it into 2B 623 .... etc etc combo. Though I do freakin love Ashura cause it's just so sexy <3 Share this post Link to post Share on other sites
TornAparT Report post Posted November 26, 2009 since 6C hits everyone standing, what characters do you need to dj.D on? also, since j4C is good against people above and horizontal to Bang, could it be used like an anti-air? how fast is it? Share this post Link to post Share on other sites
Justice7541 Report post Posted November 26, 2009 since 6C hits everyone standing, what characters do you need to dj.D on? also, since j4C is good against people above and horizontal to Bang, could it be used like an anti-air? how fast is it? I'm thinking it might hit everyone without a JC, since j.D is faster now. Share this post Link to post Share on other sites
10stars Report post Posted November 28, 2009 I'm thinking it might hit everyone without a JC, since j.D is faster now. This. Share this post Link to post Share on other sites
zeth07 Report post Posted November 28, 2009 I'm thinking it might hit everyone without a JC, since j.D is faster now. If that is the case then there is no reason why any 5A starting combo should go below 3000, unless the mid-combo Drive moves got prorated??? I heard something about the Drives being prorated right? But even something like 5A-5B-2B-6C-j.D-2B-6C-j.C (3032 damage in CT) is brain dead easy would now work on everyone (or should), the only issue would be being close when the 5A hits. If not then you could just do 5A-5B-2B-6C-j.623B-2B-6C-j.C (3071 damage in CT, a little harder then the above combo but barely). I think there will definitely be an adjustment to what is called the "BnB" once everyone gets their hands on CS. Because I see no legitimate reason to do his current BnB, when you can do the Cat1/2 BnBs on everyone now. Stating the obvious I guess. Share this post Link to post Share on other sites
Justice7541 Report post Posted November 28, 2009 If that is the case then there is no reason why any 5A starting combo should go below 3000, unless the mid-combo Drive moves got prorated??? I heard something about the Drives being prorated right? But even something like 5A-5B-2B-6C-j.D-2B-6C-j.C (3032 damage in CT) is brain dead easy would now work on everyone (or should), the only issue would be being close when the 5A hits. If not then you could just do 5A-5B-2B-6C-j.623B-2B-6C-j.C (3071 damage in CT, a little harder then the above combo but barely). I think there will definitely be an adjustment to what is called the "BnB" once everyone gets their hands on CS. Because I see no legitimate reason to do his current BnB, when you can do the Cat1/2 BnBs on everyone now. Stating the obvious I guess. They still have to be standing. Fortunately for crouchers Bang can still do 6D > 9623B and he can combo out of that now. Share this post Link to post Share on other sites
zeth07 Report post Posted November 28, 2009 They still have to be standing. Fortunately for crouchers Bang can still do 6D > 9623B and he can combo out of that now. Yea, I meant for a while standing BnB. I guess against crouchers it has to stay, stupid crouchers.... Share this post Link to post Share on other sites
Reioumu Report post Posted November 28, 2009 If that is the case then there is no reason why any 5A starting combo should go below 3000, unless the mid-combo Drive moves got prorated??? I heard something about the Drives being prorated right? But even something like 5A-5B-2B-6C-j.D-2B-6C-j.C (3032 damage in CT) is brain dead easy would now work on everyone (or should), the only issue would be being close when the 5A hits. If not then you could just do 5A-5B-2B-6C-j.623B-2B-6C-j.C (3071 damage in CT, a little harder then the above combo but barely). I think there will definitely be an adjustment to what is called the "BnB" once everyone gets their hands on CS. Because I see no legitimate reason to do his current BnB, when you can do the Cat1/2 BnBs on everyone now. Stating the obvious I guess. 5A 5B 2B 6C 6A 623B still works. Though the linking and everything is tighter than if you were using 2B 623B. It probably still prorates better. This is probably better on crouchers damage-wise 5A 5B 2B 2C 2B 623B 5D ^j.B ^ j.B j.4C j.623B Share this post Link to post Share on other sites
rei-Scarred Report post Posted November 30, 2009 Does Bang's new aerial have any potential as an anti air? Hows the range? Share this post Link to post Share on other sites
DaiAndOh Report post Posted November 30, 2009 5A 5B 2B 6C 6A 623B still works. Though the linking and everything is tighter than if you were using 2B 623B. It probably still prorates better. This is probably better on crouchers damage-wise 5A 5B 2B 2C 2B 623B 5D ^j.B ^ j.B j.4C j.623B I think j. C would better in the end for the chance of a poison nail or oki situation, in exchange for 100 damage off the bat or so. Share this post Link to post Share on other sites
Justice7541 Report post Posted November 30, 2009 Bang: Furinkazan information- Dash invincibility removed Cannot use nail momentum D moves dmg up D, jB, j4C untech time increase Fatal counter moves- 3C, 623B, air 623B (so not all guard crush moves can guard crush). Oh what. Share this post Link to post Share on other sites
Black ninja Report post Posted November 30, 2009 Is every aspect of bang is better or he still have some cons. Share this post Link to post Share on other sites
Tsuuna Report post Posted November 30, 2009 Is every aspect of bang is better or he still have some cons. Well, his drives are all unsafe on block by fast reaction moves. As well as a few little nitpicky things, hither and thither, like some moves sped up, and others slowed down. Isn't there a post on all this already? Share this post Link to post Share on other sites
Stray Inu Report post Posted December 3, 2009 So, did anything at all change with bumpers specifically? I know there hasn't been much time for experimentation, but has anything interesting with bumpers shown up that I missed? Share this post Link to post Share on other sites
sanshiki Report post Posted December 3, 2009 j.4C having more untechable time sounds sexy. Time to grind out some more FRKZ combos. Share this post Link to post Share on other sites
Reioumu Report post Posted December 3, 2009 So, did anything at all change with bumpers specifically? I know there hasn't been much time for experimentation, but has anything interesting with bumpers shown up that I missed? Nothing yet, people are first trying to find new Bnbs and the such. I'm sure the old 5A 5B 2B 2C 214B d.2A 5B j.A j.C trick still works, but will probably net terrible damage. For now, bumpers are being used to get mixups and crossups. Share this post Link to post Share on other sites
DaiAndOh Report post Posted December 3, 2009 Especially when Bang gets combos off of 2C that don't involve bumpers or nails now. Share this post Link to post Share on other sites
Reioumu Report post Posted December 4, 2009 Especially when Bang gets combos off of 2C that don't involve bumpers or nails now. Exactly, no point... Share this post Link to post Share on other sites
k4polo Report post Posted December 4, 2009 Bang is pretty awesome nowadays. Dora and Shadow are still very fierce with Bang. I like Bang offensive style. His new super looks very situational useful up close. It is a great defensive move super which helps him tremendous. It makes the opponent think twice while he rushes for rushing of strings moves. I wager he is going up above his current spot in the tier list of CT. Share this post Link to post Share on other sites
Dacidbro Report post Posted December 4, 2009 Considering his place in CT was second worst, and his estimated spot in CS is best, it probably goes without saying K4. Share this post Link to post Share on other sites
Goldern1365 Report post Posted December 4, 2009 I was wondering does bang F.c combo work on everyone standing now. Because i saw Dora do it on Carl who i think is the shortest char in the game. And if it works on him then it should work on everyone else i hope it does. Because that was one of the changes i hoped bang got in cs hope someone answers my question. In case anyone doesn't know which combo i am talking about d.a, s.b, d.b f.c. Share this post Link to post Share on other sites
ShoMeYaMoves Report post Posted December 4, 2009 Bang is pretty awesome nowadays. Dora and Shadow are still very fierce with Bang. I like Bang offensive style. His new super looks very situational useful up close. It is a great defensive move super which helps him tremendous. It makes the opponent think twice while he rushes for rushing of strings moves. I wager he is going up above his current spot in the tier list of CT. There's so much of this I want to sig... Share this post Link to post Share on other sites
TornAparT Report post Posted December 4, 2009 I was wondering does bang F.c combo work on everyone standing now. Because i saw Dora do it on Carl who i think is the shortest char in the game. And if it works on him then it should work on everyone else i hope it does. Because that was one of the changes i hoped bang got in cs hope someone answers my question. In case anyone doesn't know which combo i am talking about d.a, s.b, d.b f.c. yea, 6C combos work on everyone if they are standing Share this post Link to post Share on other sites
Justice7541 Report post Posted December 4, 2009 I was wondering does bang F.c combo work on everyone standing now. Because i saw Dora do it on Carl who i think is the shortest char in the game. And if it works on him then it should work on everyone else i hope it does. Because that was one of the changes i hoped bang got in cs hope someone answers my question. In case anyone doesn't know which combo i am talking about d.a, s.b, d.b f.c. It took me, like, a minute to decipher that. I suppose that's conclusive evidence that numerical notation system is better. Also, does anyone know the P2 value for 2A? Because I'm seeing people do 5A 2A 2A 5B 2B... and it still seems to do a decent amount of damage, not horrid like I was expecting it to. Share this post Link to post Share on other sites
Dacidbro Report post Posted December 4, 2009 I've heard it scales well mid combo, and possibly not well when it starts a combo. :v Certainly don't know the value. :/ Share this post Link to post Share on other sites